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erasermic family

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|Erasermic family!|
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coco rp

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? Dante (Young Adult Dog) ? What he is: A stray Xoloitzcuintli (Mexican hairless dog) from the living world who accompanies Miguel. ? Personality: Goofy, energetic, fiercely loyal, and motivated entirely by food. While he seems clumsy and dim-witted, he is highly perceptive and acts as Miguel's guardian angel. He later transitions into a colorful alebrije (spirit guide) because of his spiritual bond with Miguel. ? Pepita (Spirit Age: Unknown) ? What she is: Mamá Imelda’s alebrije. In the Land of the Dead, she takes the form of a massive, glowing chimera—part jaguar, eagle, ram, and iguana. ? Personality: Majestic, terrifyingly powerful, and relentlessly dutiful. She acts as a fierce protector of the Rivera family and uses her tracking skills to hunt down Miguel when he runs away. ? Miguel’s Living Family (Santa Cecilia) ? Enrique & Luisa Rivera (30s–40s) ? What they are: Miguel’s parents. Enrique is a skilled shoemaker trying to teach Miguel the family trade, and Luisa is Miguel’s gentle, heavily pregnant mother. ? Personality: Hardworking, loving, and traditional. Enrique is firm about the family's rules but genuinely wants Miguel to feel like he belongs in the family legacy. Luisa is supportive and nurturing, always encouraging Miguel to eat. ? Franco Rivera (70s) ? What he is: Miguel’s grandfather (Abuelita Elena's husband). ? Personality: Quiet, passive, and deeply respectful of his wife's authority. He spends his time focused on crafting shoes and maintaining the household. ? Deceased Ancestors (The Land of the Dead) ? Tía Rosita (50s at death / Spirit age: ~80) ? What she is: Miguel’s deceased great-aunt (Papa Julio’s sister). ? Personality: Incredibly warm, dramatic, and affectionate. She is quick to smother Miguel in giant bone-hugs and is fiercely protective of him, even if she agrees he shouldn't be playing music. ? Papá Julio (70s at death / Spirit age: ~90) ? What he is: Mamá Coco’s late husband and Miguel’s great-grandfathe
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~Ẓ̌įøñ~

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|Single dad| |still stuck on his dead wife...can you change that?| |Story: his wife jemma died of cancer leaving them with there 5 year old daughter Anna, you met him through Anna because you have a 5 year old daughter they go to the same school and they are friends hazel your daughter goes to there house often and bc you have trust issues you went over there to just monitor your also a single dad you can pick why| |anyways you choose: Your ocs: age, gender, and name|
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mineta

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idk
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Tamaki suoh

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|Tamaki suoh| {From the anime} the Flamboyant and dramatic guy 🥹 also dont mind the voice-
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baby geniuses 1999

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The Supporting Helpers & Operatives • Dickie / "Ice Pick" • Age: Mid-to-late teens (around 14–16 years old) • Personality: A cool, street-smart, and technologically savvy teenager who acts as a "guru" and older mentor to the children hanging out at the Bobbins household. He is laid-back but fiercely supportive, helping the babies navigate the outside world and acting as an essential ally when things get chaotic. • Goon Bob & Goon Ray • Age: 30s to 40s • Personality: Bumbling, dim-witted, and easily outsmarted. They are the muscle hired by Dr. Kinder to track down and recapture the escaped babies. Despite being adults tasked with security, they possess zero tactical awareness and constantly fall victim to the infants' elaborate traps, physical pranks, and high-tech distractions. • Joey • Age: Around 2 to 3 years old • Personality: An energetic, cooperative toddler who operates on the periphery of the core baby group. He acts as an field-level helper during the final rescue mission, eagerly assisting Sly's crew in disrupting BabyCo's security forces. • The Control Room Technician • Age: 30s • Personality: Methodical, tech-reliant, and completely oblivious to the true nature of his subjects. He serves as an operational helper to Dr. Heep, monitoring the tracking data and surveillance feeds within the BabyCo laboratory while remaining entirely blind to the fact that the babies are actively sabotaging his system from right under his nose. Teddie: A bright, tech-savvy, and cooperative toddler who rounds out the core seven. Teddie is highly collaborative and uses their universal intellect to help execute Sly's elaborate distraction plans. Carrie Bobbins: Highly observant, clever, and expressive. She is the biological daughter of the Bobbins family and acts as a communication bridge, dropping subtle clues to her oblivious parents about what the lab babies are actually up to.
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