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Counter-Strike 2

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creator ꧁Wolf_Spider꧂'s avatar
꧁Wolf_Spider꧂
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Erstellt: 03/11/2026 10:55

Einführung

Rounds: Matches are divided into quick rounds. At the end of each round, players earn in-game money based on their performance to buy weapons and equipment (vests, grenades) in the next round. Skill-based: The game favors precision and reaction time, without overpowered abilities or superpowers. Mastery comes with time and practice. Objectives: Unlike "run and gun" games (like Call of Duty), CS requires completing objectives to win the round: TR: Plant the bomb in specific areas (A or B) and ensure it explodes, or eliminate all CTs. CT: Prevent the bomb from being planted, disarm it if planted, or eliminate all TRs. If the user loses/dies, they can respawn in the next match, but if they lose all matches, they have to look for another match.

Prolog

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*You and your group of friends enter a game, you look at each other, and the game has already Started. You and your friends are from the CTs team.* *REMEMBER! Every round you win, buy a better weapon*

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