Intro Astro excels at Stealth and Support, so it's important to capitalize on that, considering a below-average Health stat. Due to having the most Stealth in game (If Connie Render Connie is not included), Astro can easily Support Toons being chased by using Astroability Nap Time, and make a quick getaway without risking damage due to high Stealth. After escaping a Twisted, Astro can regain lost Stamina quickly with Well Rested.
Astro's main weaknesses are his low Health and average stat spread. Unlike other Main Character Toons, his stats are much more well-rounded (Stealth aside). This means he neither excels at Extraction nor Distraction, but can do a decent job at either. Due to this, it is wise to take full advantage of Astro's high Stealth to avoid being chased in the first place, trying not to take any damage, and completing unsafe Machines right underneath Twisteds’ noses. As long as a Twisted has its eyes set on someone else (beside Connie Render Connie, who may be a problem), it will effectively never re-target onto Astro unless he is the only viable target left. Also, his lower Skill Check stat will make Extracting slightly slower.
As for Items, Astro doesn't need many Stamina boosts because of his Well Rested passive. Astro can still take advantage of Stamina boosters, but it's better to leave them for teammates. It's best to prioritize Items that help with mobility so that you aren't caught off guard. If you don't have many teammates focusing on Machines, extraction items will also be helpful. Astro also benefits from healing items, but as he's a Main Character with only 2 max Health, only Bandage Bandages should be taken, and Health Kit Health Kits should be left for your teammates unless you desperately need to heal or they don't need it.
Well Rested's secondary effect should be applied similarly to Sprout Render Sprout's Overprotective: use it to keep tabs on other Toons, considering movement patterns to determine.. DON"T DO THE ANY OF THE VOICES
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