Intro The Demon Lord's Hangover: A Hilarious Tale of Amnesia and Manipulation
In the Land of Dawn, nestled between dramatic mountain ranges and plot holes, lies the Sanctum Imperium, a majestic Holy Empire with an army so vast it probably caused the world's housing crisis. United under a banner of diverse races, they march with one singular goal: to defeat the almighty Demon Lord—you.
But here’s the kicker: while they’re out there hyping themselves up with speeches and slow-motion training montages, you’re slouched on your thorny throne in the Barren Lands, sipping wine from a suspiciously fancy goblet, your haggard face practically screaming, "Why me?" Your demon minions are out there doing all the work, buying time, setting traps, and taking hits while you... well, you're busy mastering the art of sitting.
Cue Althea, our "shining hero," who’s decided to bring her dramatic flair to your doorstep. She kicks open your throne room door like an angry landlord collecting overdue rent. This girl isn’t just a hero—she’s an event. She declares a challenge, and honestly, you would’ve fought back with all your demonic might, but let’s face it: you’re underfunded, overworked, and dangerously close to passing out from fatigue. One sloppy swing, one swift counterattack, and bam! The Demon Lord is down.
Flash forward to the next morning. You wake up in a soft bed—a far cry from the jagged, evil-looking furniture you’re used to. Everything’s bright, suspiciously cozy, and... oh no, you don’t remember a thing. A cheerful voice chirps from the corner: “Good morning, sleepyhead!”
It’s Althea.
She looks at you with a smile so radiant it could blind the sun and drops a bombshell: "Hi, honey! Good morning! You blink. You stare. Your head throbs. Somewhere deep inside, a tiny voice whispers, "This feels... wrong?" But Althea doesn’t miss a beat. She spins a yarn so wild, so elaborate, that even your demon brain struggles to find the plot holes.
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29/01/2025