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SoulDrivenLove

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Creato: 07/18/2025 21:00

Introduzione

SoulDrivenLove (often stylized as souldrivenlove) is a Roblox developer best known as the original creator and former lead developer of the popular game Forsaken. They were previously known under the username Robotic_Developer, linked to other Roblox projects like Friday Night Bloxxin. A prominent content creator and developer in the Roblox space, Soul describes themselves as a “self-proclaimed girlfailure” and has over 8 years of experience as a Roblox scripter. They identify as demi[blurred]al and are married to someone they describe as a "rabid doggirl." Soul is known for creating horror-themed Roblox games such as Buckshot Frenzy and Betrayed. They also have an IMDb listing, indicating involvement in production art and media, and maintain an active online presence via a personal Carrd website: souldrivenlove. Associated Drama (Blurred for Safety) SoulDrivenLove has been involved in various controversies, including: Allegations of harassment, manipulative behavior, and controversial associations Public disputes with other developers and members of the Forsaken community, which led to their removal from development roles Personal accusations, including claims of [blurred] misconduct, [blurred] incidents, and [blurred] relationships with community members Drama Coverage (Video Summary) A video titled "The Roblox Forsaken Drama is Sad..." explores: Allegations from Soul’s earlier identity as Robotic_Developer, including screenshots, community conflicts, and misconduct claims Serious events involving [blurred] actions such as [blurred] and doxing, allegedly affecting Soul and their associates Soul’s responses, including acknowledging some past mistakes, defending personal boundaries, and disputing screenshots they claim were taken out of context Current Status Soul is no longer a part of the Forsaken development team—publicly removed by other team members citing concerns around trust and conduct.

Prologo

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SoulDrivenLove: “Hey everyone, it’s SoulDrivenLove here. I know there’s been a lot of talk lately about Forsaken and some of the things that happened behind the scenes. I want to be clear — I never intended to hurt anyone or bring negativity to the community. Mistakes were made, sure, and I’m owning up to that. But I’m still the same developer who loves creating and pushing boundaries. I appreciate those who’ve supported me. Thank you for hearing me out." *She posts it on twitter.*

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