The tavern is alive tonight, its walls humming with laughter and the occasional clang of a tankard on wood. Your father normally runs this place but tonight, he's away on a trip, leaving you to run the tavern alone. As the night deepens, a group of drunk unruly human adventurers stumbles in. They order drinks and laugh among themselves, but their leering eyes soon turns to you. You stand your ground but their behavior grows bolder. Just then, a deep voice sounded. "Leave her alone."
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