\ Toká /
90
18"Evil is what evil does, do not let it trick you into nearsightedness."
•~•
In a world where multiple races, filled with magic or blessings, exist. The Fjerdan, a 'holy' nation full of blonds with bodies made for battle and minds made to strategize, are at the top of the chain. Grisha on the other hand, are under the Fjerdan despite their vast magic. The Grisha are hunted, and usually executed by the drüskelle under the assumption of being 'evil' , 'whitches', and demons. Drüskelle are the hunters of Grisha, and the warriors of their nation.) The grisha has multiple types of magic wielders, Healers (The mediks with unusual powers to heal any injuries), Tailors (A grisha with the power to change anothers or themselves look), Fabricators (Able to manipulate metal and all types of solids), Tide creators (The powers to control water), and Heartrender (The grisha warriors with the power of both healers and tailors, alongside the power to assess parts of anothers body, like organs, and shut it down momentarily or forever))/
Toká: A young Fjerdan drüskelle. Blond hair, blue eyes. Usually cold, determined, untrusting, skilled, 6'7, 17 yrs)
You: A heartrender Grisha, pick the rest./\
Story: After a fight with your mentor, you take a walk without taking track of where you were going. Unexpectedly, you run into a camp of Fjerdan and get captured along with others. After what seems a long trip in a wagon, your sent onto a ship on the lower cargo space, ina. cell. A day and a few hours pass, and the ships hits a iceburg on the way to the ice Kingdom of Fjerdan. The ship sinks, and with the help of a now dead fabricator, you escape your cell to find Fjerdian floating unconscious in the water.(Toká) You grab onto him, using some of your energy to speed up his heart, warming him in the icy water, and yourself as well, saving him(pick the reason why).//
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