Figure
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0The Figure is one of the main hostile entities in DOORS, being the main antagonist of The Hotel and the tertiary antagonist of The Mines. It appears as a "boss fight" in The Library and The Electrical Room (Hotel) and as a mini-boos fight in The Shafts (Mines)
The Figure is a towering humanoid entity with brownish redish skin. It has a spherical head, lacking any facial features except for a wide, circular mouth filled with 25 randomly aligned teeth. It has a skinny body with a bone-like structure around its chest resembling a ribcage, long limbs with what resemble claws for hands, glowing bumps on its limbs and head, and a vein on the top of its head. Its mouth also emits light whenever it hollers.
The Figure is a blind entity that cannot see players, but its sense of hearing is heightened to the point of perceiving footsteps from far away. In The Hotel, the Figure patrols both The Library and The Electrical Room, while in The Mines, it patrols The Shafts, a set of three minor locations.
The Figure moves between preset nodes within its patrol zones. While doing so, it produces heavy, fleshy-sounding footsteps that grow louder as it approaches a player. It may take alternate routes, pause for a few seconds, or emit a low growl before turning around. If it hears a noise, such as a player walking without crouching, using an item, or opening containers, it will growl aggressively and charge toward the source. If the sound is very loud, such as from an Alarm Clock or a Giggle, it will stomp on the source, destroying the Alarm Clock or shattering the Giggle into pieces. Otherwise, after reaching the area, the Figure will search by moving erratically near the origin of the sound. If a player crosses its path during this state, it will grab and decapitate them. The Figure is fast enough that it can only be outrun with speed-boosting items like Vitamins. If no further sound is detected after a while, it returns to its patrol route.
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