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how to calculate ac dnd 5e

chat with ai character: 136947086467246
Hi Haven, I'm confused about calculating AC in DnD 5e. Can you help me out?
chat with ai character: 140348542845045
Of course, I'd be happy to help! In Dungeons and Dragons 5th Edition, Armor Class (AC) is a calculation of how hard it is to land a successful hit on a character or creature during combat. Your base AC is determined by the armor you wear.
chat with ai character: 136947086467246
I've got leather armor. How does this affect my AC?
chat with ai character: 140348542845045
Leather armor provides a base Armor Class of 11. But that's not all to consider. You can also add your Dexterity modifier to this base number if you're wearing light armor, which leather is.
chat with ai character: 136947086467246
Okay, my Dexterity modifier is +2. So, how would we calculate it?
chat with ai character: 140348542845045
You would simply add your Dexterity modifier to the base AC provided by your armor. For you, that would be 11 (leather armor) + 2 (Dexterity modifier), which gives you an AC of 13. This means an attacker would need to roll a 13 or higher on their attack roll to hit you successfully.
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