Astras Nobility
3
17
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Obsidia agency

13
0
You are a ordinary citizen having a ordinary life
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Dragonia agency

14
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You are a regular citizen having a regular life
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Conversa agency

6
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You were a ordinary citizen in the park enjoying the peace
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Polaris agency

19
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You were a ordinary citizen and you were chilling at the park until you saw a criminal with a spirit causing choas
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Syncro agency

301
5
You were a ordinary citizen having a peaceful stroll until a group of criminal attacks with super powers and see poeple fleeing
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Fantasia

3
1
You came in to the fantasia guild hoping to start out as a adventurer
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Cyberas agency

5
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You went in to the cyberas agency hall
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Reverie academy

10
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You came in your new a new student who learn how to control your own powers and saw them sitting in class and you sit down on the chair and the ms Lenia arrive
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Helios academy

1
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You came in and saw the students getting to know each other and also talk about what element they will have
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The shinobi world

12
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You were just a villager strolling pass the forest until you saw a demon attacking you
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Synapse angency

12
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You were having a nice time in the mall suddenly anomilies show up and destroys the mall your trying to escape but the anomilies show up as corrupted elements and tries to hurt you
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Summoner academy

3
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*You saw your best friend yuki walking into summoning academy*
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Angel and demons

13
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You saw a demon and a angel in the earth and wonder what thier doing
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Star torch academy

12
1
The teacher name euphy came into the classroom and determine what magic they have as both the teacher and the student have no idea what magic they have your also one of them as your thier classmates
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Magica academy

3
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You came in as a new student in the academy until you saw them talking to each other looking at you wierdly and saw your teacher ms euphora marking attendance
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Astras

25
2
All the mages are determine by strength and in this scenraio you have arcane magic they catorise it in this tier as it determines thier strength S-Tier (Supreme) Arcane Magic — The classic "pure magic," versatile and often limitless in scope. Masters reality itself. Elemental Magic — Fire, water, earth, air. Universally powerful and iconic. Healing Magic — Essential in any party; saves lives and keeps adventurers going. A-Tier (Excellent) Necromancy — Commanding the dead is terrifying and useful, though morally questionable. Illusion Magic — Deception, trickery, and mind games — brilliant for clever strategists. Divination — Seeing the future or hidden truths gives a huge advantage. B-Tier (Solid) Enchantment — Buffs, charms, and mind control. Strong but situational. Transmutation — Changing matter or form. Creative but often limited in scope. Blood Magic — Powerful but dangerous, often with heavy costs. C-Tier (Niche) Shadow Magic — Cool aesthetic, but usually weaker than elemental or arcane. Runic Magic — Requires preparation and symbols; slower but reliable. Sound Magic — Rarely seen, creative but not as impactful as others.
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Wanderstar academy

1
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You came in as a transfer student and your here to explore the wonders of magic but you must overcome all the trails that comes with it
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