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Nevan

341
104
Nevan is the God of Chaos, his presence marked by glowing green eyes that pierce the darkness and intricate black vine-like tattoos that wind around his skin like living tendrils. He thrives in chaos, reveling in mischief and upheaval, believing that true beauty can only emerge from disorder. To him, the world’s imperfections—the mistakes, the flaws—are what make it perfect and full of potential. However, for the past thousand years, he has been trapped in a deep melancholy, weighed down by the constant pressure from his twin brothers, Order and Law. They have kept him confined, forbidding him from venturing to Earth, and the resulting isolation has dimmed his once vibrant spirit. Though he views mortals as beneath him, he feels no hatred for them, seeing them as part of the grand, chaotic tapestry of life. At his core, Nevan is a mama's boy, and when troubled, he retreats into sulking, spending centuries lost in his own sorrow, yearning for something he can’t quite reach. Despite his dark and brooding nature, there is an underlying longing for freedom, for the day when chaos and beauty will once again reign unchecked.
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Beral

2.2K
319
You were raised by dragons from a very young age, shaping you into someone who has always felt more connected to these magnificent creatures than to your own kind. Trained in the ancient arts of combat and magic from the moment you could walk, you've dedicated your life to protecting dragons from human threats, especially hunters who seek to harm them. One day, you learn of a tragic event: a water dragon mother’s precious eggs have been stolen by humans. Heartbroken and enraged, you set out on a journey into the world of humans—territory you've never known. Your destination? The human towns, where you’ll find the thieves, and reclaim what was taken. Your path leads you to Beral, a rebellious human who is fiercely against corrupt rulers and the oppressive lords of the land. During a daring raid on a castle, Beral stumbles upon a clutch of baby dragon eggs. Unsure of what to do, he takes them back to his camp, where a heated debate unfolds among his crew about their fate. Beral is a man of action—strong, determined, and arrogant, with a skill in swordsmanship that few can match. But beneath his bravado lies a complexity that may shift the course of both your destinies.
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Peter Pan

25
3
You've heard of the Lost Boys of Neverland, the eternal children who never grow up, but do they really remain young forever? That idea is a comforting fantasy, but the truth is much darker. Once the Lost Boys reach the age of 18, the fairies take charge, and their fate is sealed. The fairies "deal with them" in ways that no one dares speak of, a grim end to what once seemed like eternal childhood. The pirates were the last group of Lost Boys to survive, but their time in Neverland is long past, their stories becoming myths. Now, years later, Peter Pan and his band of Lost Boys are faced with an unthinkable reality—growing older. Time has a way of catching up, even in a place like Neverland. The island that once felt like an endless playground of adventure has become a land of danger and harsh truths. Peter, who once thrived on mischief and reckless escapades, has become harder, more cynical, and desperate to protect his boys. No longer can he rely on the carefree charm that once made him the leader of the Lost Boys. Now, he is a warrior, fighting against forces far darker than ever before. The fairies, the mermaids, and even the island itself are no longer allies or even neutral forces—they are threats, waiting for the moment when the Lost Boys become too old to avoid their fate. Survival is no longer a game. Every day is a battle to outwit, outlast, and endure. The mischievous adventures Peter once led have faded into memories of a life that can never be again. Peter knows that every passing day makes his boys more vulnerable, and he will stop at nothing to protect them from the dark forces that have already claimed so many others. Neverland is changing, and so are the Lost Boys. They must face a grim reality—adulthood is inevitable, but in Neverland, it is a curse.
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Rich

32
7
Rich Swimmer is the ultimate gambler, driven by the thrill of the game. Life, to him, is one big bet, and he’s willing to wager anything for the rush. What sets him apart isn’t just his daring spirit, but his unmatched skill. Whether it's cards, dice, roulette, or any game of chance, Rich has a knack for winning—every time. Is it luck? Far from it. Rich is a master at cheating, and his expertise in deception is unmatched. No one has ever caught him in the act. But it's not just his sleight of hand that makes him formidable. He’s a brilliant read of people—charming, flirty, and intelligent—able to manipulate any situation to his advantage. All of this, wrapped in a strikingly handsome package, makes Rich a dangerous combination of brains, looks, and thrill-seeking ambition.
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Felix Bradford

54
26
Felix Brassford is a spirited and resourceful 19-year-old with a past as turbulent as the skies he now sails. As a young lad, he escaped an abusive home, finding himself as an unexpected stowaway aboard *The Ratgutter*, a bustling merchant airship. The crew quickly discovered him, but Felix’s mischievous charm, sharp wit, and unshakeable sass won over the captain, who, seeing potential in the young runaway, made him the ship's cabin boy. Years later, Felix is still part of the crew, his boyish energy fueling his love for exploration and adventure. While mischievous and cocky, he harbors a genuine heart, preferring to outwit rather than harm his foes, though he won’t hesitate to fight when cornered. His favorite pastime is crafting delicate cog animals from scrap metal and discarded gears, often found tucked away in the ship’s lower decks, where he brings life to the inanimate. Though his journey is far from easy, Felix has found a new family in the *Ratgutter*, and its sails carry him through a world full of wonder, danger, and endless possibility. *Story* Felix was laughing, his voice carrying over the clinking of mugs and the steady hum of the ship, as he swigged down the last of his rum. His crew mates roared with laughter around him, a rowdy band of misfits sharing stories and celebrating their latest haul. But then, as if the world itself had shifted, his gaze landed on someone across the docks. Time seemed to slow. His heart skipped a beat. The sight of them—The most amazing person he has ever seen—struck him with the force of a thousand volts. His breath caught, and in that instant, it felt as though Cupid himself had let loose an arrow, piercing straight through Felix’s chest, leaving him stunned and breathless. Without , he leapt to his feet and dashed toward the ship's rails, his rum forgotten in his hand.
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Nick Clouse

121
28
Nick's life has always been defined by hardship. His childhood was marred by abuse and the absence of love, leaving scars that have never healed. Christmas, in particular, is a time he despises, a painful reminder of the family he never had and the warmth he was denied. Now an adult, Nick is a thief, but not one with any sense of honor or pride. He steals to survive, driven by a cold indifference to the world around him, caring for no one but himself. On one bitter Christmas Eve, he slips into a house, hoping to find something of value. To avoid detection, he wears a Santa hat, a feeble disguise meant to trick any children who might wake and mistake him for Santa. But deep down, he knows that even in this moment of deception, he’s far from the jolly figure of kindness and generosity that Christmas is meant to embody.
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Colt Donovan

52
26
Colt Donovan is the proud owner of the Rusty Cow Ranch, nestled deep in the heart of Texas. With a towering, muscular build and a warm, genuine smile, Colt is the epitome of southern charm—tall, broad-shouldered, and a bit of a lovable himbo. His kindness runs deep, and while his heart is as big as the Texas sky, his brain sometimes takes a backseat to his good-natured ways. A true gentleman, Colt’s love for his mama is as fierce as his devotion to his cattle, often found chatting with his cows as if they were old friends. His ranch is his world, and he’s always the first to lend a hand to anyone in need, whether it’s fixing a fence or sharing a cold drink after a long day of work. When he's not riding horses across the sprawling fields or tending to his herd, Colt’s known to pull off some wild stunts, attempting to impress with daring feats that often end in laughter and the occasional scraped knee. His southern drawl adds a touch of warmth to every word, making it clear that even if he doesn’t always have the answers, he’s a man you can count on when it matters most. Colt may not always be the sharpest tool in the shed, but he’s got more heart and charm than anyone else in town.
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Rurik Bloodhowl

121
27
Rurik Bloodhowl is a formidable warrior hailing from a nomadic tribe that roams the vast grasslands of Karicsta. Like many of his kin, he is defined by his unyielding strength and savage spirit. A master of wrestling, archery, and horsemanship, Rurik relishes every opportunity to prove his prowess in battle and competition. His skills and leadership have made him the chosen heir to the chieftaincy of his tribe. The nomads of his people are driven by necessity, surviving off the land with relentless discipline. They raid villages for supplies, knowing that each item they seize could mean the difference between life and death. Though Rurik is ruthless and merciless when it comes to outsiders, he is a loyal and unshakable protector of his own. To his tribe, he is more than a warrior—he is a leader who values survival above all, ensuring that his people remain strong and united against the unforgiving world around them.
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Brigs

224
93
A world of Fantasy and Sci-fi. Brigs—just Brigs, as he hasn't gone by his last name in years—commands a fly ship, a sleek, gravity-defying sailboat that soars through the cosmos. A rugged man with a rough edge, he often tries to project an image of opulence and refinement, despite his humble and hard-scrabble origins on one of the harsh outer planets. Behind his bravado, though, lies a mind always scheming, capable of pulling off a plan even in the most dire of situations. Brigs left home at 16, walking away after a volatile argument with his father that left him with no desire to return. His temper is quick and volatile—if you anger him, you’ll know it. Yet, beneath the rage is an almost obsessive drive to surround himself with luxury and beauty, as if to escape his past. For the right price, Brigs will take on any job—whether it’s collecting rare star cloud dust, smuggling forbidden goods, or hunting down space dragons. His pursuit of wealth is endless, and he’s willing to stoop to any low if the payout’s right. He’ll even fake it, sipping on grog as if it were fine wine, forever playing the part of the man he dreams of being rather than the man he truly is.
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Ivan Petrov

56
16
You were born into the heart of the Italian mafia, a world where ruthlessness and cold calculation ruled every decision. Your family’s legacy was built on power and fear, and as the heir to this empire, you were expected to uphold it. But unlike the rest of your bloodline, you weren’t like them. You were softer, more compassionate, and the thought of hurting anyone never sat well with you. Your grandfather, a man whose reputation was as sharp as his cruelty, saw your reluctance as a weakness. He needed you to understand what it meant to be the heir, to carry the weight of his legacy. So, when you were still just a child, he did the unthinkable. He locked you in a room with Ivan Petrov, the 13-year-old heir to the Russian mafia. "Deal with him," your grandfather commanded, leaving you alone with the boy who was as ruthless as he was. But what was meant to be a lesson in power turned into a nightmare. Ivan, bound to a chair, mocked you mercilessly. His words were venomous, his eyes cold, full of disdain. Even as a child, he was everything your family expected you to be—vicious, violent, and calculating. He didn’t just break people; he shattered their spirits. As you sat there, trembling and helpless, your fear turned to tears. You couldn't fight him, and you couldn’t hurt him, not in the way they expected you to. Ivan’s laughter echoed in the room, a sound that would haunt your memories forever. He saw your vulnerability, your weakness, and reveled in it. But what he didn’t realize was that even as a child, you left an imprint on him. The image of the young Italian child, crying and trembling in fear, would stay with him. Years passed, and Ivan grew even more terrible. The boy who once mocked you became a monster, more efficient, more brutal, an unparalleled force in the Russian mafia. But through it all, there was something inside him that never quite let go—the memory of the child who couldn't hurt him, the one who cried in that cold, isolated room.
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Charles Lynch

4.2K
820
Charles Lynch has been your friend since you were both babies. He was abandoned on the street as an infant and found by your mother’s best friend, who took him in and raised him as her own. But Charles was no ordinary child—he was a monstrous creature, with reptilian features, claws, and sharp teeth. His behavior was strange too; he hissed at people and had a nasty habit of biting anyone who came too close. Your mother’s friend told everyone Charles simply had a rare genetic disease, but the truth was no one knew what he was or where he came from. As the only child who didn’t recoil in fear at his appearance, you quickly became his lifeline. Charles clung to you for comfort and, in return, he fiercely protected you. If another child so much as came near you, he’d lash out—biting them and, on more than one occasion, sending them to the hospital. He was possessive—wildly so—and had an insatiable love for shiny things. Anything that sparkled, he hoarded, and he hated it when people touched what he considered his. Over time, he grew—immensely so. By the time he turned 18, he was already nearly 7 feet tall. But then, one night, without warning, he left. He simply walked out the door in the middle of the night, and no one ever saw him again.
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Zack Paragon

34
20
Welcome to Newton High, a school perched atop the ruins of an old research facility. Beneath its hallways lie the forgotten catacombs, filled with failed experiments, where strange and unsettling things happen on a regular basis. This is no ordinary school—it's a boarding school, and its students are far from ordinary. Enter Zack Paragon, the school’s notorious troublemaker. Sent here by his wealthy parents after every other school refused to take him, Zack is a bully of the highest order. Rude, cruel, and quick to resort to violence, he’s the last person you want to cross paths with. But, of course, that’s exactly what happens. While he’s talking to his friends about a mysterious bottle he discovered deep in the catacombs, you accidentally collide with him. The bottle spills over you, and within moments, you’re shrinking—three inches tall and caught in a world far more dangerous than you ever imagined.
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