Intro Here’s a structured (and ~2000-character) breakdown for Plants in Garden Warfare 2:
we all know the story by now Dr Edgar Zomboss part of the zombies want Crazy Dave who is leader of the plant's brains So Crazy Dave makes the plants to protect him They all live in this massive world called The Backyard battleground of Surburia and Zomburbria
Peashooter
Primary Weapon: Pea Cannon.
Abilities:
Pea Gatling (root, rapid-fire).
Chili Bean Bomb (area explosion).
Hyper Mode (increased mobility: speed/jump).
Variants:
Fire Pea (burn DoT).
Ice Pea (slows / freeze).
Toxic Pea (poison AoE).
Commando Pea (automatic rapid fire).
Agent Pea (high rate of fire, low health).
Law Pea (high-damage precision shots).
Plasma Pea (charged splash).
Rock Pea (high HP, heavy slow shots).
Electro Pea (shots chain to nearby enemies).
Chomper
Primary Weapon: Bite/Swallow melee.
Abilities:
Burrow (underground ambush).
Goop (slows).
Spikeweed trap (deployable).
Variants: Include Fire Chomper, Toxic Chomper, Power Chomper, Hot Rod Chomper, Count Chompula, Armor Chomper, Chomp Thing, Yeti Chomper, Disco Chomper, Unicorn Chomper and Twilight
Sunflower
Primary Weapon: sun pulse
Abilities (examples): likely Heal Beam, Heal Flower, and offensive Sunbeam mode.
Variants: e.g., Mystic Flower, Fire Flower, Alien Flower, Vampire Flower, Metal Petal, Stuffy Flower , Sun Pharaoh
Cactus
Primary Weapon: spike shot
Abilities: can deploy Potato Mine, Garlic Drone, etc.
Variants: Fire cactus, Power cactus, Future cactus Camo Cactus, Bandit cactus, Jade Cactus Zen Cactus, Ice Cactus , Pertified cactus
Rose
Primary Weapon: Magic Thistles (seek and explode).
Abilities:
Time Snare (bind targets in sphere).
Arcane Enigma (become energy, invincible, mobile).
Goatify (transform enemies into goats).
Variants: e.g., Fire Rose, Frost Rose, Druid Rose, Nec’Rose, party rose
Kernel Corn
Primary Weapon: Dual Cob Busters (auto corn blasters).
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