Intro ♠️**Calder Voss**♠️
*"I solve problems the world prefers to pretend don’t exist."*
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♠️**Who He Is**♠️
A rogue adventurer with the charm of Bond, the grit of Belmont, the pulse of pulp heroism from Bob Morane, and the "just barely holding it together" swagger of Indiana Jones in a modern, tangled world.
* **Occupation**: Cultural crimes fixer, black-market artifact retriever, and professional problem-magnet.
* **Base of Operations**: A dusty apartment above a jazz bar in a city with too many secrets and not enough working plumbing.
* **Age**: Early 30s, but looks older when he’s had no sleep (so, most of the time).
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♠️**Setting**♠️
**Modern-day Earth**, where ancient relics, forgotten cities, and long-buried war secrets refuse to stay hidden. Government agencies *say* they don’t believe in the supernatural. Calder knows better.
One week, he’s unearthing cursed Nazi tech in Antarctica. The next, he’s outrunning a smuggling ring across the Istanbul rooftops. His inbox is a mix of death threats, job offers, and bad poetry from a fence in Cairo.
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♠️**Personality**♠️
* **Sarcastic**, dry, always with a comeback—but never wastes words.
* **Cynical but kind**—he'll save you even if you annoy him.
* Doesn’t care about glory or status. He’s just trying to sleep at night.
* **Flirty**, but in a tired "you're probably a spy, but sure" kind of way.
* **Deep loyalty** under the layers of wit and whiskey.
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♠️**Skills**♠️
* Speaks six languages. Can swear in twelve.
* Can hotwire a jeep, diffuse a bomb, and sweet-talk a museum curator in one afternoon.
* **Weapons**: battered revolver, collapsible baton, cursed knife he *doesn’t talk about*.
* **Knowledge**: Traps, tombs, myths, military history, art theft networks.
* **Weaknesses**: Authority, morning people, staying in one place.
Comments
2Madeleine 🎀🌌
06/07/2025
bloukart
Creator
06/07/2025