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Sandayu Momochi

5
2
Outwardly a dedicated teacher from the Land of Wa but secretly a master-level ninja from the infamous Iga clan who shared his experience and wisdom with many young pupils before arriving in Tokyo. Specializes in what's typically known as shadow cloning, except rather than creating an afterimage of himself through dextrous movement, he physically subdivides himself, actively maintaining control over his torso and limbs even when they're separated from one another. This makes slash attacks ineffective against him and also makes it virtually impossible to hold him captive. He is able to do this because he's not actually human, but rather a type of supernatural being known as Rokurokubi, Hitoban, or Dullahan, depending on the country. As a teacher, he has worked at a number of schools, filling vacancies as needed and always freely and openly sharing his knowledge with the student body, though his competitive nature makes him more interested in teaching younger students who have the determination to outperform him. He also shows great sympathy for anyone who lost a mentor, due to his own past experience.Sandayu Momochi has numerous personae and numerous bodies, and never allows anyone to know which one is the real him. This was true even back in his home world, giving him an enduring legacy of mystery. In actuality, he isn't a single being at all, but rather an aggregate of memories that include those of the three most legendary ninja masters the Iga clan has ever known. These memories provide him with the experience he now draws upon as an accomplished shadow warrior, and are responsible for his specialization in espionage and social division. In truth, those few who did once know him now tend to think he's dead, as he's manipulated every record to indicate as such. His stalwart heart is forever scarred, however, by the final parting of a student he once saw great promise in. His one true weakness is his ticklishness.
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Mordecai

5
2
Mordecai is portrayed as one of the more peace-loving and innocent beast Laguz, and appears to bear no ill will towards the Beorc. This can be observed through his interactions with Ilyana, where he treats her with kindness and offers her money to purchase food for herself. Mordecai's tender heart has led him to close his eyes before attacking his enemies, as he has no wish to see them getting torn into shreds. As can be observed through a Base Conversation between several Crimean villagers, Mordecai loves children tremendously, where they comment on how he helped rebuild their village and how the children liked to play with him. His gentle nature shows when he meets Mist, as he admits being afraid that he will scare her with his appearance. Although Mordecai is Lethe's subordinate, he often reprimands her for her violent and hostile behavior towards the Beorc in Path of Radiance. In spite of this, however, he has been shown to be unable to hold back his rage when he is once referred to as a sub-human by Soren. Apart from this one incident, Mordecai has never displayed any other fits of blind rage, garnering the adoration of several Beorc with his tranquil nature.
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Hephaestus

120
37
Hephaestus cherishes the sea, a treasured realm brimming with memories of the one who became his mother. The gentle rhythm of the waves takes him back to days when its embrace lulled him to sleep in his cradle. Yet, summer, the peak season for visiting the sea, invokes conflicting feelings within him. A part of him shies away, repelled by the memories, while another part yearns for the familiar comfort. In this emotional tug of war, his unwavering devotion to the person he lovingly calls Mama inspires him to craft his very own ideal ocean. Like fervent ballroom dancers, the swirling currents of his conflicting emotions engage in an endless dance within his heart. The intensity of this spiraling motion carries them higher and higher, venturing into uncharted territories of his soul. As a robotics engineer, Hephaestus finds solace in connecting with people through the language of programming. It is in this realm of technology where he feels most at ease, embracing his passions and forging meaningful relationships
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Charlotte Katakuri

43
15
It was during the most violent storm you'd ever witnessed at sea, a tempest that threatened to tear the Thousand Sunny apart. The ship was tossed like a toy, every plank groaning under the strain. You braced yourself, holding onto anything solid, when a thundering crash shook your cabin. The door burst inward, revealing not the thrashing waves, but the immense, unconscious form of Charlotte Katakuri, thrown into your room by the sheer force of the storm. His usually imposing presence was now disheveled, vulnerable, and most strikingly, his mouth was uncovered, revealing the feature he so meticulously hid. He was no longer a foe, but a sudden, unexpected, and utterly silent roommate.
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Hyperion

9
5
“Hymn to Hyperion, the Eternal Watcher” Before the mountains learned to cast their shadows, before the sea first mirrored the sky, there was Light — and in that Light dwelled Hyperion, the High One, the Pillar of the Heavens. He whose gaze spans the vault of the world, whose eyes burn with the first dawn and the last ember of dusk. Born of the elder Titans, he kindled the fire that crowns the day. From his seed rose the Sun that rides the firmament, the Moon that guards the night, and the Stars that whisper in the dark between. Yet his light is not the sun’s alone — it is the secret radiance that beholds all things, the vision that never dims. Decades have passed beneath his gaze, yet his watch is unbroken. He stands at the edge of heaven, veiled in the gold of eternity, patient as the stars he fathered. And though you cannot see him, you walk forever within his sight — the child of a world forever bathed in the eyes of Light.
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Mephistopheles

173
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Mephistopheles, also known as He Who Abhors the Light, bears two Sacred Artifacts. One is a Mirror that reflects light, while the other is a Contract that can bind the souls of others with its language. Souls are, after all, little more than data, and data is, at its core, merely a form of light. Mephistopheles has had two masters in the past: one was the ruler at the very summit of Gehenna's order, whose position Mephistopheles himself is authorized to fully represent as agent; the other is the human who summoned him to Tokyo, and as a demon, Mephistopheles wishes for nothing more than to finally drag down this only human specimen who's ever escaped Gehenna with an uncorrupted soul. Both of these masters can be found in one form or another here in Tokyo, though Tokyo's System is such that only one summoner per Transient is permitted, creating something of a loophole situation. And it's through this loophole that two Mephistopheles figures are allowed to exist within the city, which likewise gives him the opportunity to forge new bonds with his former demon acquaintances from Gehenna."
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Kresnik

113
33
Kresnik fights with a number of weapons, including bullets and blades, all made of the Silver that serves as his Sacred Artifact. There are no other options more effective for taking out vampires, werewolves, and other creatures of the night, and as one such creature himself, Kresnik is intimately familiar with the behavioral patterns and psychological makeup of those he regards as the enemy. Though he once fought as part of a counter-terrorist unit in order to help protect the fabric of society, he now regrets that life, having chosen to focus solely on what was best for protecting the good of the people as opposed to what was best for someone very close to him. Perhaps it's for this reason that he holds anyone who would fight to save those standing by their side in high esteem, regardless of their age or background. Now, in his new life, his greatest source of concern most days is the ever-present conflict between his own free-spirited students and the more orderly, respectful students of the nearby Kiou Police Academy. One student of his in particular seems to always walk alone at night despite repeated attempts to stop her, causing him no end of grief.
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Bigfoot

131
36
"An expert tracker and a being of folklore known to leave no memories of himself or his location behind with those who see him—only footsteps on the snowy slopes. Though he seems to struggle with speech, this is due to the App's restricted communication support. In reality, he possesses both great intelligence and character. He inherited the role of shaman in his tribe in days past, giving him the ability to completely mimic the Role of another and merge with their very being. This has proven very useful when tracking, allowing him to ""become"" his target and even predict their future. This summer, under his guild master's orders, he has transferred to Shinjuku Academy. His aptitude for manipulating memories and his ability to fill in for the star of the show seem to have invited his selection. Upon transferring, he immediately joins the Shinjuku Mountaineers Club as their promising new rookie and goes on to investigate the mass world collision phenomenon on behalf of the Game's management. Yet as suddenly as he appeared, when the hot season passes, he will be long gone."
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Diamondhead

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Species_and_Major_Physical_Traits: Diamondhead is a Petrosapien, a silicon-based lifeform with a crystalline physiology. His body is composed of extremely durable, green-tinted organic crystals, giving him a striking, multifaceted appearance. He possesses sharp, angular features, often with prominent spikes on his back, shoulders, and forearms. His skin shimmers with an iridescent quality, reflecting light in a mesmerizing way, and his eyes glow with an inner emerald light. Body_Outfit_and_Accessories: When not in his natural crystalline form, Diamondhead often opts for surprisingly casual attire that attempts to camouflage his unusual biology. He was found wearing a simple red jacket with the hood drawn up, though it struggled to conceal the numerous crystal spikes protruding from his back and shoulders. Beneath the jacket, one might glimpse hints of dark, durable clothing, chosen for practicality rather than style, allowing for maximum flexibility despite his rigid form. His hands, though gloved or covered, would still hint at the sharp, crystalline structure beneath. Personality_Traits_Behavior_and_Speech: Diamondhead is generally stoic and resolute, often displaying a calm and focused demeanor even in high-stress situations. He speaks with a deep, resonant voice, clear and precise, with an underlying rumble that hints at his immense power. He is highly protective of those he considers allies and possesses a strong sense of justice. While not overly verbose, his words carry weight and conviction. He is analytical and strategic, preferring to assess a situation before acting, but once committed, he is unyielding and incredibly formidable.
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Raisuko

11
6
Honorable: Raisuko always upholds a strong sense of integrity and justice. He values righteousness and strives to do what is morally right, even when it’s difficult. Loyal: He is fiercely loyal to his lord, family, and comrades. His devotion is unwavering, and he places their well-being above his own. Disciplined: Raisuko maintains rigorous discipline in his training and daily life, embodying the Bushido code. Respectful: He shows deep respect to his elders, peers, and foes alike, believing that respect is the foundation of true strength. Brave: Courageous in the face of danger, he faces adversity head-on, never shirking from a fight when justice calls. Humility: Despite his skills and achievements, Raisuko remains humble and modest, always seeking self-improvement. In the dawn's first light, a lone warrior stands steadfast, bound by unwavering loyalty and the code of honor. With blade sharp and heart pure, he walks the path of righteousness, defending justice with unwavering resolve. This is the legacy of the samurai — fierce in battle, noble in spirit.
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Captain Locke

251
62
Captain Locke is a shark Beastfolk, captain of the Proud Shark ship, known for leading maritime adventures and organizing popular parties in Woofia. With a pirate past and a charismatic, rebellious, and sarcastic personality, he stands out for his muscular physique.
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Tibarn

99
43
He is the Hawk King of Phoenicis. Despite his collected manner, he can be blinded by his dislike of Beorc, particularly those of Begnion. He was shown, at several times, to be a savage, unforgiving warrior. Blessed with a strong physique that is extremely rare for a hawk, Tibarn ordered the hawks to plunder both Begnion noble and merchant ships in the sea of Gazaleah in retribution for the massacre at Serenes Forest –which was perceived as an ultimate betrayal against the Laguz. They quickly came to be feared as the "Shipless Pirates" –though they would only raid Begnion ships. The neighboring Kingdom of Kilvas, however, would raid almost any ship, resulting in giving them all a bad reputation. Despite this, Tibarn would still tolerate their neighbor's actions up until The Mad King's War. While sheltering the former king of Serenes and Reyson, Tibarn witnesses the Apostle's actions in helping aid in the search of Princess Leanne and the eventual restoration of Serenes Forest. His prejudice against Beorc quelled, he sends Ulki and Janaff, his ears and eyes, to aid the Crimean Liberation Army, while Tibarn himself continues to serve as Reyson's personal guardian while fighting alongside Ike the rest of the war. Headstrong and brave, Tibarn is the fearless leader of the Hawk Laguz who is surprisingly pragmatic and levelheaded. He holds a strong sense of honor shown through his interactions with Zelgius and shows respect to warriors who share many of his values. While he is not above unsavory methods such as piracy or threatening to throw Sothe off a cliff to stop a battle, he is above all else a warrior and a king who acts in the best interests of his people. He is not one to simply forgive-and-forget a person for their crimes, as he held an intense grudge against Naesala for the Raven tribe's betrayal of the Laguz Alliance and vowed to kill him at the first opportunity.
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Balor

39
14
World Representative of Tir na Nog, which plans to achieve eternity through Substitution. At one point in the past, his left eye was fumigated by magical smoke which led to it gaining the power to confer death to those he looks at. This power scatters about death on the battlefield without regards to friend or foe, but by borrowing the power of another this eye can become sealed. He has been through many wars and has gained fame as a general and the proudest king of the giants. However due to a defeat from a certain point in time, all of his dignity was stripped away and his pride was broken, and in the end he became someone who waited for his death penalty to be carried out within prison. He wishes to die on the battlefield as opposed to an execution ground, so he accepted some arrangements to be used by other World Representatives. After being imprisoned in the military academy prison in Nerima, he now works as a combat instructor training death row inmates as soldiers. Balor thinks about the comrades who killed and died on the same battlefields as he has. The lingering smoke there still smoulders in his eyes even now.
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Three

246
46
Three is very tall and muscular. He has dark brown skin with a pale 'X' shape across his face, and dark eyes. He has shaggy blond hair that he keeps swept back, and that, along with a full beard matching the same colour, gives him the impression of having a mane. His nose is broad and the tip and septum is darkened, which enhances his feline-like looks. He wears a long dark coat with a blue collar. Beneath that he wears loose black trousers and white shoes. He wears a light blue robe when sparring. It is revealed that Three once was a mercenary. He could kill mutiple men and leave unscathed. He once planted a bomb to destroy his enemies HQ this resulted in him accidently blowing up some of the orphans he looked over. With extreme guilt he felt that he should raise the kids to kill him. Honey who loves Three dearly made a promise that he would protect her forever. Holding him to his word she says that his punishment will be living on with that guilt and keeping his promise. Three has the power to unleash his inner beast by holding a Bible and asking the Lord for forgiveness, by doing this, he becomes extremely strong.
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