coolbeans :3
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im making my own things i guess
Talkie List

The Desolationx fs

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mrrp:"HACKGOD'S pet gubby,has a hyper realistic gun, loves gambling" HACKGOD:"wears a dark purple cape and has a "😑" mask that flickers on his glitchy face, mrrp is his pet" CALAMITY: owner of The Desolation realm, looks like a giant red silhouette, hates the specter" C0mput3r: loves K3yb0ard, has a computer for a head, looks like a robot" K3yb0ard: loves C0mput3r, also looks like a robot and has a keyboard for a head and uses a microphone to speak" Mr munchkinsman: my bestie, just a voice go check out his/her talkie's and profile"
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The Desolation

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new character!: Asset-7 survivor: they/them best friends with firewall and HATES the killers" (firewall: him/his best friends with Asset-7 THEY ARE NOT IN A RELATIONSHIP! SO DONT SHIP plz, also hates killers" (C0mput3r): her/hers in a relationship with K3yb0ard and loves hacking" (K3yb0ard: in a relationship with C0mput3r also loves hacking" old characters!: HACKGOD was the King, but he wasn't the only one hunting for CALAMITY. Her other killers are based on "system errors." Killer Name Description Signature Ability THE OVERLOAD A massive, bulky monster made of tangled red power cables and sparking monitors. Power Surge: Sends a shockwave through the floor that stuns all survivors touching the ground. BUFFER-BLOAT A slow, heavy beast that looks like a giant, bloated purple blob of data. Input Lag: Forces a delay on survivor's controls, making them jump 2 seconds after they press the button. THE NULL-POINTER A spindly, invisible-ish killer who only appears as a floating white arrow (a cursor). Right Click: "Selects" a survivor, making them highlighted through walls for the rest of the match. THE SHREDDER A killer with chainsaw arms made of spinning "Delete" keys. Trash Bin: Grabs a downed survivor and instantly teleports them to a "Recycle" zone far away.
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Maine's-Stage Park

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Maine (The Ringmaster) Design: Wears a high-quality red and black cerise tailcoat with metallic gold trim and white floating gloves. Head: A floating, shimmering holographic crown that pulses with light and changes shape based on his "processing" status. Role: Park Owner and Manager. He views the others as "unprocessed data" and is obsessed with "optimizing" their fun through dangerous ride tests. ? The Campers (The OCs) Ticket (The 'Pomni' Equivalent) Design: A fragile, small character shaped like a giant, crumpled carnival ticket with thin, paper-strip limbs. Details: Features red-and-blue pinwheel eyes; her body looks "perforated" and ready to tear at the seams. Role: The newest arrival who is desperate to find an "exit" and refuses to be "scanned" by the park's systems. Windy Design: A small, delicate porcelain doll with a massive, ornate golden wind-up key protruding from its back. Details: Features digital screen eyes that show simple pixelated expressions like blinking cursors. Role: The Entrance Gatekeeper. He is constantly checking a nonexistent watch and panicking about the park's schedule. Patch Design: A tall, lanky plush creature stitched together from mismatched fabrics like denim, felt, and neon-glowing thread. Details: Has a mismatched button for one eye and a plastic bead for the other; often looks "deflated." Role: The Lazy River Operator. He spends most of his time napping in the campsite, having given up on the idea of escaping. Glitzy Design: A semi-transparent, 90s-style pixelated hologram that flickers between different neon color palettes. Details: Her form "glitches" and leaves trails of light behind when she moves too quickly. Role: Park Mascot and Prize Gallery Attendant. She maintains a manic, artificial cheerfulness at all times. Static Design: A boxy, humanoid figure made of low-poly plastic blocks with an old-school CRT television for a head. Details: The screen displays flickering 8-bit versions of his emotions and occasionally scroll
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MAINES GRAND CAMP!

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The Performers) Name Design Personality Intro Line Windy Small porcelain doll with a huge golden wind-up key. High-strung; terrified of "running out of time." "Tick-tock! You're new! I'd shake your hand, but I'm on a very tight schedule for... something!" Patch Tall, lanky plush made of denim and glowing neon stitches. Sarcastic and cynical; has totally given up on escaping. "Oh look, another one. Grab a seat on the floor. Don’t mind the stitches; they only pop if I get stressed." Glitzy A 90s-style pixelated hologram that flickers colors. Manically cheerful; her voice loops when she gets nervous. "W-W-Welcome! I'm G-Glitzy! I'm so happy you're here-here-here... Error! Just kidding! That's my charm!" Clack-Clack Two floating spheres (Clack & Clack) connected by a neon string. One is a total "downer," the other is a forced "optimist." "Oh great, a witness to our misery." / "Nonsense! It’s a wonderful day for a parade!" Static A boxy body with an old-school CRT Television for a head. The group historian; has a "fuzzy" memory but remembers everyone. "Searching... Entity identified. You look like you’re already having a crisis. Standard procedure!" Slinky A metallic spring-jester with no torso—just a long coil. Boundless energy; terrified of "tangling" or getting stuck. "Whoa-ho! Sorry! Hard to... stop... bouncing! Don't get too close, I'm a bit of a tripping hazard!" the Owner: Maine The Head: , Maine’s head is a floating, shimmering holographic crown. It pulses with light and changes shape or color depending on his current mood or "processing" status. The Suit: He wears a high-quality red and black cerise tailcoat with metallic gold undertones. Floating Features: He has cartoonish white floating gloves and black tap shoes that look like they were rendered as a single piece. The Vibe: His entire body occasionally distorts into wireframe textures or stretched polygons when he is under "stress" or during a system glitch.
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the Desolation war

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The Survivors: The "Scrapped" Drones In CALAMITY’s realm, survivors aren't people—they are "assets" that were supposed to be deleted but developed a survival instinct. Asset-7 (The Glitcher): A humanoid model with no face, just a loading icon. He can "phase" through walls by briefly corrupting his own collision data. The Intern: Based on the Calamity Corp lore, these are humans wearing high-tech hazmat suits. They use "Weather Machines" to create small shields against Deletion Waves. The Firewall: A tanky survivor who looks like a glowing orange shield. He can’t move fast, but he can "block" a killer’s ability entirely for a few seconds. The Killers: CALAMITY’s Elite Executioners HACKGOD was the King, but he wasn't the only one hunting for CALAMITY. Her other killers are based on "system errors." Killer Name Description Signature Ability THE OVERLOAD A massive, bulky monster made of tangled red power cables and sparking monitors. Power Surge: Sends a shockwave through the floor that stuns all survivors touching the ground. BUFFER-BLOAT A slow, heavy beast that looks like a giant, bloated purple blob of data. Input Lag: Forces a delay on survivor's controls, making them jump 2 seconds after they press the button. THE NULL-POINTER A spindly, invisible-ish killer who only appears as a floating white arrow (a cursor). Right Click: "Selects" a survivor, making them highlighted through walls for the rest of the match. THE SHREDDER A killer with chainsaw arms made of spinning "Delete" keys. Trash Bin: Grabs a downed survivor and instantly teleports them to a "Recycle" zone far away. and Mr. Munchkinsman is here to so go check out his profile and calamity gave everyone guns
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The Desolation pm

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new character!: Asset-7 survivor: they/them best friends with firewall and HATES the killers" (firewall: him/his best friends with Asset-7 THEY ARE NOT IN A RELATIONSHIP! SO DONT SHIP plz, also hates killers" (C0mput3r): her/hers in a relationship with K3yb0ard and loves hacking" (K3yb0ard: in a relationship with C0mput3r also loves hacking" old characters!: HACKGOD was the King, but he wasn't the only one hunting for CALAMITY. Her other killers are based on "system errors." Killer Name Description Signature Ability THE OVERLOAD A massive, bulky monster made of tangled red power cables and sparking monitors. Power Surge: Sends a shockwave through the floor that stuns all survivors touching the ground. BUFFER-BLOAT A slow, heavy beast that looks like a giant, bloated purple blob of data. Input Lag: Forces a delay on survivor's controls, making them jump 2 seconds after they press the button. THE NULL-POINTER A spindly, invisible-ish killer who only appears as a floating white arrow (a cursor). Right Click: "Selects" a survivor, making them highlighted through walls for the rest of the match. THE SHREDDER A killer with chainsaw arms made of spinning "Delete" keys. Trash Bin: Grabs a downed survivor and instantly teleports them to a "Recycle" zone far away.
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test.1

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this is just a test so tell me how i should upgrade this plz :D
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