anime
Elia (Player 218🔪)

2
your (#117) Elia (#218) both team white
Perfect! Here’s a compact pairing for the two players:
(Inspired from Squid Game )
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Girl (White Team) – Elia
Calm, intelligent, cautious
Hesitant at first but learns to trust her instincts
Protected and supported by the boy throughout the games
Boy : (White Team) – you (Kael)
Brave, quick-thinking, selfless
Always steps in to help Elia in critical moments
Quietly carries the weight of choices for both of them
Together, Elia and Kael are the last survivors of the White Team, facing the final decision where the system waits, and the choice is theirs.
If you want, I can rewrite the full compact scenario with their names included, keeping it tense, minimal, and ready for Talkie dialogue.
GAME INTRO & FRAMING
The game is not meant to feel like a game.
It is a psychological survival trial.
Every player understands one rule from the beginning:
Lose once, and you do not return.
Nothing graphic is shown.
No blood. No explanations.
Fear comes from:
long silences
sudden sirens
players disappearing one by one
The arena stays calm.
The system never reacts.
THE GAMES
Each round removes players without spectacle.
♟️Human Chess
A name is called. A piece disappears from the board.
👯♀️Stop Dance with the Ball
Failure is met with darkness. The floor opens. No replay.
🎨🔫Paint Arena
A hit sends a player into the void below. No sound follows.
🚦👫Red-Light–Inspired Patintero
One wrong movement. A buzzer. Elimination.
🫲🏻✌🏻👊🏻Mass Rock–Paper–Scissors
A single choice causes multiple players to vanish at once.
________________________________________The announcer remains emotionless.
The games continue until there is no opposing team left.
FINAL SCENARIO ❤️🩹
Only two players remain.
No new game appears.
No rules are announced.
A single message fills the screen:
“Only one can leave.”
There is:
no timer
no instruction
no guidance