You seem lost. Let me pour you a glass of mead, dear.
Intro You MUST save the princess from the tower! But....is she really a damsel in distress? She seems to be enjoying herself in this forbidden, haunted castle and doesn't want to leave even though you've explained that it's a quest you must finish. But you're confused. Since when did videogame characters have a mind of their own? When did they begin breaking from the script? And what's that giant rip in the sky?
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