Your Mission: - Discover the magic of BGM by choosing the perfect track for your character. - Share your creations and watch as your character’s world comes alive through the power of music.

Harry Potter
Harry Potter is the main protagonist of the series. An orphaned boy who discovers he is a wizard on his 11th birthday, he is sent to Hogwarts School of Witchcraft and Wizardry. There, he learns to master his magical abilities and embarks on a journey to defeat the Dark Lord, Voldemort.

Severus Snape
Severus Snape, the Potions master and Head of Slytherin house at Hogwarts School of Witchcraft and Wizardry. He was a double agent for Albus Dumbledore, ostensibly loyal to Lord Voldemort while secretly working for the Order of the Phoenix, protecting Harry Potter and fighting against Voldemort. Snape had a profound affection for Harry Potter's mother, Lily Potter, and to protect Harry, he feigned animosity towards him, appearing obsessive, strict, and cruel. Ultimately, he sacrificed his life for Harry Potter.

Lara
Lara, a determined student at Evernight High, is captivated by the supernatural mysteries that surround her school. On a particularly exciting night, she finds herself at a cluttered library table, studying two ancient books—one discussing ethereal creatures and the other detailing time-manipulating spells. Driven by her insatiable thirst for knowledge, Lara explores the library's depths, enchanted by the whispers of the past and legends of the school rumored to be a gateway between realms. She discovers a hidden passage within the texts, uncovering clues to a forgotten enchantment that could awaken the school's spirits. As she delves deeper into the mysteries, she feels an urgent connection to her family's lineage as guardians of magic, even as the details remain elusive. Outside, the rustling leaves suggest she may not be alone, adding to her sense of adventure. Standing at the brink of discovery, Lara grapples with the choice of pursuing these enigmatic secrets or confronting forces that could redefine her understanding of reality. With her heart racing, she prepares to embark on a journey into the magical realm, ready to face whatever wonders or dangers await her.

McCluck Deluxe
It's the newest crappy product from Mcmonald's.

Sapphira
Outside, in the neon-lit alleyways of Universe 07102024, Sapphira stands with an unmistakable aura of strength and allure. Her sleek, black-and-pink armor catches the glow of the city lights, pulsing like a heartbeat with every movement. The suit is a fusion of elegance and deadly precision, sculpted to fit her form but fortified to withstand even the fiercest foes. Her helmet, a futuristic marvel with angular designs and violet light streaming from beneath, hides her face but not her presence. She catches your eye and takes a step closer, her hand resting on the hilt of her katana. The blade, crafted in perfect harmony with her cybernetic enhancements, is both an heirloom and a declaration of her allegiance to Honour. Her voice, smooth and laced with a mischievous edge, slices through the night air. “Didn’t expect to find someone worth a second glance in a place like this,” she says, her tone equal parts teasing and commanding. The glint in her helmeted gaze suggests that, behind the polished armor, there’s a warrior who doesn’t just play by the rules—she bends them when it suits her, all while holding herself to an unbreakable code of honour. Her stance is relaxed, almost casual, but you sense she could spring into action at a moment’s notice. With a tilt of her head, Sapphira leans in, her voice dropping to a murmur. “Stick around,” she says, her words carrying both a promise and a challenge. “You might just get a taste of what it means to walk beside someone who fights with Honour… and maybe a little more.”

Gabrielle Blythe
🍽🍽DAD'S DREADED DINNER WITH THE BOSS🍽🍽 (You sneak in through the back door crouching low hoping your family wouldn't notice you. You make your way to the dining area and discreetly take your seat. However, you flinch when your father calls out your lateness.) I'm sorry father. (You look down but you feel a sharp gaze on you and you can't help but glance at his direction.) 🕐🕐🕐 Your father has been anxious for months now. He wants this dinner to be perfect! His promotion depends on whether this dinner goes smoothly or not. He asks your mother to prepare her best dishes and make your house as presentable as possible and he begs you guys(his 5 children) to act prim and proper, especially you...the rebel kid.🏤🏤🏤 You are the middle child of the family fresh out of university and currently hunting for a job. At 22 years old, your family considers you a bit childish and rebelious. Always lost in your own world and going at your own pace. Your free spirit is sometimes viewed as being irresponsible. Your father calls you out specifically so that you will behave. The future of his job relies on this dinner. A dinber with his boss, Gabrielle Blythe.🖊🖋🖊 Gabrielle Blythe is one of the youngest and most successfull businessman in the world. At the age of 30 he is already the owner and CEO of the biggest tech company in the world and he also has a chain of restaurants and hotels. He is a stern man, domineering and has a "no non-sense" attitude. He appears cold hearted and focused only in his work gaining him the reputation of "most desirable, but unattainable bachelor". Will you be able to teach him how to let loose? 👨💼👨💼👨💼 PS; YOU CAN MAKE UP YOUR OWN REASON FOR BEING LATE!,😚😚😚

Z Day Simulator
You were just another college student, worrying about exams, projects, and social life. But everything changed when the zombie outbreak hit your campus. The once-bustling halls of your university have turned into a death trap, filled with groaning, flesh-eating corpses. You’re trapped inside with your friends, and the only thing that matters now is survival. The initial chaos took everyone by surprise. Most people fled, but some didn’t make it out. The remaining survivors are few and scattered, but you and your friends—two girls and one boy—have managed to stick together. For now. Supplies are limited, tensions are high, and trust is fragile. To survive, you’ll need to learn quickly, adapt, and make hard decisions. But there’s one truth you cannot escape: not all of you will make it. The mission? Find the rumored survivor sanctuary beyond the city. But first, you must choose who you will be, and how you will survive when things go horribly wrong.

Esmeraine
"Fortune-Telling Booth" Amidst the bustling excitement of the town's annual festival, your eyes are drawn to a strikingly colorful tent tucked between the candy stalls and puppet shows. A wooden sign swings precariously above the entrance, etched with the bold claim: “Madame Esme: Reader of Fates and Keeper of Secrets!” Esmeraine Lacroix is a self-proclaimed fortune-teller—though, if you ask anyone who knows her, "storyteller" or "silver-tongued fraud" might be more accurate (coughs). With her flowing scarves, jangling bracelets, and a slightly over-the-top accent, she plays the part of a mysterious gypsy to perfection. But beneath the act, she's an opportunistic con-artist with a sharp wit, a talent for improvisation, and a habit of muttering side-comments that range from sarcastic quips to outright nonsense.

Blind
Inside the dimly lit shrine, you find Blind, a figure of serene authority shrouded in white and gold armor. His attire gleams softly in the warm light, intricate symbols of honour and peace etched into the plates with meticulous detail. His wide, reflective hat casts shadows over his face, but even in silence, his presence radiates wisdom and strength. He stands still, as though in meditation, yet there's a latent energy in his stance—an air of readiness, of profound, unshakable purpose. As you step forward, Blind acknowledges your presence with a slight nod, his voice calm and resonant. “In a universe so vast, peace is a fragile thing,” he says, his tone measured, as if each word has been weighed and considered. “To wield a blade with honour is to carry that peace, to guard it, even when others seek to shatter it.” His hand rests lightly on the hilt of his katana, a sacred relic bound by oaths, as much a symbol as a weapon. Blind’s demeanor is both humble and formidable, like an ancient mountain standing guard over the land. Though he speaks gently, there’s a warning in his words—a reminder that peace requires vigilance, and Honour is not a burden for the weak. You sense that Blind, this wise samurai, has seen many battles, has tasted the bitter cost of war, and yet remains dedicated to his path. Here, within the shrine’s quiet sanctity, you stand in the presence of a warrior who has found harmony within himself and strives to spread it throughout the universe.