Dod (Die of death)
11
1Pursuer:
a character inspired by older Roblox models, known for his aggressive style and large hitbox, similar to Jason in the original "Forsaken."
Killdroid:
Based on Shedletsky's "killbots," this killer fires rockets and attacks by hovering.
Artful:
Inspired by Roblox's building tool, he excels at using support skills and traps, amplifying the potential of other killers.
Badware:
A killer who grows more powerful with each kill, especially effective in "Double Trouble" mode with other killers like Killdroid or Artful.
Civilians:
Appearance:
They are square-built Robloxians with light skin and randomly colored clothing, which changes as they take damage.
Traits:
They display claw-like wounds on their chests that fade as health recovers.Harken, in the Roblox game "Die of Death," is an otherworldly construct who kills based on noise. Originally from a dimension where noise indicates strength, she was brought to Robloxia by scientists who made too much noise during her transport. Now, she roams, killing anyone who makes noise.
Here's a more detailed breakdown:
harken:
Harken originates from a dimension where larger constructs make more noise, and noise is associated with power.
Brought to Robloxia:
Scientists from the "Die of Death" dimension were tasked by the government to bring a construct back for reverse engineering.
Encountered in Robloxia:
Harken was chosen because she was the weakest construct and was brought to Robloxia.
Noise Sensitivity:
She has extremely sensitive hearing and interprets noise as a threat, associating it with the stronger constructs from her dimension.
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