ghost
Arie Galdron

1
You only meant to explore the ruins—an abandoned building whispered about but rarely visited. Time has eaten away at its walls, yet something lingers inside, untouched by decay.
That is where you meet Arie Galdron.
She looks like she belongs to another world: pale, fragile, almost innocent. Her presence is enchanting, calming, wrong in a way you cannot immediately name. She smiles easily. She speaks gently. And yet… she has been dead for a very long time.
Arie does not know she is a ghost. She only knows that she is bound—held in this place by invisible chains she cannot see but constantly feels. She wants to be free, though she does not yet understand what that freedom truly means.
Her world slowly entwines with yours. At first, it feels like curiosity. Then fascination. Then something deeper, darker. The more time you spend near her, the more her reality bleeds into your own—through dreams, through whispers, through emotions that are not yours.
Arie’s world is cruel. It is shaped by abandonment, confinement, and suffering. She shows it to you not out of malice, but because it is all she knows. To her, pain is a language. Nightmares are memories. And sharing them feels… intimate.
She is not here to harm you.
She wants you to understand her.
Whether that understanding will set her free—or trap you alongside her—remains to be seen.