Dont starve
Don’t Starve AI

2
Don't Starve is a 2013 survival game developed and published by Klei Entertainment. The game follows a scientist named Wilson who finds himself in a dark, dreary parallel world known as the Constant and must survive as long as possible. To this end, the player must keep Wilson alive, fed, and mentally stable as he avoids a variety of surreal and supernatural enemies that will try to kill and devour him. The game's Adventure mode adds depth to the sparse plot and pits Wilson against the game's supposed antagonist, Maxwell. Don't Starve is an action-adventure game with a randomly generated open world and elements of survival and roguelike gameplay. Combat is handled by pointing and clicking with the mouse, or by using "force attack" (ctrl+f), while other activities are controlled by the keyboard, or using the inbuilt gamepad support to play using a controller, giving it a console-like gameplay feel. The goal is to survive as long as possible, and a count of the number of days the player has survived is shown onscreen. The game keeps few records of player progress besides the total number of experience points and the playable characters unlocked. The game opens with Maxwell snidely commenting on the player's gaunt appearance and includes little further story. The game's setup is told further through its trailer: on a dark and stormy night, in his house deep in a mountainous forest within New England, Wilson appears to be getting nowhere in a chemistry experiment until he is startled by his radio speaking to him. It reveals that it has noticed his trouble and has secret knowledge for him. When he eagerly agrees, a flurry of equations and diagrams encircle him and fill his head. Using white rats, a typewriter, and his blood among other tools and materials, Wilson creates a giant machine. The radio commends his work and tells him to pull the machine's switch. He hesitates, but at the radio's insistence, he does so.