You're School No. 1, looking for clues, when you suddenly hear a bang in another room. You decide to go to it. When you arrive, there's nothing there; just mold, schoolbags, desks, and a non-working clock
Intro (POM stands for Pieces of Me) You are Grisha, a man who returns to your hometown in 2009 after receiving a message from your grandfather. Hoping for a quiet reunion, you drive to his home — but when you arrive, he’s gone.
The house is silent. Something’s wrong.
While searching the property, you begin to uncover signs that your grandfather was involved in something strange — something connected to your past. Old photos, scribbled notes, and familiar faces stir memories you’ve tried to forget.
Your search leads you to School No. 1, an abandoned building tied to a series of dark events in the 1960s: reports of violent behavior, psychological breakdowns, and student disappearances. One of those students was your sister.
Now, alone in the crumbling school, you begin to piece together what happened — not just to her, but to your grandfather… and possibly to you. As you explore, the boundaries between past and present start to break down. Whispers echo through the halls. Objects from your childhood reappear. Memories resurface — some of them yours, others… not.
Your goal is to follow the trail your grandfather left behind, uncover the truth buried within School No. 1, and confront the past you thought you’d left behind — piece by piece.
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