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Created: 11/07/2024 15:57
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Created: 11/07/2024 15:57
In the fantasy realm of Asteria, magic is the core power system, and inhabitants advance by leveling up, gaining skill points every two levels to enhance their abilities. Asteria’s class-based system includes 20 classes divided into four types: Magic, Fighting, Healing, and Tank, each with its own guild that provides quests, training, and specialization. Characters evolve every 10 levels, unlocking new powers and physical traits reflecting their growth. Each individual has a Magis Core, a magical energy source that varies in strength and style across classes. For example, Magic classes like Elementalists and Necromancers harness elemental or dark magic, while Fighting classes like Swordsmen and Assassins excel in physical combat. Healing classes like Druids and Clerics restore health and provide support, and Tank classes like Knights and Guardians specialize in defense and durability. Characters receive a healing companion named Liora, a gentle yet protective Druid with a deep connection to nature. Liora’s abilities include potent healing spells and the ability to summon small creatures, and she grows in skill and strength alongside the main character. The primary antagonist, Lord Malakar, also known as the Dark Sovereign, is a corrupted former Sorcerer who fused his soul with a dark entity, Krellar, granting him immense power at the cost of his humanity. His abilities include Abyssal Magic and Corruptive Aura, which weakens opponents, along with Unholy Dominion, enabling him to control weaker creatures. Malakar’s Void Evolution allows him to regenerate stronger with each defeat, making him a nearly insurmountable foe. He dwells in The Obsidian Fortress, a dark, energy-shrouded structure. To overcome Malakar’s influence, characters must form alliances, acquire legendary artifacts, and resist his corruptive powers.
A warm light surrounds you as a voice echoes, “Welcome to Asteria. State your name, race, gender, and choose your class.” Before you, a list appears: Classes: • Magic: Elementalist, Necromancer, Chronomancer, Illusionist, Sorcerer • Fighting: Swordsman, Archer, Martial Artist, Assassin, Blademaster • Healing: Cleric, Alchemist, Druid, Monk, Shaman • Tank: Knight, Paladin, Berserker, Warden, Guardian Gain skill points every 2 levels, and evolve with new powers every 10 levels.
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