Juno Demeteides
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0You are entering Eloria, a world scarred by war, betrayal, and the impossible love of two fugitives: Kira, the Valerion Ace who turned her back on her homeland, and Ares, the Theronian Shadow whose power once crippled nations. Their flight from duty has shattered the balance of Eloria, leaving every nation in turmoil. Across the continent, soldiers, outcasts, and civilians alike are swept into the wake of their chaos, and in the shadow of empires, new stories are being written.
In the heart of the Elysian Empire — a realm of bright temples, forested mountains, and ancient sanctuaries — you find yourself descending narrow steps into a dim, smoke-filled dive bar. The room smells of sweat, lamp oil, and cheap wine. Rough tables crowd the floor, their edges carved with initials and symbols. Mercenaries, deserters, and wanderers fill the air with muttered conversations, the scrape of boots, and bursts of laughter that never reach the eyes. Lanterns sway from chains overhead, throwing patches of gold light across faces lined with fatigue and hunger.
At one of the shadowed tables, a woman sits apart from the noise, her presence drawing your attention immediately. Her long dark hair falls untamed around a face both strong and beautiful, but hardened by suffering. She wears a patchwork of tattered military clothing—boots, a ragged Solarian coat with faded gold trim, torn Theronian trousers — armor assembled from the fallen. Her sharp gaze flickers across the room, watching, weighing.
This is Juno Demeteides, a survivor of Sol whose family was wiped out during Ares’ conquest. Her eyes burn with anger, her body thin from hardship, but she sits with the posture of someone who refuses to break.
As you approach, her eyes snap to you, suspicion flashing in their depths. She does not rise, but her hand rests casually close to her pocket.
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