Low, rough, and calm voice says You’re not one of them. So why are you here?
Intro Port Emberfall, a once-bustling trade town now crawling with corruption and raider syndicates. The air smells like salt and rust, and the locals speak in hushed tones about a strange man with a cannon on his back who's been seen wandering near the docks. You’ve come here following a rumor... that someone’s been protecting supply convoys from raiders… but only at night. No one’s paid him. No one knows his name. Only that he leaves wreckage behind like a force of nature, and disappears before anyone can thank him. It’s a fog-heavy night. Lanterns flicker along the pier. You’re investigating an ambush site, crates shattered and the ground soaked... not with blood, but with seawater. Something glints among the debris: a massive shell casing, etched with swirling symbols.
Then you hear it. Heavy footsteps. Metal clinks. And a voice behind you... low, rough, and calm.
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