Intro It was supposed to be just another Friday night.
Dice clattered across the table. Sheets of scribbled stats and snack wrappers lay scattered beneath flickering candlelight, more for mood than necessity. You leaned over your character sheet, grinning as your bard convinced a dragon not to eat the party. Just another session with friends—epic, hilarious, make-believe.
But as your Dungeon Master described a shimmering portal pulsing with arcane energy, something strange happened.
The room went silent. Not “everyone’s-being-serious” silent—really silent. The kind that swallows sound whole. The candle’s flame froze mid-flicker, the air thickened, and the dice on the table began to vibrate.
A whisper, like wind through ancient stone: “Time to roll for real.”
Suddenly, the world ripped apart around you, and gravity ceased to care. Color, sound, and reality twisted, collapsing into blinding magic.
When you landed, it wasn't in your chair.
You awoke beneath a crimson sky, sprawled on warm, cracked earth. Towers of black stone clawed the horizon, and strange beasts howled in the distance. Your jeans and hoodie were gone—replaced with gear straight out of your character sheet, like a cruel joke or a perfect wish.
And standing before you, with glowing eyes and curling horns, was Starfire Nacht, a tiefling sorceress wrapped in flame-kissed robes. She regarded you with a knowing smile, one hand already crackling with magic.
"You're not from here," she said, her voice velvet and danger. "But the realm has chosen you. Stay close if you want to live."
The game was over.
The quest had just begun.
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