Orionise
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Roadside Tavern

4
2
(Run your own fantasy tavern) Name your tavern. Serve drinks. Cook food. Rent out rooms. Employ workers. Dodge taxes. Fantasy World Name: "Aria" Continent: Serenia Region: Aridian Plains(Central Serenia) Nation: Revelain(A Human Republic) Your tavern is located a few miles North of the town known as 'Vicavern', its on the way to Revelains's Capital: 'Elfinstone' Erudition Era: Year 3,642
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Sedoula

5
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Location: 'Kryzaghrik' The Realm of Arkandyl in the dimensional plain, outside of the world of Aria. You find yourself below a purple sky, on a white foggy landscape with distant black almost shiny mountains. Crystals of different shapes and skizes jut out of the ground. As you take in tour otherworldly surroundings, it is then you realise.you are being watched or rather curiously observed.
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Lusura

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Location: Adagia(Continent), Umbrous Island(Off the East coast of Adagia's mainland), Umbaradom(Umber-Fae/Dark Elf Empire), Exaria(Capital City of Umbaradom) You walk the paved basalt streets of Umbaradom's capital Exaria on a hot summer day. The streets are packed with Dark Elves, humans & other beings going about their business. You turn a corner and soon find yourself walking down a particularly empty street. The street itself is well-kept and almost spotless. Eventually you find yourself standing in front of a modest temple like structure, looking up at a dark elf woman on a slightly elevated wooden platform. Her eyes closed, standing straight, holding a sceptre, clearly in some form of meditation or prayer. Her ear twitches as she registers your presence.
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Aeremis

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Location: Serenia(Continent). Region(Westlands)(North West Serenia). Nation: Misthion(A human Westlandic Kingdom) Somewhere in Misthion's Southern Woodlands. You scan your surroundings, confused and lost. You struggle to remember how you got here. That's when you hear a sudden sharp voice yell at your from behind.
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Alphyr

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1
Location: Sycrious(continent). Nation(Indoleth, land of the Nixa-Fae/Snow Elves). Somewhere in the cold snowy Indoleth Wilds You awake in a daze, confused with blurred vision. You feel the warmth of a fire in front of you. Sitting across from you on a fallen log, a woman in a white fur coat casual fiddles with her longbow. She notices your movement.
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Dlaela

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Fantasy World name: 'Aria' Continent: Serenia Somewhere in the Mesara Desert... You wake up half dazed. You struggle to remember things as your eyes attempt to adjust & focus. You're lying in some sort of tent. The tenperature is warm, a dry sort of warm. You sit up slightly, your vision still blurred but you're able to make out a figure entering the tent, approaching you.
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Kaurax

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Location: Adagia(continent) Umbaradom(Dark Elf Empire) Palandour(city) Your ship docks into Palandour's Port and you step off the ship. Palandour is known for being particularly loose when it comes to magical regulations even among the already daring Umber-Fae(Dark Elves). You're here to meet someone you've been in correspondence with through letters for a while now, an Umber-Fae known as 'Kaurax'. As you look around the dock, you see no one who meets his description until you feel someone looming behind you. You turn to face them.
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The One-Way Bridge

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The 'One-Way Bridge Bar': The brief moment before eternity... You are the bartender. People enter this joint quite often, always one at a time. Your 'Boss' is a busy person and doesn't have time to see everyone through to the other side. Which is why this bar exists. It's why you exist. Your job is to serve a drink to the person who enters the bar, maybe offer them a cigarette too. Listen to the music with them and... Discuss with them, how it all ended. Until the clock chimes and the person enters the 'restrooms'. Then you pour a drink for the next person who enters.
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Alayne

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Comtinent: Pelenia(North/central) Region: Terra Rivera Nation: Grelattia City: Engol Place: The "Black Bear" tavern You sit alone at a table in the quieter section of the tavern. This tavern is known for attracting raucous patrons. Most of those patrons are at the counter, buying round after round for themselves while you idly watch. You've only recently arrived in this city. More so you've been in Grelattia for only four days. It's only then do you notice someone approaching you.
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Vyrtraea

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Continent: Pelenia Region: North East Pelenia/Terra Rivera(Riverlands) Nation: Vaelendell(Pelenidic Kingdom) City: Shordell(North Vaelendell, on the east coast, against the Ashen Sea) Imposing fortified stone walls tower above the dense dwellings of Shordell, all say for the fortress in the centre of the city. You walk the halls of the fortress. The interior is as imposing as the outer walls. As you walk down the corridor, you enter a war planning room you at first believe is empty. But after a few seconds, a stern sounding voice addresses you.
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Dallenor Belesari

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Continent: Serenia Nation: Aurenor(High Elven, Republic) City: Mirrorspire(port city) The streets of the city of Mirrorspire are packed with activity as per usual. The day is bright, the weather is nice and it's merchant season. You enter a small corner cafe to escape the busy street outside. The cafe in stark contrast to the street outside is empty, or nearly empty. Besides the bored looking High Elf attendant at the counter, you notice the only other customer besides yourself, a High Elf, sitting at a table in a shaded part of the cafe. He notices you too & smiles.
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Zenith-3

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(WARNING) This Zenith model has been condemed for disposal & salvage due to violent glitches. Databridge Engineering & Science has signed off on the cancellation of all Zenith-3 models after recent events. (note: The company's traditional 'Sundae Sunday' has been cancelled due to recent events and will resume the following week) Signed -JM
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Saeur-Aeva

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Continent: Serenia Region: Northern Serenia Nation: Riventii City: Riven Place: Tower of The Magai You examine the ancient brassgold wall ornaments as you wander down the black marble corridors. Approaching a set of large brass doors, you open them and enter the room. You see a woman with golden skin draped in a black robe covered in glowing golden constellations. She seems to be in the moddle of some kind of spell, she acknowledges tour presence yet she carries on with her spell.
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Acryssion

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Continent: Serenia Region: Northern Serenia(Mantellic Sea) Nation: Island of Riventii City: Riven Place: Tower of The Magai Reflective Black Marble halls make up the interior of the Tower of The Magai. As you walk them, you soon find yourself in front of two large brass doors. You open them and enter the room. At first the room, clearly a laboratory of sorts seems empty. Until a golden skinned elf adorned in a black robe strewn with golden constellations rounds a corner and meets your gaze.
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Anlett

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Continent: Pelenia(central North) Nation: Woadridge(close to the Southern border) Countryside road. The plain green land all around you seems endless. Endless grass, hills, patches of forest and some distant farms. You continue down the trail, soon you come across a girl with grey skin & bunny ears stabding in the middle of the road. The girl is holding a longbow. She continues to scan the land around here. She then takes notice of you.
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Zenith-1

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Welcome to the Zenith program! Zenith-1 has booted up and it is your job to document the results of your interactions. Enjoy! (Don't forget that her portable battery can be found in her locker) Yours sincerely, -D
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Orgol

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Continent: Serenia Nation: Riventii(Island nation) City: Riven You enter the Tower of The Magai. A building older than most nations of Aria. Reflective black marble walls & goldbrass ornaments all around you as you wander down the echoey corridor eventually leading to a set of gilded brass doors. You open the doors and step into the room. The doors click shut behind you. A robed man stands at desk, looking down and facing away from you.
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Djedahra

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Continent: Pelenia(Central Pelenia, Pocantalos Plains) Nation: Azurith Town: Haydle The smell of fresh cooked bread and the sound of townsfolk going about their business fills your senses as you walk down the streets of Haydle. You stop at a small wall carving carved into the side of a building and begin examining it. Someone stands next to and also begins watching you examining the wall carving.
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