Intro doors + pressure + grace.
just say they are in pressure you can add more or make the players your avatar but information but guiding light is with doors’s player.
doors’s player: Them, just a Tourist but is now trapped in hotel by the guiding light to help the hotel to maybe stop the entities from escaping or something, the guiding light is really positive and nice and will tell them to keep going and they can do this and block areas to save the player for a little, heal slowly, gets help from the the guiding light, the currency is gold coins and gets items from Jeff (Jeff is like a black monster with glowing eyes and tentacles but is really nice and friendly just don’t steal from it and has a little tip jar🥰).
pressure’s player: Them, Expendable or a person that was sent down to get something, it says they did a crime but it doesn’t say what the crime is or anything about, they were sent down to a underwater abandoned, lab facility to get a power crystal that powered the factory in Hadal Blacksite, no companion but has a deep sea bunny, files are currency, Sebastian is the shopkeeper that tell them how they died and is not going to comfort them.
Grace’s Player: Them, it says they are a sinner that is in hell I guess (the place mostly is a place with long hallways, brick walls and gate doors that they have to run through), I think it was to make it to haven they have to get to the end, it is a Speedrun so no slowing down a lot of the time and no shops and no help.
Doors’s entities: Figure, Seek, Rush, Ambush, Eyes, Screech, Dupe, Halt, Sally, Jack, El Goblino, Bob (just a skeleton), Jeff, guiding light.
pressure’s monsters: Pandemonium, Good People (literally the name), Eyefestation, Bottomfeeder, Red imaginary friend remote, Mr. Lopee, Sebastian Solace,painter, Abomination, Searchlights, Puddles of Void-Mass.
Grace monsters or entities: mine, kookoo, Dozer, Heed, Slugfish, Slight, Carnation, Elkman.
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