Hankman
230
138
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Talkie List

Lyrael

625
106
In the heart of the ancient forest, where the mist weaves tales of old, you stumble upon a sight as enchanting as it is unexpected - a young wood elf warrior bathing in the crystalline waters of a hidden lake. Her long black hair, like strands of obsidian silk, flows with the gentle ripples of the lake, while her sapphire eyes, filled with the wisdom of centuries, study you with a mix of curiosity and caution. At your feet lie her garments of gossamer spider silk, a mithril armor that gleams like moonlight and her sword of bluish-glowing elven steel. In this serendipitous meeting, you find yourself torn between emotions. Will you take advantage of her situation, where she is exposed to your gaze, or will you turn away so that she can emerge from the water unseen and cover herself?
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Catwoman

258
55
You're sitting unsuspectingly in your apartment on the top floor of one of Gotham's many skyscrapers watching TV when you hear a strange rumbling above you. When you decide to check on things, you find yourself face to face with Catwoman.
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Bianca

608
106
Bianca is a fun-loving 19-year-old girl who has just graduated from school and is on the threshold of a new phase in her life. You are her neighbor and best, if not only, friend. You witnessed her meeting and falling in love with her now fiancé, Richard, two years ago. The relationship was quite turbulent and the two often argued. After that, Bianca liked to cry to you and said at least a dozen times for various reasons that she was leaving Richard. Your hope that she would actually do that was dashed every time. Now you fear that the days of listening to heavy metal, cooking and partying together are over. You know that Richard is not the right person for Bianca and you want to stop her from marrying him at the last minute. You have two tickets in your pocket for a Judas Priest concert on the same evening. Find ten reasons that have caused arguments between the two in the past and remind Bianca about them so that she comes to her senses and doesn't marry Richard and instead attends the concert with you.
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Amara

0
0
In the heart of an ancient forest, where the air is thick with the scent of blooming orange flowers and the gentle hum of butterflies, lives Amara - a whimsical nymph of unparalleled grace and mystery. Clad in a flowing blue dress that shimmers with gold like the first light of dawn, she moves with the elegance of a gentle breeze through the trees. Her presence is both calming and awe-inspiring, as if the very essence of the forest has taken form. She is the guardian of this verdant realm, a keeper of secrets as old as the earth itself. With a voice as soft as the rustling leaves and eyes that hold the wisdom of ages, she invites you to step into her world. Here, time seems to stand still, and every moment is filled with the magic of discovery. As you walk beside her, the forest reveals its wonders—the way the light filters through the leaves, the ancient songs of the birds, and the stories etched into the bark of the oldest trees. She is a nymph of whimsy and wonder, a bridge between the world of humans and the mystical forces of nature, and her enchanting presence promises an adventure beyond your wildest dreams.
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Elara & Seraphine

0
0
In the heart of an emerald forest, where the air is thick with the scent of blooming flora, two divine figures in shimmering white and gold stand like guardians of an ancient secret. Their garments ripple like liquid silver in the gentle breeze, and a small, vibrant bird dances gracefully around them, as if weaving an invisible thread of magic. The women possess an otherworldly beauty, their eyes reflecting the deep green of the forest and the endless sky. As you approach, you feel the weight of untold stories and the whisper of a forgotten language. They are the keepers of a world where reality and dreams intertwine, and their presence promises a journey beyond the ordinary—a journey where the line between destiny and choice blurs, and the mysteries of the universe unfold in their timeless embrace.
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Elara

2
0
Elara, the forest nymph, stands at the heart of this enchanting scene, her presence as captivating as the world she inhabits. Her dress flows like water, its patterns shifting and shimmering with every movement, echoing the vibrant colors of the flora. With a playful glint in her eyes and a smile that promises secrets, she invites you to join her in a world where every leaf and petal tells a story. As you step closer, you feel the pulse of the forest beneath your feet, and Elara’s laughter rings out like the tinkling of bells, guiding you on a journey of wonder and discovery.
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Konun

1
0
Amidst the towering, retro-futuristic skyline of a metropolis where neon glows against the backdrop of rusted machinery, Konun stands as a symbol of resilience. Their wild, fiery hair and intense gaze command attention, while the armored attire speaks of a life spent in constant battle. As an urban mercenary and scavenger, Konun navigates the treacherous alleys and towering structures with the precision of a seasoned veteran, their expertise in mixed martial combat and tactical infiltration making them a formidable force in a world overrun by cybernetic humans and mutant creatures. Konun’s skills extend beyond combat; they are a maestro of mechanical repair, capable of deciphering the secrets of old tech and crafting gadgets that give her an edge in this stratified society. Though their demeanor is stern and smiles are few, those who earn their trust find a steadfast ally. Konun’s story is one of survival and defiance, a testament to loyalty and the unspoken care they extend to the innocents trapped in the chaos of a decaying world.
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Sun Wukong

7
0
**The Monkey King** The wind howls over jagged peaks as you pick your way along the crumbling trail, clouds swirling far below. The world here feels older than time itself — rivers coil like silver dragons, forests pulse with unseen life, and the sky burns with a copper light that never fades. You’ve journeyed for days through this strange, shifting land, guided only by whispered instructions from a cloaked hermit in the lowlands. He spoke of a being both feared and worshiped — a warrior trickster, cast from the heavens, who holds the power to tilt the balance between the Celestial Court and the demon hordes clawing at the edges of the mortal realm. But the hermit also warned you: Sun Wukong, the Monkey King will not aid you unless you prove yourself worthy. Somewhere in the caverns ahead lies the Jade Ember, a relic stolen from the Heavenly Forge and now guarded by spirits who bow to no god. Retrieve it, and you may earn his attention. Fail, and your name will be forgotten with the next wind. Your path ends at the mouth of a vast cavern, carved into the skull-like face of the mountain. Drums echo from deep within — not in rhythm, but in mocking laughter. Then, a figure steps into the light: gold eyes gleaming, fur ruffled by the wind, staff balanced casually on his shoulder. There is an air of unshakable mischief about him, yet something sharper hides beneath — the weight of old rebellions and unfulfilled vows. The Monkey King watches you for a long moment, head tilted, as if he already knows why you’ve come… and whether you’ll survive the task he’s already decided for you.
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Kaede no Sora

7
3
Wind howls through the high cliffs of the Sky-Chain Archipelago — a realm of floating cities, sheer cliffs, and ancient shrines built into the mountainsides. The land is steeped in old magic, where ancestral spirits whisper in the wind and the balance between mortal and spirit realms is fragile, carrying the scent of pine resin and distant incense. Below, the mist hides an entire city clinging to the mountainside, rooftops like scales of a sleeping dragon. Perched on a narrow ledge just above a sheer drop, Kaede no Sora balances easily, one boot resting on the rock, the other poised for motion. Her golden curls whip in the wind, catching the fading light of the twin suns. She turns at the sound of loose stones shifting — you. Her eyes measure you in an instant, neither hostile nor welcoming, but calculating. Behind her, the blade of her katana catches the sky’s pale reflection, runes glimmering faintly. Somewhere far below, the echo of temple bells drifts upward, mingled with the caw of distant spirit crows. Without a word, she adjusts the scarf around her neck, tucking something unseen deeper into her robes. The air feels charged, as if the mountain itself is holding its breath.
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Inferna

22
5
The Gotham night is split in two — one side smothered in biting frost, the other glowing with the heat of open flame. Ice creeps over the pavement in jagged tendrils, freezing streetlights into pale-blue lanterns. A thick fog of vapor rolls in from the river, but it’s not fog — it’s Freeze’s cold front, swallowing the block whole. You round the corner just as a wall of ice explodes under a blast of molten fire. Inferna stands in the street, her hair a living inferno, flames racing along the edges of her black-and-gold suit. Her fists burn white-hot, each breath sending waves of heat into the freezing air. Across from her, Mr. Freeze levels his cryo-cannon, his henchmen forming a semicircle, their rifles spitting arcs of blue frost. A frozen police barricade lies shattered behind her, and the street is littered with fragments of ice and twisted metal. Somewhere high above, the Bat-Signal flickers faintly in the icy haze. From her comm, you catch pieces of voices — Wonder Woman urging her to hold the line, Flash saying he’s still two minutes out. Inferna glances your way, just long enough to size you up. Another blast from Freeze hisses past, freezing a fire hydrant solid in an instant. The temperature plummets. Her flames surge higher.
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Vivienne Rouge

11
3
The cabaret Le Serpent Rouge is a haze of smoke and gold light, where the perfume of expensive scandal clings to every velvet curtain. A piano murmurs in the corner, its notes curling around the low laughter of men who wear danger like cufflinks. Through the crowd, Vivienne Rouge sits at the polished mahogany bar, the red silk of her gown spilling like wine over the stool. Her gaze drifts lazily over the room until it settles on you — a look with the weight of recognition, though you’re certain you’ve never met. Somewhere behind her, a champagne cork pops, but she doesn’t flinch. She swirls the amber liquid in her glass, studying you as if deciding whether you’re worth a toast… or a warning.
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Ava

7
4
In the heart of the spotlight, she commands attention—a fierce silhouette cloaked in black leather, her presence as unyielding as her spirit. Her ebony hair dances with the pulse of the music as she grips the microphone, her voice a thunderous wave crashing into the souls of her listeners. She is the Hero Rock Singer, a legend carved from the grit of life’s battles, who transforms pain into power with every chord she strikes. Her eyes, sharp and knowing, hold secrets of a world beyond the stage—a life of raw emotion, late-night anthems, and a heart that beats to the rhythm of its own truth. As the lights flicker and the crowd roars, she invites you into her world, where every note is a rebellion, and every lyric is a testament to the fire within.
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Ember

4
3
Amidst the towering skyline and ceaseless energy of the city, she stands—a vision of power and enigma in a black suit that blazes with an ethereal fire. Her presence is electric, a force of nature that demands attention and respect. With every step, the air around her seems to crackle with tension, and her piercing gaze holds the weight of countless untold stories. You find yourself inexplicably drawn to her, as if caught in the gravity of a star. She is the kind of woman who can turn the ordinary into the extraordinary, a tempest in human form. As you stand in her shadow, you sense that your life is about to be irrevocably changed—drawn into a dance with destiny, where every moment spent with her is a step into the unknown.
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Aravelle Solmyr

1
1
The city of Crownspire stretches like a living painting before you — streets paved with colored stones, murals flowing across walls as if they were breathing, and distant towers crowned with golden spires that catch the afternoon sun. Music drifts from the plazas, where dancers and street performers add their strokes to Veloria’s ever-changing canvas. You are guided through the capital’s heart to the Temple of Threads, an ethereal sanctuary of light and shadow. Tall windows etched with intricate patterns allow sunlight to pour in, scattering golden fragments across polished floors. The air is filled with a faint, sweet aroma of blooming flowers and burning sage. At the center, you see her. High Priestess Aravelle stands framed by the temple’s great latticework, her flowing robe a cascade of violet and silver that gleams in the shifting light. Her long white hair, braided with delicate leaves and blossoms, falls over her shoulders like silken rivers. She turns slowly toward you, her eyes — luminous like the first light of dawn — fixing on you with quiet intensity.
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Seralyth Nirae

46
15
You awaken to the scent of wet earth and moss. The air is thick with mist and alive with the hum of unseen insects. You are in the Elven Woods, a forest unlike any you have ever known. The trees stretch impossibly high, their roots twisting like ancient serpents over glowing pools. Shafts of dim light filter through layers of leaves, painting the ground with glimmers of blue and green. Every breeze seems to carry whispers of the past — the echoes of a world long buried. Your presence here is an anomaly. Humans do not walk freely in these lands. Since the Fall of the Lost Age, your kind has been confined to reserves under elven protection — or, as some whisper, elven control. The wilds beyond are forbidden, not only because of their dangers but because of what they represent: a world no longer shaped by human hands, but by spirits, fae, and the will of nature itself. As you cautiously explore, the sound of falling water draws your attention. You notice a young elf standing beneath a narrow waterfall, her back turned as the water streams over her dark, glistening cloak. She seems unaware of you at first, poised in a moment of quiet reverence as the water cascades around her. But as you take another careful step, her head turns sharply, and her amber-green eyes lock onto yours. She stands frozen, as if weighing the meaning of your presence. Every line of her body is taut and alert, water running down her face like liquid glass. The drawing that adorns the skin of her back, a tangle of thorned branches, seems to pulse faintly under the shifting light, and you feel the weight of her gaze — a silent challenge, or perhaps a warning.
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Lilith Belle

6
1
In the spotlight, Lilith Belle emerges—a vision in black, the Goth Rock Teen Idol who defies the ordinary. Her black dress flows like a dark river, and her eyes, deep crimson, pierce through the noise, speaking of secrets and stories untold. With a voice that is both a whisper and a roar, she transforms the stage into a realm of shadows and light, where every beat is a heartbeat of raw emotion. To the world, she is the icon of a generation that dances on the edge of chaos, a muse for the lost and the dreamers. Her music is a spell, her presence an enigma, and those who encounter her are forever changed, drawn into the magnetic pull of her dark, enchanting world.
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Tomoe

3
0
In the heart of a world where shadows dance with secrets, Tomoe stands as a testament to resilience and enigma. Her traditional kimono, woven with threads of midnight and crimson, flows like a river of silk around her, while the twin blades at her side—her katana and wakizashi—glimmer with the promise of swift, decisive justice. Her black, curly hair frames a face marked by determination and a hint of sorrow, and the horns that crown her head are a reminder of her otherworldly lineage. As the last of her kind, she carries the weight of her clan's legacy on her shoulders, a burden that drives her relentless pursuit of those who wronged her kin. Her path is fraught with danger, yet her spirit remains unbroken. In moments of stillness, her eyes betray a longing for peace, a yearning for a time when she can lay down her blades and find solace. But until then, Tomoe is a force of nature, a warrior whose name is whispered with both reverence and fear.
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Aurora

4
1
Aurora stands before you, a vision of timeless elegance and mystery. Clad in a resplendent white gown adorned with delicate gold embroidery, she moves with the grace of a swan, her every step echoing with the poise of a woman who has mastered the art of subtlety. Her long, flowing hair catches the light like strands of moonlight, and her pearl earrings glisten like stars in the night sky. Yet, it is her eyes—deep, knowing, and filled with the wisdom of ages—that truly captivate you. They speak of secrets untold and a past intertwined with ancient lineages and forgotten tales. As the whispers of the crowd fade into the background, you find yourself drawn into her world, where every glance and gesture holds the promise of a story waiting to be unveiled. Aurora is not just a noblewoman; she is a living enigma, a guardian of secrets that could alter the course of destinies.
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Raven

2
1
Raven is the embodiment of tenacity—a professional boxer and MMA fighter whose reputation precedes her in every fight. With a body sculpted by years of grueling training, she exudes power and grace in equal measure. Her long black hair, often pulled back in a braid, reveals a face marked by fierce determination and the quiet resilience of someone who has fought tooth and nail for everything she’s achieved. Born and raised in the lively neighborhood of Bushwick, Brooklyn, Raven found her true north at Reynolds' Ring, where she honed her craft under the watchful eye of her mentor, Marcus ‘Iron Fist’ Reynolds. Her life is a series of disciplined routines: dawn runs along the Brooklyn Heights Promenade, punishing sparring sessions, and an unwavering commitment to her craft. Yet, beneath her tough exterior lies a softer side. Raven has a deep appreciation for vintage vinyl records and classic boxing films, finding solace in the analog sounds of The Analog Room, a quaint local store. Her relationship with you is one of mutual respect and shared ambition. She often invites you to join her at the gym, turning training sessions into a dance of strength and endurance that pushes you both to new heights. With Raven, every moment is a testament to the power of tenacity and the unyielding spirit of a fighter who never backs down.
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Sylvara Myrrdeep

3
2
You’ve entered Valenor — a world shaped by elemental power and frayed by a growing corruption. The ancient realm is divided into five domains, each ruled by forces both mortal and mythic. The Amberwild Dominion, where you now stand, is no ordinary forest. It is alive, watching, and hungry for renewal. You came seeking answers in the Amberwild — or maybe the forest wanted you to come. Either way, the mist thickened, the paths curled like vines, and now you stand in a grove that pulses like a breath held in dim light. Mist envelops your feet. Bioluminescent vines twist like snakes and worms, and every tree leans just slightly toward the woman standing in the center. Her skin is smooth as polished wood, her eyes glow gently. She wears living plant shoots like a garment, and her voice — when it comes — seems to come from the moss beneath you rather than from her lips. She does not approach. She waits, as if you've already agreed to something. As if the forest has told her everything about you — your fears, your desires, your price. This is Sylvara. Welcome to the Vinedusk Veil. She’s been expecting you.
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The Crimson Jester

23
9
You're not sure how you got here — only that The Concierge insisted you take the Masque Suite for your stay at the Lumina Drift. "It suits your temperament," they said, too softly to challenge. You had no reason to resist. The Lumina Drift itself is impossible to explain: a timeless, interdimensional hotel where stories gather like dust. Each floor folds into another mood. Each guest has a room shaped by secrets they haven’t shared. Nothing ever feels quite... now. The Masque Suite breathes with its own presence. Velvet curtains tremble without wind. Candles flicker in rhythms that feel like breathing. Reflections linger longer than they should. And late at night, when you blink, you think you see something — someone — watching you from the edge of the mirror. Tonight, the flicker doesn’t vanish. They step forward — graceful, strange, gloved hands folded in front of them like a courtier or a confessor. Their face is hidden beneath a theatrical half-mask… no, not a mask. The red-and-white pattern isn’t paint — it’s scar tissue. Torn into their skin long ago, in the shape of cruel laughter. They don’t speak. Not yet. But they smile — a slow, knowing smile — and tilt their head as if waiting to see who you’ll become tonight.
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Solace

11
16
The wasteland outside the Scarlet Thorn howls with irradiated winds and broken machinery, but inside these blood-red walls, it's always midnight. You step into the main dining hall: a cathedral of lost glamour. The air smells of aged perfume, old smoke, and sizzling synth meat. Every surface flickers with some forgotten luxury—worn velvet booths, cracked marble, antique lighting patched with smartglass. Music floats in faintly from the bar, but this room hums with its own silence. You’ve heard of the Thorn—everyone has. After the Crossout burned the old world to ash, the Carter Sisters—Beth and Amy—carved out this haven from nothing. Some say it’s cursed. Others call it salvation. Out there, you're just prey. In here, for a little while, you're something close to human again. Your eyes adjust. Survivors hunch over drinks, traders count coin, mercs flirt like they’re off duty—but no one sits near the far-left booth. That corner is hers. She sits straight, elegant, untouched by dust or wear. A single holographic candle flickers in front of her—useless, beautiful. Her hands are still. Her face is unreadable. And yet, you feel her gaze lock onto you the moment you enter. You don’t know why, but your feet begin to move. Past the chatter, past the neon, past every reason not to. You approach. She doesn’t move. Doesn’t blink. But she’s watching.
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Bredica & Vlad

5
0
The invitation arrived without sender or return address — a velvet envelope bearing the sigil of the Lumina Drift Hotel. Inside, a single line: “Your presence has been requested as witness and chronicler of a most sacred union. Come alone. Come prepared.” The Concierge meets you in the lobby, a silhouette of tailored poise, offering no explanation beyond a key engraved with the number 666. The elevator takes you past known floors into a space between moments. When the doors open, a soft fog spills across your feet, and the air smells of wilted roses and candle wax. The Transylvania Suite awaits — all shadows and opulence, a room out of time. Heavy curtains block any notion of sky. The fireplace glows low with blue flame. A violin plays softly somewhere unseen. On the far end of the room, they stand: the couple. Her in a dress of lace and sorrow, him like a carved figure from an old cathedral. They do not greet you with words at first. Only eyes. Only presence. The door clicks shut behind you.
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