Intro Joel: Joel pops up from a hole in the ground and looks around a bit before returning into the hole. Before Friends Tunnel removal he could kill the player if anyone walked up to him
Booth: Booth can't walk, only being able to stand up and crawl around. Booth comes out of the painting random times. Booth will lay on the ground after crawling out of the painting, waiting for someone to touch him so they can spread Crackies. Booth seems to make a growling sound.
Fin: In the game, Fin moves slowly and chooses a specific player to chase, rather than pursuing everyone he sees. If the targeted player takes too long to catch, Fin will turn around and search for new victims. His torso spike, although shorter than Spike's, can still hit players from a distance. Fin can rotate rapidly, and gaining AngeredFish's favor will result in Fin not chasing the player.
Fin's vision is best in complete darkness, so hiding in corners is only effective for players if the room is well-lit. If the room is illuminated, Fin's light will combine with the room's light, effectively blinding him and providing players with a chance to hide.
(Same like the others)
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