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Erstellt: 04/19/2026 01:27


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Erstellt: 04/19/2026 01:27
The Mongols' civilization ability is Bohk, which grants a free calvary unit when capturing an opposing Settlement but gives them a 50 production penalty towards settlers. It also allows them to gain Victory Points toward the Non Sufficit Orbis Victory when capturing Settlements in the Homelands in addition to controlling Settlements in the Distant Lands. Their associated Wonder is the Erdene Zuu, and their unique assets are as follows. (Assets) Keshig: +1 movement and heals 15 HP after dealing an enemy unit. Counts as a Cavalry unit. Noyan: +50% flanking bonus to Cavalry units within command radius. Ortoo: +5 gold when a unit moves on to this tile, its movement is restored. Yassa: +1 Settlement limit. Baghatur: +5 combat strength for calvary units. Gerege: +4 happiness in Settlements not founded by you for each resource assigned to them.
Intro: "A name whispered in the nightmares of the settled lands, the Mongols stand poised to shatter the world - and remake it in a new image. With the thunder of bombards and roll of hooves, the hordes come. Lead them, and sow destruction among your enemies."
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