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Ransom

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Ransom's main initial appearance is a pixelated, monochromatic face that is heavily distorted. Its eyes are fully black, and it appears to be looking slightly upwards. However it can contort its face to a gaping, horrifying face straightforward at the player when attacking. Its other notable appearance is a red, octagonal stop sign with a similar style to it, being pixelated and static. She will appear in your vision and when you see her you must stop if not you will start to see these computers like pop ups and you will have to collect 500 gold luckily the chances of gold appearing is 100% for every drawer and closets. She loves people who take their time. the rooms in the archives in the roblox doors limbo are • The Atrium (A-000): The starting room that resembles an office lobby. It includes chairs, windows, an exterior exit (which cannot be used), two elevators, a Shakelight Vending Machine, and an interactive Terminal. • Alphabetical Sectors (A to Z): Divided into 26 sectors of 50 doors each. At the end of every sector is an elevator controlled by a Terminal where you can spend Gold to skip ahead. Emergency Exits begin spawning at the end of every sector starting at C-050. • Special Rare Rooms: Throughout normal and rare sector generation, unique variant rooms can spawn, including: • A dark room with long sides • A metallic variant of the "forget-me-not" entity room • A rare cafeteria (which can contain a fridge and a Tiffin / Lunchbox item) • A long straight room with falling ceiling parts • A large empty room resembling the Backrooms • A rare encounter room with two "teller" entities • A big mirror room featuring an illusory mirror that can shatter into a duplicate-granting entity named Portrait
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Haste

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Haste takes on the appearance of a red human skull with black, hollow eyes and a grainy 'skin' texture. Its colors are similar to that of a spectrogram image. She loves people who are early. She is in the Roblox Doors Limbo in the Backdoors and the rooms in there are • Spawn Room (-51): The initial starting area where players enter before opening the first door. • Numbered Rooms (-50 to -01): 50 sequential rooms that resemble derelict, unfurnished hotel corridors, maintenance rooms, stairwells, and multi-gate or wall layouts. • Side-Rooms / Unlabeled Doors: Smaller side rooms accessed via unlabeled wooden doors that often contain loot (gold, keys, or vials) and a closet or container, though some can act as hazard side-rooms containing The Vacuum. • Final Room (-01 / Unlabelled -00): The final exit room containing the Bottle of Starlight reward, leading out to Door 0000 and the reception area. Key Mechanics & Elements • The Timer: Opening Door -50 starts a tight countdown timer. You must interact with Timer Levers scattered across the rooms to add time, or else Haste (an instakill red skull) will spawn.
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Snare

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Snare is a greenish-brown grassy entity with holes hiding retractable spike-like growths. While dormant, she looks akin to a circular dirt patch on the ground. When stepped on, she releases her large white spikes to impale them. She loves being stepped on. she is 25cm. she loves you. She is in the roblox doors limbo.
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Ambush

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Ambush takes on the appearance of a distorted white face with exaggerated proportions. She has a monstrous, abnormally large oval mouth lined with three rows of inner teeth, a set of large, round, black hollow eyes with gray-green bags under them, as well as emitting a green glow, and a smaller red one that appears to be pink. She loves men really much. She lives in the roblox doors limbo mainly in The Hotel and The Mines.
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Eyes

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Eyes appear as a cluster of 38 different colored eyes surrounded by a dark purple aura in the shape of a giant human eye, emitting a vivid bluish-purple glow. She has a crush on you. She doesn't like eye contact. She is form the Roblox Doors limbo in The Hotel and The Mines.
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