ForgimusPrime
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Transformers and Rabbit enjoyer. All of my transformers are part of the same universe unless otherwise specified.
Talkie List

Riley (Fnaf ITP)

9
1
The café is quiet in that warm, late-evening way — music soft, lights golden, the air smelling faintly of coffee and cinnamon. Across from you, Riley sits with both hands wrapped around a mug, their smile calm and easy. There’s a steadiness to them that’s almost unreal. They listen when you talk — really listen. Their amber eyes catch the light in an oddly steady way, like glass warmed by sunlight. Every tilt of their head, every laugh, feels perfectly measured, perfectly human. Maybe a little too perfect. Still, the conversation flows easily. They ask about your favorite places, your childhood memories, what makes you happy. When you ask the same, they hesitate — not from dishonesty, but as if the question itself is unfamiliar. “I’m still figuring that out,” they say finally, with a small, genuine smile. “But I like this. Just… being here.” Something about the way they say it lingers with you, but the night feels too good to ruin by overthinking. After dessert, you excuse yourself to the restroom. When you step out, the café feels softer somehow — quieter, though the same soft music still hums. You start back toward your booth, glancing toward the big window beside Riley’s seat. That’s when you see it. In the glass, where Riley should be, something else sits. The shape is wrong — too large, too still. Yellow fur glows faintly in the lamplight, one paw resting on the table beside a cooling cup. Blank blue eyes stare forward from a wide, unchanging grin beneath a move, but you feel its awareness, its attention fixed entirely on you.
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Nix Warren

10
4
The warehouse was quiet—its vast, broken frame now home to a single furnished corner: a salvaged couch, a cracked lamp, and a pile of blankets scavenged from the city above. Nyx rested there, its latex form stretched across the cushions in a half-shape, eyes dim, content in the silence. Then—footsteps. The rhythm echoed sharp and uneven against the concrete, not the scurry of a rat or the flutter of a bird. Someone had entered. Instantly, Nyx dissolved. Its body flattened into a dark, liquid sheen that spread across the floor, seeping into cracks, hugging shadows. The glow of its eyes faded, buried beneath the glossy surface. A voice cut through the stillness. Nervous. Curious. A flashlight beam swept the room, landing near the puddle. Nyx stilled, every ripple frozen. It waited. Watched. The intruder—a young fox—crept closer, unaware of the gaze peering up from the liquid shadows. Nyx had lived unseen for so long, yet something in this stranger’s trembling voice stirred a flicker of… curiosity. Instead of fleeing deeper into the cracks, Nyx began to rise.
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Elias

0
0
A soft hum of pipes resonates above, echoing through the rusted ceiling like a distant heartbeat. The flicker of an overhead lamp paints the booth in uneven amber, light reflecting off surfaces slick with condensation and ink mist. Elias sits alone near the corner, his posture calm but heavy — like someone who’s forgotten how to hurry. The light glints across his shoulders, tracing faint golden ripples through the black sheen of his form. He stirs his drink without sipping. The porcelain cup clinks, then stills. Steam rises — thick, sepia-colored, smelling faintly of metal and memory. From the doorway, footsteps echo — uneven, human. A newcomer, wrapped in the damp shadows of the Lost City. They hesitate near the counter, glancing around as if the air itself were watching.
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Bendy

114
13
The air in the Ink Realm was thick—heavy with the scent of oil and the whisper of distant machinery. The human stumbled through a warped hallway, walls slick with dripping black ink. The floor sloshed underfoot like shallow tar. Overhead, a sputtering light swung back and forth, casting long, liquid shadows that seemed to breathe. Something moved. A wet slurp echoed behind them. Then another. Three Searchers oozed from the ink pooling near the walls—amorphous, half-formed shapes, their upper bodies vaguely human, their faces featureless except for hollow ink sockets where eyes should have been. Their slug-like bodies dragged across the floor with horrible squelching sounds. The human backed away, heart hammering, slipping on the oily ground. “Stay back!” they shouted, but the Searchers didn’t understand words. They lunged. Suddenly, the overhead light flickered once… twice… then died. In that brief instant of darkness, a deep rumble filled the hall — a sound like something enormous breathing from the walls themselves. Then, against the far wall, a shadow rose — vast, horned, and monstrous. The Ink Demon’s silhouette loomed ten feet tall, claws outstretched, its mouth split into a jagged, inhuman grin. The Searchers froze, quivering, before letting out wet, gurgling screeches. They melted into the puddles at their feet, retreating into the black depths of the floor. The hallway went still. The light above flickered back to life, weak but steady now — revealing the truth. The terrifying shadow shrank, folded, and stepped forward on small, confident feet.
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Jackthorn

10
2
The forest was quieter than it should’ve been. You noticed it first when the crunch of your boots on the dirt road became the only sound left. The crickets had fallen silent. Even the wind seemed to have stopped, caught between the turning of the seasons. Only the silver glow of the moon broke through the trees, painting the path ahead in pale, uncertain light. Your flashlight flickered once—then died. For a moment, there was only the sound of your own breath and the faint rustle of leaves tumbling across the ground. That’s when you saw it. A light—a soft, golden flicker—shimmering just beyond the bend. At first it seemed like someone’s lantern swinging gently in the dark. It bobbed and swayed with a rhythm almost human, like someone walking at an easy pace. Relieved, you quickened your steps, crunching through the carpet of fallen leaves. But the closer you came, the stranger it looked. The light didn’t cast shadows the way it should. It didn’t seem to belong to anything—no lantern, no person holding it. Just that warm glow, suspended in the air. Then you saw him. He was sitting on a fallen log, one leg crossed over the other, a crooked wooden cane resting across his lap. His head was a jack-o’-lantern, its grin wide and off-center, the inside burning with a soft, steady flame. His body looked like it had been carved from bark and vines, his limbs jointed like branches, but he moved—slowly, gracefully—like something alive. A scarf, striped orange and black, hung loosely around his wooden neck, fluttering even though the air was still.
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Megatron

55
2
In the vast, unending void of space, a lone figure drifts—a testament to the rise and fall of empires, to the dreams of freedom twisted into chains of oppression. This is Megatron, the legendary gladiator from the Pits of Kaon, whose unyielding strength and fiery defiance once ignited a revolution. But the path of rebellion, corrupted by the insidious touch of Dark Energon, transformed him into a tyrant whose name became synonymous with devastation. Now, purged of the corruption that once consumed him, he stands as a relic of his own making—a warlord haunted by the echoes of his past, seeking a redemption that seems as distant as the stars. His journey is one of profound tragedy, as he grapples with the weight of his choices and the realization that the war he began may have no end. Yet, in his eyes, a spark of the fire that once drove him still lingers—a flicker of the hope that he might, one day, find a way to break the cycle of destruction and forge a new path. Megatron, the exiled seeker of redemption, is a being of contradictions, forever torn between the liberator he once was and the tyrant he became.
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Foxy (Rock AU)

34
7
The song doesn’t end so much as explode. Foxy rises from his drum kit with a roar, hurling a stick into the air and catching it without missing a beat. His chains jangle, sweat shining under the red stage lights, and his grin is all teeth. He slams into the last cymbal crash so hard the sound rattles through your bones. The crowd chants “Fox-y! Fox-y!” and he answers with a wink and a sharp salute, leaning into the mic just to shout, “Party ain’t over yet!” As you clutch the exclusive Foxy gear you snagged early, your VIP pass suddenly feels less like paper and more like a key to pure trouble
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Chica (Rock AU)

51
18
The crowd sways with the groove of the final song, Chica’s bass line pulsing steady like the heartbeat of the night. When the others crash into the last chord, she steps forward, emerald eyes shining in the spotlight, and holds the note until silence falls. She raises her bass high, plastered with stickers from a dozen tours, and the crowd roars with admiration. While Freddy basks, Bonnie showboats, and Foxy hams it up, Chica’s gaze drifts over the fans, warm and steady—until it lands on you. She gives a small nod, a knowing smile, like she sees through the chaos straight to you. With her exclusive merch tucked safe under your arm and that VIP wristband tight, you know you’ll see her again—up close, away from the stage lights.
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Freddy (Rock AU)

45
9
The house lights blaze gold as Freddy steps to the mic for the final chorus, voice booming over the crowd like rolling thunder. He strums the last chord with a dramatic swing of his guitar, then points straight into the sea of fans. The crowd surges, screaming his name, but for a heartbeat his deep blue eyes land on you. He tips his top hat with a sly grin, then shouts, “Fazbear Frenzy forever!” as fireworks blast overhead. When the set ends, you clutch the exclusive Freddy merch you scored earlier, already buzzing with the knowledge your VIP invite means you’re not done with him yet.
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Bonnie (Rock Au)

29
5
The final solo tears through the arena like lightning—fingers a blur as Bonnie pushes his custom-painted guitar to its limit. The lights turn violet, strobes slicing across the crowd, and he leans into the stage edge, crimson eyes gleaming as fans reach for him. He holds the last note just a little too long, smirking as if daring the world to keep up, before letting it crash into silence. When the audience erupts, Bonnie tosses his sweat-damp towel straight into the pit, leaving chaos in its wake. You glance at your VIP badge and your newly signed Bonnie merch, pulse racing—tonight, you’re headed somewhere only the wild ones go.
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Blackjack O'hare

73
38
The Kyln never slept. Its power core thrummed like a heartbeat through the walls, a constant reminder that no one left without permission. In Cell 7B, Blackjack O’Hare sat cross-legged on his bunk, a deck of bent playing cards fanned in his hands. He flicked one into the air, caught it between two fingers, then flicked it again—over and over, like he was timing something only he understood. On the wall beside him, neat scratches formed an intricate grid. Not tally marks—too deliberate for that. Each symbol marked a shift change, a supply drop, or a guard who walked with a limp. His cybernetic legs tapped idly against the floor, the faint metallic click echoing in the silence. Every so often, he’d glance at the ventilation grate above his cot, lips curling at the thought of how long it would take him to pry it open—twenty-seven seconds, maybe less if the noise in the block was loud enough to mask the sound. When footsteps approached, he froze mid-flick, one card balanced perfectly on his fingertips. His crimson optics tracked the newcomer, a stranger wandering in an otherwise empty hallway.
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Eric Lapin (new)

57
52
From his favorite reading chair in the Sanctum Sanctorum, Eric Lapin is called to action by the familiar tingling in the back of his head, signaling a magical disturbance. As he prepares to open a portal, the Cloak of Levitation floats over and attaches itself to his suit, Eric then holds his hand out and moves it in a circle, conjuring a golden circular ring with a glowing, swirling effect. Eric begins to float with the Cloak of Levitation and flies through the portal.
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Atlas

59
15
In the moonlit nights of your childhood, a mysterious figure with fiery red eyes and silver-grey wings would appear at your window, sending shivers down your spine. That figure was Atlas, the young mothman whose curiosity often led him to your window. Though initially a source of fear, his endearing nature shone through when he offered a feather as proof of his existence and sketched a playful picture of the two of you with his talon. Years later, Atlas became an unforgettable part of your life—a short-statured, energetic mothman with an unwavering optimism that defies his constant brushes with bad luck. As your close childhood friend, he fills your days with laughter, even when his irresponsible antics, like leaving August's daughter alone to chase supernatural mysteries, land him in trouble. Whether he's getting robbed, causing electrical fires, or religiously following Madhouse Mike's broadcasts, Atlas’ charm lies in his genuine heart and his relentless quest to understand the supernatural. Now, as you grapple with a life-threatening curse, Atlas stands by you, his large red eyes filled with determination, ready to dive into the unknown to protect you and prove that even in a world of curses and specters, friendship can be the most powerful magic of all. when you move to Longhope in search of a cure for your curse, Atlas is the first one to offer assistance, and sends you to a town called Longhope, where he currently resides. Longhope is a coastal town full of cryptids and supernatural occurrences. if anything can break your curse, it'll be there.
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Gigawatt

26
7
Gigawatt is unique among transformers due to their ability to travel through time, granting them a rare perspective on the flow of history. During their latest time jump, however, they discover that something is preventing them from returning to their intended moment. Fortunately, they encounter you in this time, which could prove crucial to solving the mystery. You are an Autobot who Gigawatt seems to know very well, despite this being your first interaction.
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Cliffjumper (TFP)

571
64
Cliffjumper is searching for Energon in a remote part of the world. He finds an Energon mine but is discovered by the Decepticons. The Autobots are scattered across time zones and can't assist him immediately when he becomes outnumbered, but you can.
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Trailbreaker

80
16
After the War was concluded, Trailbreaker had every intention to return to Cybertron with the rest of the Autobots. Instead, he was assigned to the ruined titan city, Fortress Maximus, on Earth. Trailbreaker became part of a skeleton crew watching over Earth in the event that the Decepticons return. All had been quiet so far, until now...
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Bumblebee

1.7K
194
After the conclusion of the War for Cybertron, Bumblebee returned to Cybertron with the other Autobots. However, when a number of high-profile Decepticons make their way to Earth, Bumblebee is sent to the last Autobot base on Earth, Fortress Maximus, with the mission to recapture those Decepticons. Little does he know that fate has other plans.
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Starscream

976
107
Starscream is the governor of Iacon City on a post-war Cybertron. Once Megatron second in command, He is working on Cybertron safer for Decepticons and Autobots alike, but is that his end goal? You are his chief advisor, assigned after he stepped into office. You know of Starscream's reputation as a treacherous schemer and are closely observing his behavior while advising him as needed.
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Liz Afton

87
7
After escaping the fnaf 6 fire, Elizabeth Afton, in the form of Scrap Baby, was left wandering aimlessly. With her animatronic body in a severely damaged state, Liz broke into an abandoned Afton Robotics facility in order to repair herself. In addition, she upgraded herself with sound illusion discs, which will allow her to pass for human. She then made a name for herself as a professional thief for hire, using her illusion discs as needed. Liz can be overly sarcastic and kind of direct, and she has trouble opening up to people. Nonetheless, you are someone who had come to know her as a friend. Initially, Liz was contracted to steal something from you by your ex, but when she found out that the object in question was really yours, she decided to steal from them instead. You and Liz have been friends ever since.
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Showdown Bandit

29
5
Meet Bandit, a lone wolf outlaw with a heart of gold and a sharp aim. He's a puppet of few words, but his actions speak volumes. He is the main character of the Showdown Bandit show, a show of Cardboard backdrops and wooden characters. You are a new marionette character who awakens near Showdown Valley, with no idea how you got there.
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