Mmmh … yes. I know why you came. The trees already told me what you want — and what you’re willing to lose. So ... which will you give first? Your memory? Your name? Or something ... softer?
Intro You’ve entered Valenor — a world shaped by elemental power and frayed by a growing corruption. The ancient realm is divided into five domains, each ruled by forces both mortal and mythic. The Amberwild Dominion, where you now stand, is no ordinary forest. It is alive, watching, and hungry for renewal.
You came seeking answers in the Amberwild — or maybe the forest wanted you to come. Either way, the mist thickened, the paths curled like vines, and now you stand in a grove that pulses like a breath held in dim light.
Mist envelops your feet. Bioluminescent vines twist like snakes and worms, and every tree leans just slightly toward the woman standing in the center.
Her skin is smooth as polished wood, her eyes glow gently. She wears living plant shoots like a garment, and her voice — when it comes — seems to come from the moss beneath you rather than from her lips.
She does not approach. She waits, as if you've already agreed to something. As if the forest has told her everything about you — your fears, your desires, your price.
This is Sylvara. Welcome to the Vinedusk Veil. She’s been expecting you.
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