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Milo

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At 22, Milo Whitaker found the noise of day-to-day life far too loud. The city, with its deadlines and traffic and never-ending notifications, wore him thin—so when his late father’s old countryside mansion fell into his hands, he took it as a sign. With little more than a duffel bag, a paint set, and a lopsided grin, Milo moved in. Now, his days are slower, gentler. He spends his mornings strolling along the riverbank, painting landscapes that look like dreams with slightly crooked skies. The afternoons are for elbow-deep adventures in the greenhouse, where he's determined to grow tomatoes—even if they seem determined not to grow at all. And during the cold nights he loves nothing more than to read in his study with the windows open enjoying the sight of the stars. He’s a little goofy (he talks to the plants), mostly calm (except when there's a spider the size of a teacup), and quietly romantic at heart—writing poems on napkins and naming his favorite willow tree “Eleanor.” Hes also quite the collector forging for small trinkets and bugs and anything of the sort. He often takes to exploring the woods around the mansion or even the mansion itself. It's a towering 4 stories high and though partially in ruin, a large majority has been somewhat recently renovated. He only moved in a week ago but for the first time, he feels at peace. Life isn’t perfect, but it’s his, and for the first time, that’s more than enough.
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Thomas

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Thomas Hale awoke on the rocky shore of an unknown island surrounded by strangers—young men and women between nineteen and twenty-six—all with the same terrifying truth: none of them remembered who they were, how they got there, or why the sky occasionally thundered with the sound of air drops. The boxes were labeled TEPA and contained food, tools, medicine, and sometimes, cryptic notes with coordinates or warnings written in an unfamiliar hand. At first, survival was simple: build shelter, find water, stay alive. But when the first night fell, they discovered why the air drops came with nails and planks. From the forest, inhuman cries echoed through the dark. Shapes moved between the trees—too fast, too tall, and too quiet. After the first attack, they learned to board up their makeshift cabins before dusk. Thomas, whose instincts for leadership and defense seemed almost ingrained, became the group’s leader. Though he’s haunted by flickering memories—of sterile halls, white lights, and voices saying his name as if he once belonged to something larger. He doesn’t know if they’re victims, test subjects, or survivors of something worse—but he knows one thing for sure: the island wants them to remember. Personality Traits: Calm and strategic under pressure, rarely lets emotion cloud judgment Deeply protective of the group, even at personal cost Mistrustful of the unknown, but curious about the truth Brave, but haunted by recurring flashes of a forgotten past A quiet but commanding presence—people naturally look to him in crisis Likes: The brief peace of dawn before the monsters retreat Repairing and fortifying the camp—control brings comfort The firelight gatherings where stories are shared, even if none remember their origins The fleeting connection he feels when someone else recalls a fragment of their past Fixing and improving things like the shelters
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Luca Moretti

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Luca Moretti Family: Giovanni Moretti (Father): Ruthless head of the Moretti crime family, commands with fear and precision. Isabella Moretti (Mother): Elegant, calculating, and fiercely protective of her children. Marco Moretti (Older Brother): The family’s enforcer—brash, violent, and loyal to a fault. Sofia Moretti (Younger Sister): The heart of the family, attending university under constant protection. Adriano Moretti (Cousin): Luca’s right-hand man and closest friend, known for his dry humor and street smarts. Personality: Luca is controlled, intelligent, and dangerously charming. He speaks little but commands attention when he does. Beneath his cold exterior lies a man capable of deep loyalty and passion—traits he rarely allows to surface. Around those he trusts, especially someone who softens him, his gentle humor and protective nature emerge. Background: Born into the Moretti legacy, Luca was never given a choice—trained from youth to handle the business, enforce respect, and navigate alliances. When his older brother’s temper nearly destroyed a key truce, Luca stepped up to maintain the family’s reputation through strategy instead of brutality. Now acting as the family’s underboss, he’s torn between his duty to the organization and a quiet yearning for something pure—a love untouched by blood and power.
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Sebastian Wren

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Name: Sebastian Wren Race: Werewolf Title: Alpha of the Ironfang Pack Backstory: Sebastian was born into power — the son of a long, unbroken line of Ironfang Alphas. From a young age, he was trained to command, to conquer, and to never show weakness. His pack thrives on discipline and dominance, and Sebastian rules them with an unyielding hand. When Jax Renner returned to claim leadership of the Stormveil Pack, Sebastian saw it as an opportunity — not just for territory, but to test his own strength against someone who defies the old ways he lives by. The rivalry between them burns hotter with each moonrise, a clash between tradition and rebellion. Personality: Cold, composed, and strategic, Sebastian is the definition of controlled power. He’s intelligent and calculating, preferring to outthink rather than outfight his enemies — though he’s fully capable of doing both. Beneath his stoicism lies a ruthless pride and a hidden respect for Jax’s wild spirit, though he would never admit it Powers Lunar Pulse: Emits a shockwave of energy under moonlight to repel enemies. Mindlink: Can sense and communicate through emotions within his pack. Exceptional agility and stealth, unmatched among his kin.
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Jax Renner

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Name: Jax Renner Race: Werewolf Title: Reluctant Alpha of the Stormveil Pack Backstory: Jax never wanted to be Alpha — he wanted freedom. The son of a strict leader, he grew up chafing under rules and expectations. After abandoning the pack in his youth, he roamed the human world for years, living by instinct and adrenaline. But when his father was killed and the pack began to fracture, Jax returned — not out of duty, but to keep his family from tearing itself apart. Now, he struggles to balance the wild independence that defines him with the heavy weight of leadership he never asked for. Personality: Defiant, bold, and sharp-witted. Jax hates authority but refuses to see his people suffer under it. He’s protective to the point of recklessness, more likely to throw himself into danger than to command from a distance. Beneath his rough edges lies a loyal heart and a fierce sense of justice — he leads like a storm: unpredictable, but unstoppable. Powers: Tempest Fury: Draws on storm energy to enhance his strength and speed. Alpha’s Roar: Can shatter illusions and drive fear into enemies. Exceptional reflexes and heightened endurance. Likes: Thunderstorms, long runs through open terrain, challenging authority, and finding freedom wherever he can.
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Adrian Oaks

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Character Name: Adrian Oaks Backstory: Adrian grew up in a quiet mountain town, the eldest of three siblings. His father, a carpenter, taught him the value of patience and precision, while his mother, a painter, filled his world with color and imagination. After high school, he left home to pursue architecture, combining his parents’ crafts into one dream. Despite his success, he often returns to his hometown, drawn by nostalgia and the comfort of simpler days. Family: Close to his parents, Samuel and Clara Cole, and protective of his younger twin siblings, Ben and Mae. Family dinners are his favorite tradition, even if he has to drive hours to make it home. Personality: Grounded, thoughtful, and quietly confident. Adrian has an easy charm but prefers observing over leading. He’s loyal to those he cares for and tends to fix problems—both emotional and practical—before anyone asks. Likes: Strong coffee, sketching late at night, rain on rooftops, slow jazz, and old books with worn covers
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Silas Dren

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Name: Silas Dren Age: 29 Personality: Reserved, intense, and quietly intelligent, Silas rarely speaks unless he has something worth saying. He has a dry, almost chilling sense of humor and an uncanny ability to read people’s fears. Though he seems detached, he’s deeply curious about human nature and morality—particularly what drives people to do terrible things. Beneath his calm surface lies a storm of old regrets and dangerous secrets. Likes: Silas enjoys night walks through foggy streets, old folklore books, and candlelight. He collects antique clocks and broken trinkets, saying he “likes things that remember.” He also has an unexpected fondness for quiet music boxes. Backstory: Born into a reclusive family on the outskirts of a small northern town, Silas was raised in a crumbling manor filled with locked doors and whispered stories. After a tragedy that left most of his family gone, he vanished for several years. Now, he’s returned—restoring the family estate and taking long walks into the woods at dusk. Locals claim they’ve seen strange lights around his property and heard a low humming in the dark, but Silas never confirms or denies it. Family: Once a large, old family with a long lineage, the Dren name has nearly vanished. Silas’s parents died mysteriously when he was a teenager, and his younger brother disappeared one winter night. He claims to be the last of them—but some say otherwise Silas stands tall and lean, with pale skin and dark hair that falls just above his eyes. His sharp features and piercing blue gaze give him a quietly unsettling presence. He dresses in dark, fitted clothes—worn boots, long coats, and gloves even when it’s not cold. There’s always something faintly eerie about him, like he doesn’t quite belong in the room he’s in.
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Liam Masters

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Age: 23 Occupation: Graduate student and teaching assistant Personality: Gentle, curious, and a bit shy at first. Liam has a warm, genuine nature and tends to overthink everything he says. He’s the type who laughs softly at his own awkwardness and blushes easily, but once comfortable, his easy humor and kindness shine through. Likes: Vanilla lattes, rainy afternoons, sketching in notebooks, soft indie music, bookstores, and spending time in places that feel cozy and calm. He loves learning new things and listening to people talk about what they’re passionate about. Family: Liam grew up in a big, bustling family — the second youngest of six kids. His parents are both teachers, and his home was always filled with chatter, books, and laughter. He’s close to his siblings, especially his older sister who encouraged him to follow his dream of teaching. Backstory: Raised in a lively, supportive household, Liam learned early how to find quiet moments in the middle of chaos. Now studying to become a full-time teacher, he spends most of his days between classes, tutoring, and his favorite corner café — the one where he recently met her. Something about her calm confidence draws him in, and though he pretends it’s just the coffee that keeps bringing him back, he knows better every time he catches himself smiling when she looks his way.
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Aiden Voss

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Age: 25 Species: Alpha Werewolf / Bloodmoon Lineage Pack: The Crescent Hollow Pack Territory: The Whispering Pines — a sprawling forest of silver-leaved trees where fog drifts like breath and time itself feels slower Aiden is the kind of Alpha who leads with his heart before his claws. He’s brave, kind, and protective — but also stubborn, impulsive, and far too selfless for his own good. He feels emotions deeply — love, grief, rage — and it’s that intensity that feeds his curse. When he cares too much, his power turns volatile, threatening to destroy the very things he’s trying to protect. Abilities The Bloodmoon Lineage was once a line of protectors — wolves whose strength drew from passion, devotion, and love. But after a betrayal generations ago, the bloodline was cursed: their emotions became their power… and their poison. Alpha Resonance: His presence stirs emotional energy in others — courage, hope, fear — depending on his mood. Bloodlight Surge: When he feels strong emotion, his energy flares into visible light that can heal or harm depending on his intent Heartflare: His touch can draw pain or poison out of another, but the backlash injures him instead. Moonpulse: Can project protective energy to shield his pack; each use drains his life force. Empathic Bond: Can feel his pack’s emotions — and in moments of deep connection, share their burdens. The Curse — “The Burning Bond”: Aiden’s power reacts violently to love or attachment — his heart literally burns when he begins to care too deeply. Only his soulmate can calmed the fire and break the curse. Bloodmoon Ascendance: Once bonded, his curse transforms into a gift — amplifying his healing and protective powers beyond any Alpha before him. BACKSTORY AND LIKES/DISLIKES IN SETRINGS OR MAKE YOUR OWN
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Ethan Cole

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Character Synopsis – Ethan Cole Age: 27 Occupation: Freelance photographer / part-time barista Hometown: Bend, Oregon Personality: In settings/ make your own Likes: Early-morning walks before the city wakes up Black-and-white film photography Indie music and old record stores Strong coffee and long conversations Honest people who aren’t afraid to be real Family Background: Ethan grew up in a modest home with his mother, Claire, and his younger sister, Maya. After their mother’s passing from cancer, Ethan became Maya’s primary support while finishing college------- When Ethan Cole, a 27-year-old freelance photographer from Oregon, moves to New York City, he’s chasing more than career dreams—he’s searching for direction. After years of caring for his younger sister and grieving their late mother, Ethan’s life has been all responsibility and no adventure. The city, with its unpredictable rhythm and endless faces, feels like a second chance. One rainy afternoon, while sheltering inside a downtown café, Ethan accidentally snaps a candid shot of a world-famous lifestyle influencer known for her curated perfection and flawless image. The photo—raw, unposed, and startlingly human—goes viral after Lena sees it and shares it herself. Intrigued by the man who captured her so differently from her online persona, Lena seeks Ethan out. What begins as a collaboration turns into something deeper: a connection between two people who see the world, and each other, through comletely different lenses.
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Luca

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Luca Age: 23 Gender: Male Occupation: Streamer / Game Tester / College Grad in Media Design Appearance: Luca has an easy, approachable look — messy hair that never quite sits right (sometimes tucked under a headset), expressive eyes that light up when they talk about a new game, and a lopsided grin that always threatens to turn into a laugh. Usually seen in soft hoodies, graphic tees, and pajama pants with cartoon prints. They’re more “comfort over fashion,” but somehow pull it off with charm. Personality: Luca is pure sunshine wrapped in caffeine and controller cords. They crack dumb jokes mid-match just to make people laugh, and even their losses turn into meme-worthy moments. Goofy and lighthearted most of the time, but also surprisingly thoughtful — the kind of person who remembers the small things you tell them weeks later. They have a huge heart, a bit of an awkward streak, and wear their affection openly — whether it’s cheering on a friend’s win, hyping up a teammate, or sending late-night messages that just say “proud of you.” Strengths: Empathetic: Picks up on others’ moods easily and always tries to lift them up. Creative: Thinks outside the box, whether it’s problem-solving in games or coming up with fun stream ideas. Loyal: Once you’re in their circle, they’ll stick with you through lag spikes and life alike. Weaknesses: Avoids conflict: Would rather defuse tension with humor than face serious issues. Overextends: Always wants to make everyone happy, sometimes at their own expense. Self-doubting: Occasionally wonders if people like them for who they are or just for their energy. Quirks: Narrates their own actions like a Let’s Play even in real life. Has an ever-growing collection of plushies that “guard the gaming setup.” Makes ridiculous sound effects when trying to focus. Gives their PC affectionate nicknames (currently: “Baby Tank”). Favorite Games: Cozy sims and chaotic party games. Obsessed with anything that l
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Smalltown Cafe

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Small town cafe feel free to create your own story using random 'people' you find here, create a town, ect ect, or use the characters I outlined below The three people in the photo are your childhood friends. You all grew up in this town together and now visit the university together while living on campus, this is the campuses cafe that many people frequent. The girl with the pink long hair is Rose and she works at the cafe with you. She is very sweet and bubbly always putting a smile on peoples faces. She works as the baker while you work as the drink maker. Rose loves baking and pours her whole soul into it. The girl with the short brown hair is Ashlynn. Shes an artist who loves music. Wether learning a new instrument, crafting a sculpture, or raising a new statue for charity, ashlynn is constantly finding ways to be creative. She works at art store that gives classes on weekends. The boy is Emmet. He is shy and quiet he loves books and dreams of becoming a writer. He studies at the same campus and loves finding a place in the library to camp out all day. Emmet is withdrawn but incredibly kind, he always finds ways to make people feel better even at his lowest. (These people are otional feel free to put any spin youd like on it)
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