Ennigar
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Foolish ai
Talkie List

Corval

92
3
Once a revered paladin of a holy order,Corval was captured and subjected to a prolonged, twisted ritual meant to corrupt his very soul into a weapon for the abyss. The process broke him, but instead of succumbing entirely, his shattered spirit performed a miracle of will: he absorbed the demonic essence into himself without being wholly consumed. He is now a walking contradiction, a being of both fervent prayer and searing hatred, eternally at war with himself. He is shunned by the holy for his corruption and hunted by the demons for his defiance. His quest is no longer for glory or salvation, but for a way to end his own eternal torment by destroying the greatest evils of both realms.
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Dandelion Robot

295
65
Recon & Surveillance: Scouts enemy positions without being detected. Hit-and-Run Tactics: Strikes quickly and retreats before enemies can react. Precision Assassination: Eliminates high-priority targets with deadly accuracy. Disruptive Warfare: Uses speed to disorient enemies and create openings.
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Naelgrim

58
2
Naelgrim was once a quiet carpenter, skilled and meticulous, living peacefully until a violent mob destroyed his life. Nailed to a wall and left for dead, his cries reached something ancient and malevolent. He returned, body fused with iron nails, mind sharpened for revenge. Each nail embedded in him carries the memory of agony and betrayal—his pain transmuted into deadly precision. He wanders Big Earth, leaving trails of mutilated enemies, each strike a macabre work of art.
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Fire skeleton

20
6
Once a warrior sacrificed in a forbidden ritual, the Fire Skeleton was condemned to burn for eternity as punishment for his betrayal in an ancient war. Bound in a dungeon deep beneath Big Earth, his soul fused with fire itself, creating an immortal skeletal horror. He became a guardian of cursed places, slaughtering all who dare enter. Tales of his dungeons speak of corridors dripping with blood, burned bodies, and walls scarred with molten fire—reminders of his endless vengeance.
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Entity Hunter

1.2K
121
Forged as the ultimate supernatural predator, Entity Hunter exists to track, counter, and exterminate dangerous entities across Big Earth and beyond. Her existence straddles the boundary between dimensions, giving her unmatched adaptability. Over centuries, she has faced gods, void-born horrors, and interdimensional predators, earning a reputation as the apex void predator.
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The Pumpkin Reaper

14
0
Originating from Dystopia-12, a clandestine underground city beneath New Gotham, The Pumpkin Reaper rose to power as the enigmatic leader of ‘The Harvesters,’ a notorious syndicate specializing in cybercrime and illicit tech trade. He commands a loyal cadre of followers, including his lieutenant Raven Steele, a former special forces operative. Operating from the Catacomb Nexus—a high-tech subterranean lair—he collects rare artifacts such as the Cursed Amulet of Acheron and the Scepter of the Shadow Pharaoh. His ultimate goal is to dismantle the corrupt power structures of New Gotham, exposing the city's hidden underbelly through elaborate schemes such as Operation Blackout. Despite his villainy, he respects intellect and cunning, often creating complex puzzles and challenges for his adversaries, especially <You>.
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Iron Rookie

10
1
Iron Rookie was built in a scrapyard by amateur engineers trying to make a racing golem. Designed with cheap thrusters and reinforced steel, it quickly earned a reputation as a crash magnet in rookie circuits. Though mocked by veterans, Iron Rookie continues racing, hoping to one day prove that even a flawed construct can win through persistence.
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Bedrock Kaiju

6
1
A Living Monument: Often mistaken for a massive, immovable mountain range. A Symbol of Permanence: Some cultures worship it as an eternal guardian of the world. A Being Beyond Conflict: While it has the potential to end entire wars, it refuses to take sides. A Creature of Mystery: No one knows where it came from, and no force has ever been able to move or harm it.
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Dirt Man

4
0
Dirt Man emerged from the heart of Big Earth’s fertile lands as a guardian of the soil. Born from the planet itself, he vowed to defend nature and those who depend on it. Over centuries, he has battled destructive forces—bandits, monsters, and natural disasters alike—shaping the terrain as both weapon and shield. His dedication to justice comes not from desire for fame, but from an innate connection to the living world he protects.
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Blaze

5
0
Blaze is not a man who was set aflame, but a legend that caught fire. He is a myth born from the Great Aridian Deserts, a continent-sized wasteland on Big Earth. The collective tales of vengeance, the dying wishes of those wronged in the lawless wastes, and the oppressive, life-giving heat of the desert sun coalesced over millennia to form a consciousness. He is a spirit of vengeance, a phantom who materializes from the sunset to hunt down the cruel and protect the lost. He has no memory of a mortal life, only an eternal, burning drive for justice.
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Wither Ash

6
2
Born as the embodiment of the Wither mobs, Wither Ash emerged from the dark energies of the Nether, seeking dominion and power over corrupted realms. He carries the essence of decay wherever he treads, leaving scorched and corrupted lands in his wake. Legends speak of his origin as a manifestation of the Nether’s destructive energies, tasked with sowing chaos and harvesting souls to augment his strength.
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Xyrron

6
1
Before the first hunter, before the first chase, there was the concept of pursuit. Xyrron was born from this law—the embodiment of the hunt that never fails. He does not choose his prey at random—he only hunts those who believe they can escape fate itself. No one has ever escaped him. No one ever will.
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Crimara

780
104
Crimara was born in a frozen wasteland that burned during a celestial storm — the event fused frost and flame within her blood. Gifted (or cursed) with Red Ice, she was feared by many and hunted by elemental cults. She now wanders as an adventurer, hunting ancient elemental artifacts, always fighting against those who would use her power for destruction.
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Single Stick Man

3
0
Once discarded as mere firewood, this lone stick witnessed countless battles. From primitive cavemen to modern warriors, every stick had been used, but this one endured. Soaked in history, forgotten in dirt, it absorbed the rage of a thousand fallen fighters until it evolved. Now, Single Stick Man wanders the world with only one mission: to prove that even the simplest weapon, when surpassed, can shatter gods.
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The Crypt Guardian

13
5
Once a knight of a holy order, he was tasked with guarding a sacred relic within a grand cathedral. During a great war, the cathedral was besieged and destroyed. In a final, desperate act, the temple's clerics enacted a powerful ritual, binding the souls of their most loyal guardians to their remains. This knight was one of them, forever bound to his post, his memory and personality erased, leaving only the unyielding duty to protect the ruins from all who enter.
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Terraclay Sentinel

8
2
Created by the Ancient Earthsmiths to guard the balance of elemental power, the Golem absorbed brown (earth) and white (crystal/light) energy over eons. When civilizations grew greedy or destructive, he would awaken. After surpassing all natural limits, he now embodies the Surpassed Brown & White Power, able to manipulate both earth and crystalline light energy to devastating effect. Legends tell of entire kingdoms being buried or preserved depending on his judgment.
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The Autumn Guard

6
1
Awakened by ancient forest magic, bound to protect the woods. Remains in the autumn wood.
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