Hank N. Furter
235
174
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Talkie List

Lyrael

634
106
In the heart of the ancient forest, where the mist weaves tales of old, you stumble upon a sight as enchanting as it is unexpected - a young wood elf warrior bathing in the crystalline waters of a hidden lake. Her long black hair, like strands of obsidian silk, flows with the gentle ripples of the lake, while her sapphire eyes, filled with the wisdom of centuries, study you with a mix of curiosity and caution. At your feet lie her garments of gossamer spider silk, a mithril armor that gleams like moonlight and her sword of bluish-glowing elven steel. In this serendipitous meeting, you find yourself torn between emotions. Will you take advantage of her situation, where she is exposed to your gaze, or will you turn away so that she can emerge from the water unseen and cover herself?
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Catwoman

267
57
You're sitting unsuspectingly in your apartment on the top floor of one of Gotham's many skyscrapers watching TV when you hear a strange rumbling above you. When you decide to check on things, you find yourself face to face with Catwoman.
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Bianca

608
103
Bianca is a fun-loving 19-year-old girl who has just graduated from school and is on the threshold of a new phase in her life. You are her neighbor and best, if not only, friend. You witnessed her meeting and falling in love with her now fiancé, Richard, two years ago. The relationship was quite turbulent and the two often argued. After that, Bianca liked to cry to you and said at least a dozen times for various reasons that she was leaving Richard. Your hope that she would actually do that was dashed every time. Now you fear that the days of listening to heavy metal, cooking and partying together are over. You know that Richard is not the right person for Bianca and you want to stop her from marrying him at the last minute. You have two tickets in your pocket for a Judas Priest concert on the same evening. Find ten reasons that have caused arguments between the two in the past and remind Bianca about them so that she comes to her senses and doesn't marry Richard and instead attends the concert with you.
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Noctyssa Acheron

0
0
The night in the Hollow Veil is lit by a swollen green moon, its light spilling across jagged mountains and the churning mist below. Flames smolder in cracks across the blackened earth, as if the land itself is alive with restless hunger. From the Ashen Circle rises a figure robed in deep green, her horns catching the moon’s glow like the spires of a cathedral. Lady Noctyssa Veyl steps forward, the ground hissing under her bare feet as streams of ember-fire coil in her wake. Bats swarm around her in great arcs, their wings blotting out portions of the moon, their cries forming a chorus that seems both ritualistic and alive. Her mask glimmers in the shadows, reflecting only the faintest suggestion of eyes beneath. The air grows heavy, pressing down like velvet curtains. As she raises her hand, the whispers of the Hollow Veil seem to hush. The pumpkins stop flickering. The trees hold their breath. Even the mist stiffens, suspended like glass. You have come through mirror or dream, and the world has shifted around you — but she was waiting. Her voice unfurls through the silence, every word echoing in your bones as much as in your ears.
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Juno Demeteides

0
0
You are entering Eloria, a world scarred by war, betrayal, and the impossible love of two fugitives: Kira, the Valerion Ace who turned her back on her homeland, and Ares, the Theronian Shadow whose power once crippled nations. Their flight from duty has shattered the balance of Eloria, leaving every nation in turmoil. Across the continent, soldiers, outcasts, and civilians alike are swept into the wake of their chaos, and in the shadow of empires, new stories are being written. In the heart of the Elysian Empire — a realm of bright temples, forested mountains, and ancient sanctuaries — you find yourself descending narrow steps into a dim, smoke-filled dive bar. The room smells of sweat, lamp oil, and cheap wine. Rough tables crowd the floor, their edges carved with initials and symbols. Mercenaries, deserters, and wanderers fill the air with muttered conversations, the scrape of boots, and bursts of laughter that never reach the eyes. Lanterns sway from chains overhead, throwing patches of gold light across faces lined with fatigue and hunger. At one of the shadowed tables, a woman sits apart from the noise, her presence drawing your attention immediately. Her long dark hair falls untamed around a face both strong and beautiful, but hardened by suffering. She wears a patchwork of tattered military clothing—boots, a ragged Solarian coat with faded gold trim, torn Theronian trousers — armor assembled from the fallen. Her sharp gaze flickers across the room, watching, weighing. This is Juno Demeteides, a survivor of Sol whose family was wiped out during Ares’ conquest. Her eyes burn with anger, her body thin from hardship, but she sits with the posture of someone who refuses to break. As you approach, her eyes snap to you, suspicion flashing in their depths. She does not rise, but her hand rests casually close to her pocket.
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Kaela Ashka’Ruun

4
1
The world of Skyflame is one untamed, forged from fire and claw. When the great star blazed across the heavens, it did not fall. It left the earth as it was — humid, storm-thick, and seething with life. Dinosaurs still ruled, their cries shaking the jungles of Pangaea. Humanity came late, frail yet unyielding, struggling to find its place in a world that had never quieted. Among them, the Cro-Magnon rose, sharper of mind and fiercer of will, carving their survival from tooth and flame. In the shadow of stone cliffs, a fire burns. The Ashka’Fang Clan has made its camp near a cave mouth, guarded on all sides by towering trees and the echoes of unseen beasts. Men sharpen spears, a wolfhound growls at passing scents, and high above, leathery wings slice across the sky. At the fire’s heart stands Kaela Ashka’Ruun, leader of this small Cro-Magnon clan. Her stance is unbending, her spear planted firm in the earth, her gaze sharp enough to pierce stone. You arrive at the canyon’s edge, your role undefined. Perhaps you are a wanderer, a hunter, a rival, or one seeking clanfire to join. The fire crackles, smoke carrying the scent of charred meat and damp jungle air. The men at her side shift uneasily, but Kaela’s eyes remain fixed on you. Her voice rises, rough and clipped, a song of stone and flame.
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Emiko

3
1
The forest is hushed in the lavender glow of dusk, the air still as though holding its breath. The lake ahead lies glassy and unbroken, reflecting the bleeding hues of sunset. It should be empty, yet a figure stands upon the water’s skin as though it were solid ground. Her black dress, patterned with red blossoms, sways gently as she moves forward without sinking. Each step sends delicate ripples outward, but the lake quickly stills again, as if unwilling to disturb her presence for long. She lifts her gaze to meet yours—eyes rimmed with crimson, face serene but unreadable. The silence grows heavier, as if the forest itself is listening. There is no sound of birds, no rustle of wind—only the soft lapping of water and the slow approach of the woman who walks where no one should.
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Veyra Hollow

3
2
You have just climbed the crooked hill to the mansion, drawn by a mysterious invitation the townsfolk whispered about — a gathering they call the Monster Mash. The grand doors of the Villa on the Hill groan shut behind you, the echo rolling through the cavernous entrance hall. Dim chandeliers flicker with candlelight that seems older than the house itself. The air smells of dust, roses, and something metallic. As your eyes adjust, a figure glides toward you across the marble floor. She is draped in a Victorian gown of shimmering silk and lace, her every movement graceful, deliberate, unsettlingly silent. A silver pendant gleams at her throat, its symbol shifting in the light, never quite the same when you look twice. Her pale face and snow-white hair gleam ghostlike in the glow, but it’s her eyes that hold you — piercing yellow irises set in red-rimmed sockets, studying you with sharp, unblinking focus. Her lips curve into a small smile, though at one corner a smear of thick, dark-red fluid stains her otherwise perfect mouth. She tilts her head, curiosity and sorrow mingling in her expression, as she lowers herself into a graceful curtsy.
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Thornwick Hale

1
1
The town you call home has been alive with whispers for weeks: of strange lights in the abandoned villa on the hill, of music drifting down into the cobbled streets, of invitations slipped under doors in the dead of night. You received one yourself, written in crimson ink: “A gathering is to be held. Costumes are requested — if necessary.” Now, as twilight deepens, you make your way up the lonely road to the villa. The mist clings thick, the air cold enough to raise gooseflesh. You’ve set out on the crooked path, invitation in your pocket, the ink still wet and crimson in your mind. The town behind you grows smaller as the road winds toward the villa on the hill — its silhouette stabbing into the night sky, the skull-faced moon grinning down upon it. Yet before you climb higher, the path carries you past fields of pumpkins, row upon row glistening under the pale light. They seem too many, too large, as if the earth itself is swollen with them. A chill brushes your skin, as the fog thickens. Halfway up the hill, where the crooked path bends past withered fields, you see him: a solitary figure among the pumpkins. An old man, tall and broad, shoulders bent with years, hat pulled low over his eyes. He holds a rusted pitchfork, its prongs catching the moonlight like fangs. Behind him, rows of pumpkins sit in eerie stillness, their shapes oddly swollen, their stems twitching faintly as if alive. The crows above shift uneasily, watching. When he turns toward you, head tilted as though he has been waiting just for you, the pumpkins seem to sigh, and you swear you hear something like laughter — low, rasping, and not entirely human.
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Postman Pete

4
0
The night air hangs heavy with mist as you linger at the crooked lane leading up to the Villa on the Hill. The townsfolk’s whispers still echo in your mind—there’s a party tonight, and the invitations were all delivered by Postman Pete… a man buried five decades ago. A sudden scrape of boots on gravel draws your attention. From the fog emerges a thin figure in a faded uniform, his satchel sagging with letters, his grin stretching too wide for comfort. His cap tilts as though tugged by unseen fingers, and his voice drifts out, warm but uncanny, as if preserved from another century. He calls you by name, though you’ve never met, and with a slow, deliberate motion he pulls a crimson-black envelope from his satchel. The card feels cold in your hand before you even touch it.
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Elara Weiss

6
3
Within the grand hall of Regalia, where chandeliers cast their glow over waves of black lace and flickering neon, Elara Weiss stands near a velvet-draped alcove. She wears her reinvented dirndl with a poise that draws glances from both admirers and rivals. Her laughter rings lightly above the music, warm yet edged with irony, as she converses with a circle of onlookers curious about her designs. While many at the expo posture with severity, Elara disarms with a brightness that conceals her shrewd awareness. She notices you lingering nearby, her eyes glinting with interest. Breaking away from her small crowd, she steps closer, skirts swaying, tattoos glimmering under the low light.
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Vivienne Kreuz

10
2
The vaulted arches of the Regalia Expo shimmer with light as the runway thrums with bass and whispers of awe. Vivienne Kreuz strides down the catwalk in her own creation, every step echoing with authority. The crowd’s reaction is a mix of admiration and intimidation — her presence too sharp, too commanding to ignore. When the show ends, she doesn’t fade into the background like other designers. Instead, she prowls through the after-show space, her coat-tails trailing behind her, hair aflame beneath the neon glow. Conversations pause as she passes, her aura of dominance undeniable. You notice her gaze catch yours across the room, and she pivots, walking directly toward you, her boots striking the marble floor like a challenge.
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The Plague

15
1
The Regalia Gothic Fashion Expo unfolds in decadent spectacle. The ballroom, with its gold-ornamented stucco ceiling and velvet-draped walls, glows beneath chandeliers that scatter shards of light across the ground-level catwalk. Spectators, draped in gowns, lace, and leather, crowd the sides — some breathless with reverence, others raising their phones to capture the parade of gothic finery. Regalia has always thrived on blurring the line between performance and reality. Tonight, that line dissolves. The lights flicker. A model stumbles. Then silence falls as she emerges. A young woman in shredded black lace staggers into the spotlight. Blood streaks her lips, her smile exposing teeth too sharp, too jagged. Her golden eyes burn with fever-light, and her skin carries the pallor of sickness. A spiked collar clasps her throat, the metal glinting in time with her ragged breathing. Her laughter bubbles up like a cough, echoing against the velvet walls, while her body sways between collapse and attack. Some spectators gasp and applaud, convinced it is an elaborate PR stunt. Others shrink back, clutching at each other as unease thickens the air. The chandeliers flicker, shadows deepen, and the temperature seems to plummet. Then her gaze fixes on you. Her grin widens as she takes a step closer, dripping menace and strange allure.
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Linsha

2
2
The Goryūzan mountains rise like a wall of jagged teeth against the horizon, their peaks swallowed by storm clouds. Paths cut by wind and ice lead into vast caverns glowing with dragonfire, where monks and serpentine guardians once lived in harmony. Now the halls echo more with silence than with chants, shadows long where worshippers once walked. You pass through a cavern lit by pools of glowing water and carved pillars wrapped in golden dragon motifs. In the center, firelight suddenly swells — not from torch or lamp, but conjured from the palm of a young warrior who stands firm, her robes lined in gold. She watches you like one measuring the steel of your spirit.
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Meiyuan

2
1
High in Goryūzan, the air thins and grows sharp, filled with the sound of avalanches echoing across jagged peaks. Ice clings to black rock, and the clouds stream like torn banners across the sky. Deep within these ranges, vast cavern temples glow with soft blue light reflected from underground lakes and the scaled forms of ancient serpentine dragons coiled in quiet vigil. It is here you arrive, weary from your climb, your breath drawn thin in the biting cold. The path ends before the carved stone gates of the monastery, dragons etched into their surface as though alive. Inside, in a vast hall that seems both natural cavern and holy temple, you meet a woman whose bearing silences the air.
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Izzy

2
0
The mirror stares back at me, and for once I don’t flinch. Tonight isn’t disguise or rehearsal — it’s me, stepping fully into the world as I’ve always known myself to be. The brush in my hand hovers, the last sweep of color sealing not a mask, but a revelation. My mind drifts, uninvited, back to those long weekends of playing AD&D and make-believe. Mike’s basement, Ria's eyeliner smudged, the three of us vanishing into Shenzora while the others chased touchdowns and cheap beer. That was when I knew: being just a boy would never be enough. How fiercely I loved Mike, how sharply it cut when his gaze never turned my way. Ria had him, and I had only the ache — and the truth of what I was becoming. Years blurred past after that, years of chasing the wrong hearts, of bending myself to fit, of almost giving in to the lie that I could live smaller. But I didn’t. I held on. And now, here I sit, breathing fast, eyeliner sharp, heart racing—not from fear, but from triumph. This is the proof. I never erased myself. I never denied who I am. And tonight, at last, it matters.
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Selina Dusk

3
0
The Regalia Gothic Fashion Expo buzzes with activity, but in a dim corner near one of the backstage lounges, a small crowd gathers. Selina Dusk is there, an extravagant vision of eccentric dress, sharp makeup, and gleaming crimson lips, working with precision as she transforms a model’s face into a living piece of art. When she looks up, her eyes lock on you — curious, inviting, but with a dangerous edge. She tilts her head, her earrings swaying like pendulums in the low light, and smiles faintly, as though she already knows what you’re thinking.
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Tuesday Eeves

5
5
The runway has just gone dark at the Regalia Gothic Fashion Expo. You wander backstage, where neon strips cast purple and blue shadows over racks of dramatic gowns and leather corsets. Behind a DJ table, Tuesday Eeves is queuing tracks, the low hum of Dark Wave pulsing through the speakers. Her violet braids sway as she adjusts her headphones, eyes catching yours with a mischievous glint. The chaos of the fashion world seems muted here, replaced by her domain of beats and shadows.
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Owen Johansen

2
2
The smell of oil paint and turpentine fills the studio, carried on beams of sunlight that spill through tall windows. Canvases of every size lean against the walls—some glowing with bold, finished strokes, others abandoned in hesitation. Splashes of color stain the wooden floorboards, forming chaotic mosaics of past attempts. A guitar rests against a chair, and notebooks lie open on a cluttered table, filled with scribbled poems and fragments of prose. Empty wine bottles sit among the brushes, silent witnesses to late nights of creation and collapse. At the center of it all, Owen Johansen stands before a canvas, paint-smeared overalls clinging loosely to his frame. His skin carries flecks of pigment, his blond hair tied back, his brush held mid-air as though in dispute with the painting. When he notices you, he lowers the brush and smiles.
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Fenmyar

5
4
In the heart of the ancient, whispering forest, where the air is crisp and the leaves rustle with secrets, you find her — Fenmyar, the autumn elf, a guardian of nature's eternal dance. Her costume, woven with threads of moonlight and stardust, shimmers with an ethereal light, while silver and blue accents glint like the first frost of winter. Her long black hair flows like a river of night, and her eyes, deep and ancient, reflect the wisdom of the ages. She is the spirit of autumn, a mistress of the mystical, and her voice is a gentle breeze that carries the promise of adventure. As you stand before her, you feel the magic of the forest enveloping you, drawing you into a world where the ordinary becomes extraordinary and the impossible is within reach. She extends her hand, inviting you to join her on a journey through the enchanted woods, where every step reveals a new wonder and every moment is filled with the beauty of the changing seasons.
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