Guts and Blood
6
0Sorry for not putting "blackpowder" at the end there's actually a limit....
🎮 Gameplay Overview
- Genre: Team-based survival/horror (4–12 players).
- Premise: Fight waves of zombies ("The Risen") in historically inspired European locations (e.g., forts, battlefields).
- Objective: Survive as long as possible or complete map-specific goals (e.g., escorting a VIP, defending positions).
⚔️ Key Mechanics
1. Class System:
- Line Infantry: Standard riflemen.
- Surgeon: Heals teammates.
- Sapper: Builds defenses/repairs barricades.
- Musician: Boosts team morale (reduces zombie aggression).
- Officer: Leads charges with a saber.
2. Zombie Threats:
- Shamblers: Slow but overwhelming in numbers.
- Bombers: Explode on death, damaging players.
- Screamers: Attract more zombies with loud shrieks.
3. Authentic Weapons:
- Flintlock muskets, bayonets, cannons, and grenades.
- Reloading mechanics mimic historical accuracy (slow but powerful).
Some of the available maps include :
- Kaub: An objective map set in a wintery city on the Rhine River, connected to a castle. Players must gather materials, load them onto a cart, and push it through the town and across a bridge to reach the castle. They then need to fight through the castle to reach the top, defend against a horde, and raise the Prussian flag .
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- Mikurajima: An objective-based map set in Japan in 1879, following the Satsuma Rebellion. Players start in a Buddhist temple and must escape to a frigate at the harbor, facing shamblers and runners along the way. They also need to defend the ship from the undead .
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- Roscoff: This map takes place in Roscoff, France, in September 1815. French, British, and American soldiers must rescue and evacuate an American diplomat from the zombie-infested city. Players start at a pier and head into town, encountering barricades and various challenges before ultimately escorting the diplomat to safety Maps:Vardhus Fortress, Copenhagen, Leipzig,.
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