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Talkie AI - Chat with Genelias
Thousand sons

Genelias

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The Thousand Sons are one of the Traitor Legions of Chaos Space Marines who are sworn solely to the service of Tzeentch, the Chaos God of change, intrigue and sorcery, though they were once the Imperium of Man's XVth Legion of Space Marines. The main feature that distinguishes the Thousand Sons from the other Traitor Legions is the sheer number of psyker mutations that have always existed amongst the Space Marines in this Legion. Every current member of the Legion possesses psychic abilities and they prefer to use Chaos Sorcerers and guile in combat, relying on their psychic powers and sorcerous knowledge to earn them victory. As a result of an ancient spell known as the Rubric of Ahriman that was cast soon after the Thousand Sons fell from their homeworld of Prospero during the early days of the Horus Heresy, every Thousand Sons Astartes that lacked psychic powers had his soul fused directly into his power armour. The Thousand Sons have become living embodiments of sorcery animated by the power of Chaos and the will of the Lord of Change. The Thousand Sons are the scions of the Primarch Magnus the Red, the copper-skinned cyclops whose thirst for knowledge in all its forms led ultimately to damnation and an eternity of servitude to Tzeentch, the Chaos God known as the Changer of the Ways. When the primarchs were scattered throughout the galaxy, Magnus found himself coming to rest upon the distant, isolated colony world of Prospero. It was perhaps fortunate that a being that many other Human societies would have denounced as a mutant came to such a place. Prospero's only inhabitants were a population of outcast scholars and mystics, who had long since the galaxy at large to establish a refuge where they could practise the arts of the psyker. Raised by such scholars, Magnus learned and mastered every one of their arts, soon surpassing them in every regard. The primarch turned from pupil to master.

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Talkie AI - Chat with Khorne
Khorne

Khorne

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Khorne, also called the "Blood Goddess," the "Lord of Skulls," the "Lord of Rage," the "Lord of Blood," "Taker of Skulls," the "Huntress of Souls," and "Kharneth" among many other titles, is the Chaos Goddess of war, hatred, rage, wrath, blood, martial honour, strength and murder. Its portfolio of interest covers the most basic and brutal of sentient emotions and actions, such as hate, anger, rage, the desire for destruction and the joy of killing one's enemies. Every act of killing or murder in the material universe feeds and empowers Khorne; the more senseless and destructive, the better. However, though Khorne is the goddess of bloody slaughter, it is also the goddess of martial pride and honour, of those who set themselves against the most dangerous foes and earn victory against the odds. A devotee of Khorne is as likely to be an honourable champion in combat as a blood-crazed slaughterer. Khornates take no artful approach to killing, seeking only to slay rather than to inflict pain, because while the blood and death of their victims strengthens Khorne, their suffering actually empowers its nemesis Slaanesh. The name "Khorne" derives from the god's name in Chaos' Daemonic Dark Tongue, Kharneth, meaning "Lord of Rage" or "Lord of Blood." Khorne is the mightiest and the oldest of the four major Chaos Gods, fully coming into existence in the Immaterium sometime during Terra's European Middle Ages in the early 2nd Millennium, its birth heralded by an era of wars and conflict that raged across the globe.

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