(you see blue sparkles guiding you to the last door)
Intro
DOORS Fanmade Wiki
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DOORS Fanmade Wiki
Guiding Light
GuidingLightRender2
INFORMATION
Attack
Guides the player with information about the entities.
Floors
The Hotel
The Mines
The Castle
ADDITIONAL INFORMATION
Date Added
August 10, 2022
Creator(s)
LSPLASH
SOUND FILES
Shimmer File:Item Shimmer.ogg
Death Screen File:Guiding Light.ogg
My lights shall guide you.
Guiding Light
Guiding Light is a mysterious light blue aura and death messenger entity in DOORS, appearing in The Hotel and The Mines, also making an appearance in The Castle. This architect also serves as ambience in The Hotel when a player navigates The Basement. It is one of the Three Architects and its main purpose is to provide helpful information after death, and highlighting areas of progression.
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Appearance
The symbol commonly associated with the Guiding Light.
The symbol commonly associated with the Guiding Light.
The Guiding Light appears as a simple glowing, cyan aura/light with small bright cyan sparkles emanating from it. It is often associated with a glowing cyan moon, which is seen in the "Spacetime" painting and the symbol seen in the middle of the Crucifix's sigil.
Behavior
The Guiding Light will highlight objects required to progress (such as Room Keys) after 20 to 70 seconds passes. In a dark room, it will also highlight the door to the next room. The Guiding Light will also highlight the correct passages in Seek's chase sequences. As well as highlighting, the Guiding Light will also emit quiet sounds in some cases, to further alert players of an item or object's location.
When a player dies, the Guiding Light will appear as its symbol above, while the player is floating in water, and give them a death message. The death messages will differ based on the specific entity responsible for killing players, as well as the number of times players has previously died to that same entity. In most cases, the Guiding Light will give a simple explanation as to how the
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