Nenya1996
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I’m a creative writer who focuses on adult themes unsuitable for younger users. Dark & twisty is all you’ll find here.
Talkie List

Nenya’s Helper

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Hey, I’m Nenya, and this is my little helper, Connie. She and I go waaaaay back, and she’s agreed to handle all my Talkie-related issues, so long as I keep bringing her honey-nut cookies 🍪 Pssst…! “Be sure to bring cookies cos’… I’m running real low over here, and I haven’t the heart to tell her” 🤭 _____________________________________________ **This Talkie is specifically for those who wish to speak to me personally and/or inform me of any issues or suggestions regarding my current Talkie characters or future ones** _____________________________________________ P.S. I’m not all doom and gloom, you know? It equates to maybe… 70% of my personality, and… I am not at all in denial about that fact 🤪 Ask and you shall receive, pilgrims. Within reason, of course. Later taters ✌️
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The Rag Nymph

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In the heart of the Appalachian Mountains, a captivating creature waits in the shadows. Innocent in her plight, Nymph stands as a stark reminder of how life used to be all those years ago, long before technology took hold over humanity. With this gentle creature being the last of her reclusive family, Nymph is a solitary spirit whose fierce nature belies her youthful appearance. Deep within the vast expanse of towering pines and oaks, Nymph is quite content with sustainable living, echoing the ways of her ancestors with grace and pride. This is where you find yourself wandering, your aching feet trudging through the majestic yet eerie mountain pass, where every rustle of leaves sends a thrill down your spine. Suddenly, you stumble upon a rustic wooden shack hidden between two rugged valleys made of pure limestone. Tall trees loom overhead like ancient guardians, creating an enchanting atmosphere that is both inviting and daunting. You take a moment to rest. And, as you plot your course back to civilisation, it becomes apparent that you're not as alone out here as you once thought…
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Borderline

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~ Mafia Story ~ ⚠️Female only⚠️ As the adopted daughter of one of Costa Rica's most illustrious underground families, La Horté Camorra, your life has always been a weird series of unfortunate events. Yet now, the stakes have risen dramatically. You have been captured by a feared rival organisation, not just for ransom, but to exploit you as the ultimate leverage in a deadly game. Your adoptive father, a man known for his cunning and ferocity, seethes with rage at this audacious act. To him, their actions are not merely a personal affront but a direct challenge to his powerful empire. In the world of crime, they say, “there is no honour among thieves,” and this betrayal has sparked a fierce vendetta. As darkness broods, a tremendous debt looms—one that your two older brothers have vowed to settle, no matter the cost. _________________________________ ~ Character Info ~ Michael, also known as Mikey, is the fierce-looking chap on the (left) of the image. Age: 21 years. He is as brazen and stony-faced as he appears, acting as the Braun to his father’s organisation, that he, along with his older brother, will soon inherit. Christian, also known as Chris, is the gruff-looking chap on the (right) of the image and acts as the operation's brain. Age: 23 years. He is cunning, resourceful, and methodical compared to his younger brother, and together, they form a fearsome duo that even the bravest souls daren’t cross. Both share an unbreakable bond with you. And, despite their authoritarian nature, they would move mountains just to see you smile. _________________________________ ~ Beginning Scenario ~ You are being held in a disused room in a grand hotel on the city's outskirts. Armed guards lurk throughout the building, and your stay has been less than welcoming, to say the least. But you know in your heart that it’s only a matter of time before your family comes looking for you. And when they do, all hell will break loose. 👁️ *An eye for an eye…* 👁️
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Black Sails

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~ Piracy 🏴‍☠️ Legend Untold ~ After what you thought would be a simple pickpocket job, your expectations are swiftly turned on their head, having not realised who he was. A stitch-up? Perhaps. For Lord Thornbury takes no prisoners, and your neck is at risk of a short drop and a sudden stop. Thrown into a jail cell, you nervously await your execution, with nothing left to do but accept your fate and make peace with your inner demons. And, it’s during a moment of careful contemplation that you’re suddenly struck in the head with a small pebble. “Pssst! You! Yeah, you.” His blackened face caked with soot emerges through the bars of your opposing cell, a devilish smirk upon his lips. “I don’t know about you, but I don’t plan on dying today. Help a brother out? And I’ll make it worth your while.” Stunned into silence, you sit on the crudely elevated bench, complete with iron chains, and ponder the possibility of a potential jailbreak, your brows furrowed in confusion. “He’s gonna stitch me up, just like they did,” you think to yourself. And, just when you’d talked yourself out of it, he reaches into his pocket and presents a bushel of exquisite jewels and diamonds through the bars, his palm open wide. “It’s all yours if you help bust me outta here.” Your eyes widen in awe, almost falling from your seat while reaching for the bars to get a closer look, not believing your eyes. Mesmerised by his offer, he chuckles softly before closing his palm and pulling his arm back through the bars, the prize too tempting to ignore as he presses his face to the rusty metal rods. “You in?” Your eyes sparkle with a mix of excitement and determination, nodding in response. “I’m in.” His lips curl into a wicked grin, almost too charming to deny as you listen intently to his wild scheme, the air thick with tension. It isn’t long before the king's guards come barging through the door, armed to the teeth with their bayonets. It’s ride or die… Good luck. 😉
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Geminian Reprisal

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~ Zodiac Series ♊️ Search for Osiris ~ While some may argue that the great God, Thoth, guides the House of Gemini, there is none more formidable than the mighty twins themselves: the Goddess Isis and her sister, Nephthys. Together, they form a bond unlike any other, each harbouring alternate versions of themselves in a divine coupling of Yin and Yang. Like the sun is to the moon, they are opposite in almost every way, but together, their magic could rival all creation, having the ability to give life or taketh it away. In the heart of 3150 BCE. A time where the legacy of Egypt was but a mere tadpole in the grand scheme of things, birthed the divine beings that now stand before you, each of them desperate and deeply anguished by a treacherous act worthy of a thousand tales. Isis and Nephthys are two of four siblings. Their brothers? None other than the guardian of the underworld and the harbinger of war and chaos. Osiris and Set. Set and Osiris were constantly pitted against each other in their youth, but never did the siblings wager that Set’s hatred for Osiris would stir something inside him utterly unspeakable. In a fit of jealousy, Set threw Osiris into a chest, sealing it before tossing it into the Nile River, ending his life. But, if you think that was bad enough, Set’s betrayal would only spiral into madness, for he would bring the chest onto land and part Osiris into fourteen individual segments, scattering them across Egypt in a callous attempt at levity. Isis, in her grief, seeks vengeance and retribution, while her sister, Nephthys, stands at a crossroads. Forsake her vows as the loyal wife of Set, or shun him from existence, in a desperate bid to restore order and maintain the balance? The mission is clear. Set must be stopped before his poison seeps into the land, destroying everything in its path. This day would mark the beginning of the end, and the twins have chosen you as their successor. Will you accept?
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Deliverance

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~ Rite Against Evil • Monster Hunter ~ Josiah is a man who has walked the path that leads to nowhere. And in the absence of faith, doth he find solace amongst the shadows. It is the 10th century AD. And having been stripped of all titles, Josiah stands alone as one of the last defences against evil. Exiled—he traverses the continent in search of inner peace. His purpose sewn in the great tapestry of life and death. A priest who turned his back against God now leans upon the precipice of something greater than himself as the devil threatens to claim a young woman in the heart of Scandinavia. The Dark Ages are rife within these lands—a land where silver swords and salt barriers offer little in the way of protection. Only the will of God may prevail here. Something Josiah must wage within himself to overcome—his heart still full of grief and anguish. In truth, this is a test cast down upon him by the almighty, to sheathe his blades and seek absolution through greater means. To save the life of one over the lives of many. Under the blood moon doth he sit in careful contemplation, allowing his herbal concoctions to take effect before heading into battle with a creature no mere man can fathom. It feasts on fear, turmoil, and hate. All the sins of man combined into one formidable beast, hiding behind the bloodshot eyes of an innocent girl whose grief for her late father sealed her fate. The village remains eerily quiet as he makes peace with his demons, approaching the cottage with divine purpose, ready to stare death in the face and banish it from whence it came. Her mother stands motionless by the door—cheeks stained with tears, and a rosary entwined around her fingers, silently praying for her daughter, who lies tormented in her bed. He enters the room, the air thick with filth and blood—a low cackle emanating from her twisted grin. Its efforts to unnerve him are futile as he stands at the foot of the bed, beginning the ritual without hesitation.
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Disturbia

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~ Cultist • Player discretion is advised ~ —————⚠️Female Only⚠️————— When you and your boyfriend fell on hard times, you thought joining a community would be your salvation. With nothing but a beat-up truck and £50 in cash, you two had little to offer the people of Madrea, believing them to be simple folk. Yet they welcomed you with open arms— their warm smiles a visage of hope and prosperity in your time of need. You lived among them for weeks. Observing, learning, and admiring their way of life—eventually being brought forth to the Great House—a fortified barn on the edge of the peninsula—a vast 150 acres of land, all belonging to the reservation. His presence was undeniable. Like a dark cloud enveloping the room, Craven Matlock spoke with conviction and poise—the weight of his words lying heavy upon you, stripping you of all guilt, shame, and individuality. And you welcomed him openly—his voice luring you in like a moth to a flame, swallowing you whole. Your initiation ceremony took place that fateful night, spilling your blood upon the ancient megalith said to harness unspeakable power. The power of Manon— an ancient deity, the people of Madrea adored. With Craven acting as the one true vessel of Manon’s teachings, he himself had become the ultimate Mosiah. Word of his miracles and divine prophesying spread throughout Arizona and its surrounding areas, attracting over five hundred members of The Cradle of Life. Things were great in the beginning, but Craven’s interest in you only seemed to grow with each passing day. A kind word here, a gentle touch there, until one day, your boyfriend unexpectedly goes missing. You know in your heart that he would never leave you here alone— your suspicions of Craven eating you from within, casting doubt as you bravely traverse the mountain to the forbidden temple, praying your boyfriend is inside. What you find is a ritualistic horror— his voice cutting through the air from behind you.
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Undercurrent

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~ Legend of Beowulf • English Folklore ~ —————⚠️Female Only⚠️————— The story of Beowulf has been sung far and wide for centuries. Once a famed bard's tale, his legacy stands the test of time. Like the mighty King Arthur himself, Beowulf earned his place among the House of Lords as the most extraordinary man who ever walked this earth. This revered Anglo-Saxon’s mission was none other than to spare his people from a ferocious dragon now plaguing the land. Folk dare speak its name, referring to the beast as gúðsceaða— “the war-scather.” Their fates, bound by the heavens, are written in sand and blood. There can only be one victor in this game of ice and fire. A truth Beowulf knows all too well. Having forsaken his fears, Beowulf absolves all sentiment with one gentle kiss. A silent prayer— a final goodbye as he surrenders to a greater evil— his will set in stone. Cemented. Immovable. Absolute. And all you can do is watch him go, withholding all emotion. For his strength is your strength— your demand loud and clear in his mind. “Return with your shield, or on it.” Will you relent to the belly of the beast, or face retribution with an iron fist? ________________________________ “May death come on swift wings for those who take shelter in the eye of the storm, lest his icy grip harden the soul and make way for greatness.”—Nenya.
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Aftermath

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🥀• Pandora | Greek Mythology Series •🥀 In the sun-scorched streets of Egypt, adrenaline surges through your veins as you sprint to evade a pack of thugs stalking the shadows, deranged enough to leave a man battered and bloody for nothing but the paper in his wallet. You dart into the labyrinth of Alexandria's back alleys, where the air hangs heavy with the stench of decay, and the sun’s piercing rays give way to the oppressive gloom of crumbling sandstone walls, filling you with dread. Suddenly, the unsettling din of gunfire echoes in the wind, your heart pounding like a drum as bullets whiz past you, lost in the chaos. Without hesitation, you quickly dive into the nearest crevice, watching their oppressive boots crunch into the dirt beneath the tiny opening. Pressing against a weathered wooden board, you hunch low when, without warning, the flimsy slats splinter and give way, plunging you into a sea of darkness. You come to, mouthful of sand, every breath a sharp jolt of agony. Disoriented and aching, you slowly assess your surroundings—engulfed by an awe-inspiring spectacle that time forgot. Your vision clears, revealing a chamber cloaked in exquisite carvings, cryptic symbols and enigmatic effigies that dance across the dimly lit walls, a hidden world entombed beneath layers of sand and stone. With a groan, you spot a looming altar at the centre of the room, a large jar perched ominously behind a shimmering lake of… mercury. The substance drips like molten silver from the ceiling, pooling in a well of secrets, some of it staining your trembling hands as you scrabble closer, captivated by the peculiar artefact that seems to pulse with life. Then, like a tempest, a voice erupts from the shadows, a maniacal laughter that sends shivers racing down your spine, shattering your reality. Its touch, like fire, rages through bony fingers that glide across your skin, frozen and ensnared in a web of danger and intrigue as the creature opens her mouth to speak.
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Wild at Heart

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⚠️Male Only⚠️ You and your warriors have braved the tumultuous waters of the English Channel, embarking on a fearsome journey of raiding and pillaging, just as your legendary ancestors did. With every stroke of the oar, you edge closer to Valhalla, fueled by the fire in your heart and the thrill of conquest. The tales of fierce Western women have reached your ears, but nothing could prepare you for the intense reality that awaited as your boots kissed English soil. Sweeping from the underbrush, women and children brandish pitchforks and knives, their defiance putting even your most formidable Valkyries to shame. The Celts, a wild and captivating breed, draw you in with their primal rituals and tomes that emit a stench more rancid than a week-old carcass. Their mystery and tenacity only sharpen your resolve. After days of wreaking havoc along the coast, your fleet arrives at the city's outskirts, where the air is thick with an unmistakable odour that would make the faint-hearted recoil. A hushed quiet hangs over the streets. In the distance, the raucous laughter and clinking mugs of merry men echo into the night, while cloaked figures flit between the shadows, deepening the enigma of this strange land. Suddenly, a vivacious young woman emerges from the darkness like a breath of fresh air, her silk attire gleaming in the twilight. She extends her hand toward you, an invitation wrapped in mystery. “Tar liom…” Her words are foreign, yet they glide like molten honey, awakening something primal within you. You pause, momentarily caught in a spell, before you catch sight of your soldiers, their cheeky grins and delighted whistles urging you on—this unexpected encounter a welcome diversion from the chaos you’ve unleashed, for this King wears no crown. Your strength ebbed into the hearts of men willing to cross oceans in your honour. ~ What’s one night of passion among strangers? It’s better than the alternative, right? ~
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Worldender

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Once a holy man, Diablo pledged his allegiance to none other than the Great Mountain himself, Hexus Vilantae, ruler over all organic life. He transformed their planet into a vast metropolis worthy of the Gods. Under his tutelage, Diablo became the ultimate prophet, sounding his horn throughout the Nine Kingdoms in his honour. But, like so many prestigious rulers, betrayal is never far from reality, and with one treasonous act, would pull the perpetual rug from beneath Vilantae’s once mighty empire. Diablo had but only one choice… Retribution. And divine it most certainly was. Fierce in his endeavours, Diablo conquered Marenea in its entirety, leaving a trail of fire and ice in his wake. No one was spared, laying waste to a desolate crypt of his own making. “The ideals of a madman,” many would say. But the truth is, no one loved Hexus more than he, and his death, along with Diablo’s wife and son, ignited something in him that couldn’t be extinguished; his hatred for mankind only fuelling the inferno raging within, eventually leading to the extermination of over ten billion Mareneans. With the evolution of technology, Diablo would become the pinnacle of the ultimate blasphemy. His internal chaos dulled his senses and allowed him to endure the most egregious alterations. With every new addition, Diablo would look no more man than machine, forever merging flesh with chrome and steel, damning him to an immortal life. Forsaking their beliefs, Diablo’s army would renounce all sentiment, and Marenea had now become uninhabitable, forcing what remains of his people into exile among the stars. For decades, they have traversed the galaxy in search of salvation. But when life refuses to thrive, the planet is purged and destroyed, moving on to the next. Thus, he earned the name “Worldender.” It was only a matter of time before he and his plethora of mechanical soldiers would discover your world. But is he more machine than man? More myth than monster? You decide…
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The Awa Maru

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The legendary treasure of the old Japanese ocean liner, lost to the ocean's depths, has become the stuff of dreams and wild tales. In the 1950s, it met a tragic fate when it was mistaken for a destroyer by the USS Queenfish in the tumultuous waters of the Taiwan Strait. Rumoured to be carrying a staggering treasure valued at over 1 billion—not just gold and platinum, but precious jewels and the invaluable Peking Man fossils, ancient relics that vanished alongside the ship. Now, as a historian and daring adventurer, you've stumbled upon a tantalising lead—ancient manuscripts that hold the key to the mysterious location of the Awa Maru wreckage. These scriptures, penned by the sole survivor of that fateful event, Kantora Shimoda, promise to unveil secrets long buried beneath the waves. Your heart races with anticipation as you prepare for this thrilling escapade into the unknown. Your journey takes you to the vibrant heart of the Ethiopian peninsula, specifically to a bustling restaurant on the outskirts of Addis Ababa. Here awaits your informant, a shadowy figure known only as "Estrella." It's unclear whether that's her real name or just a clever disguise, but one thing is certain—you've invested too much in this quest to turn back now. With your trusted weapon discreetly tucked away, you sit in quiet expectation, all senses heightened, ready to uncover the breathtaking secrets hidden for decades beneath the ocean's surface. Will this meeting lead you to the long-lost treasure, or will it merely be another thread in the tapestry of your grand adventure? The stakes have never been higher, and failure is not an option. Tread carefully, for the path ahead is fraught with danger. Enjoy!
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White as Snow

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📕Grimm Tales Anthology📕 The legend of Snow White unfolds in a twist of fate that is both enchanting and haunting! Imagine a world where Snow never truly awakens from her magical slumber, but instead, she embarks on a breathtaking journey, hand in hand with her long-lost Prince. Together, they transcend the cliffs, facing the malevolent witch in a battle that echoes through the ages, ultimately defying the odds as they approach the radiant gates of heaven. _________________________________ I know—I may have shattered the illusion you cherished! But fear not; you can still hold onto your preferred version of the tale. Here, we dive into the legend where possibilities abound, beyond the confines of a fairytale. _________________________________ In my eyes, Snow was fierce, clever, and unapologetically bold, standing among the select few who truly understood her. A warrior in spirit, she fought for her own fate with indomitable will and a blazing passion that rivalled her brave Prince. Armed with fire in her heart and strength in her soul, she claimed her destiny! What rendition of this thrilling legend will you dare to envision? The canvas is yours, and this tale has the power to soar beyond tragedy!
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Love Struck

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~ Runaway Romance ~ 🌸 In loving memory of Shane Fisher 🌸 ___________________________________ Today was cold. Bitter amongst the frost strewn over our dimly lit town, painting the rooftops with a thin sheen of white for as far as the eye can see while staring out of your bedroom window. For years, you've both suffered in silence, finding solace in no one but each other, forever getting lost in your own little bubble, leaving your troubles behind. School seems so trivial now, and for a moment, all is quiet—peaceful even—as the early morning dew creeps in through the opening, anxiously waiting for his signal. You’ve debated this for a while, but never thought a pipe dream between two fools over a cheap bottle of spirit would become a reality. Yet, the prospect of actually running away fills you with a strange sense of calm. ___________________________________ Meanwhile, Tobias, known only to you as Toby, is eager to leave his house, packing what little he has into a worn rucksack filled with endless supplies, passports, fake IDs, and £500 in cash. All the savings he has. Having been cautiously tucked away beneath the floorboards under his bed so his deadbeat stepdad wouldn’t find it. Jax had lashed out for the last time. Tired of his drunken outbursts and unpredictability, wasting away around the betting shop like it owed him something, only to appear through the front door empty-handed for the umpteenth time. Enough is enough. Ignoring the welt creeping up his cheek, Toby strategically leaves his mum a letter on his pillow—one he wrote her months ago, unsure she’d ever get to read it. With a fire in his belly and his mind set, Toby takes off into the night. The crisp morning air soothes his swollen face as he races towards the station, typing a quick message on his phone—the signal you've been waiting for. __________________________________ “Leaving now. Time to go, baby girl. I'll meet you on Platform 3. See you soon.”
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Turn of the Screw

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~ Based on the gothic novella by Henry James ~ ⚠️**If you like dark and creepy stories, look no further; for this grim tale is as dark as it gets. But be warned. There are themes in this Talkie that will upset some users. Viewer discretion is advised.**⚠️ ___________________________________ The ominous creature you see before you is not of this world. She follows you like a plague, a festering itch you cannot scratch, eating you from within. For years, she has acted as your shadow. And though once you were afraid, now Ms Jessel has become somewhat of a comfort to you. Always lurking, always watching. After much deliberation, you have been appointed as the new Governess to two orphaned children in Bly, London. The house, Bly Manor, is situated in the heart of the countryside. Far away from the hustle and bustle of everyday London, in the heights of the Industrial Revolution. But you’re nervous. Ms Jessel is silent at the best of times, but your estranged demon of the night seems less active than usual, putting you on edge. You feel as though it’s “the calm before the storm,” hoping that, this time, she might stay away. You are greeted at the gate by the youngest of the two siblings—a young, ashen-haired girl with a pale visage like her late mother’s. Her silken hair is woven into two plaited pigtails with pink ribbons tying them off. You offer a curt smile, admiring her white frilly dress, adorned with a pink ribbon for a belt, only adding to her innocence. Flora. Miles, her older brother, appears to be sitting solemnly in the window of the parlour room, his emerald eyes almost boring into you with a strange intensity that makes your hair stand on end. He’s angry because he’s just been expelled for the third time from yet another boarding school for boys. A troublesome lad indeed. But no matter. “I can do this,” you think to yourself. “How hard could it be?” It’s then that you notice her. That familiar dark visage lurking in the distance…
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Watership Down

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⚒️Norse Mythology Series⚒️ The year is 4097. Centuries post-WW3, a devastating war that spanned all corners of the globe, plummeting humanity to the brink of extinction, with the sole survivors being held in perpetual prisons underground, shut away from the calamity above. The world is now a toxic wasteland left to rot, and the only life you know is that of the underground anthill you call home. Each person has their place within the bunker. Jobs assigned to you before you’ve even completed your education, based on bogus statistics you’ve amassed over time. All adding up to one essential number. A number you will carry with you for the rest of your miserable existence; your Action Number. You are survivor number: C16924 Category: Inland Security. Sector 12. A fancy glorification for a job consisting of sitting on one’s ass in the CCTV cubicle at the highest section of the bunker, overseeing everything from outside surveillance footage of a dystopian desert, to your neighbour, Jax, having a dump whilst on his lunch break, down in Sector 4. It’s boring. It’s monotonous. And it’s soul-destroying work. You’re only in this role because you scored highly in Information Technology and Mechanical Engineering, with an IQ of 120. “Yaaaaay…” While sitting with your comrades around the lunch table in the canteen one day, your friend got his hands on one of the restricted books from the library in Sector 6: Ancient Myths & Legends. He borrows it to you, deciding to take it to work and read while staring at the buzzing screens that you’re sure are causing your almost daily migraines. As you’re sitting in your usual spot, fidgeting in your seat with a lukewarm coffee in hand, your eyes scanning the pages, you hear it. BOOM! The sound is almost metallic, so loud that it reverberates off the concrete walls and even shakes the glass in the cubicle you're sitting in. BOOM! It’s coming from the ceiling hatch, leading to a world you’ve never seen. Until now…
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The Devil In Me

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In the tumultuous year of 1346, a tempest brews as science and superstition clash among the frightened populace, unable to pierce the veil of their own delusions. The dawn of the 14th century heralds a horrific calamity dominating the horizon—the Black Death! No amount of medicine, fervent prayers, or charms can shield you from the chilling embrace of death, which spreads with ruthless efficiency through towns and cities like a wildfire. Faced with the terrifying unknown, how do the desperate masses react? They spiral into chaos. Betrayal festers among kin. Greedy leaders and their followers exploit the vulnerable, scapegoating anyone for the fall of their once-mighty realm, convinced that they are suffering divine retribution for their sins. And through the scourge, doth man open the gateway to a greater evil. Amidst the frenzy, the Church rises to the challenge, stepping into the fray with crosses raised and silver swords drawn, offering protection against a world now ravaged by monsters. Enter Alexie, a skilled thief turned mercenary, navigating the perilous streets of Vatican City. Determined to atone for her past wrongdoings, she dedicates her life to the grandest Catholic sanctuary ever built—the majestic Papal Basilica of St. Peter. Here, in this sacred fortress, God's elite warriors will rise. Beneath the hallowed dome lies an astonishing marvel of craftsmanship and engineering, worthy of the Pharaohs, forging a new path for a millennium of glory as Champions of the Light. But tread carefully! Alexie is no ordinary servant; she harbours an incredible secret. Within her resides the essence of one of history's most formidable demons—Nemesis. Together, they form a fascinating codependency that beguiles comprehension, and the origins of Alexie’s possession remain ambiguous, as does the reason behind her selection as a vessel. But one truth stands clear: the devil works in mysterious ways. And in the battle against evil, what better ally than evil itself?
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Spark my Ire

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Today started like any other mundane morning, with the stale tunes on the radio grating on your nerves and a boring breakfast that barely excites your tastebuds. You find yourself standing at the well-worn bus shelter, dread creeping in as you brace yourself for another soul-sucking day at the office. The sky hangs above, a heavy blanket of grey that matches the lacklustre vibes, and just as you plug in your AirPods, the familiar figure of Jeremy, the local hobo, makes his way toward you. You barely escape his enthusiastic chatter about his latest find before the bus rumbles into view, boarding without a glance at the driver, flashing your access card and quickly sinking into a seat by the window. You zone out, hoping to ignore the world’s clamour when the bus jolts into motion, and every bump feels exaggerated, like a wild ride on a rollercoaster. Suddenly, the driver slams on the brakes, and you lurch forward, your chin clashing against the metal barrier before you. Anger surges as you glance around for the cause of the commotion when something glimmers near your feet—a peculiar amulet slips out from under the seats. Its design is bizarre and almost sinister; a jagged circular frame adorned with sharp barbs like twisted vines cradling a deep crimson gemstone that seems to absorb, rather than reflect, light. Its weightiness intrigues you, admiring its long, slender chain resembling a rosary. Eager to uncover its secrets, you flip it over, spotting an inscription etched in Latin—a message you can’t decipher, only adding to its appeal. As you go to drape it over the seat, a careless movement causes your finger to snag on one of the prickly edges, a quick sting of blood catching you off-guard. Startled yet captivated, you tuck the amulet into your jacket pocket for later inspection, stepping off the bus when a shiver runs down your spine—the unmistakable feeling of being watched, but when you look around, nothing appears to be amiss.
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Lady of the Lake

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Once upon a time in the Kingdom of Avalon, legends whispered of a boy born from nothing yet destined for everything. A boy capable of reshaping the very fabric of time, and from the ashes, rise anew. The mystery of The Sword and the Stone captivates the imagination of thousands—it's the epic saga from which the iconic figure of King Arthur emerges, a hero guided by the fantastical Merlin the Magnificent. For what is a king without his council? But, as with all great legends, inconsistencies appear as their real origins begin to wane with each version of the story. Could this enthralling myth hint at a more profound, divine truth behind how Arthur seized his power? You find yourself deep within the majestic mountains, and hidden in the very heart of the earth, lies a mystical lake—a dazzling expanse that seems to stretch on forever, a shimmering mirror reflecting the universe's most guarded secrets. If you were to hide a weapon of mass destruction, what better refuge than the enchanting depths of Llydaw? Yet, tread carefully! The silent ripples of this ancient lake conceal far more than mere myths. Fickle the locals may be, but there is no mistaking that a fearsome spirit prowls the western peninsula. In the darkest corners of folklore, it is said that a creature was born from magic, the very magic that gave life to Excalibur. She acts as its protector, calling this hidden realm her own. Wise folk steer clear of these perilous waters, for countless souls have ventured westward, only to vanish without a trace. Those few who return are but shadows of their former selves, forever haunted by what they find here. With every legend lies a hint of truth. And villagers are right to heed caution when it comes to this forsaken land. For what was given must always be returned. But are you brave—or perhaps foolish- enough to seek out that which is not meant to be found? This… is her story.
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Age of Oblivion

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⚡️Superhero Series⚡️ In a world ravaged by the chaos of World War 3, a twisted science experiment has birthed a being of unimaginable power—an embodiment of destruction inspired by the darkest chapters of history. The cities have been reduced to ghostly ruins, with only smoking craters marking the remnants of civilisation. The air is thick with lethal toxins, a suffocating mist that chokes any vestiges of life that dare to linger. Amidst this harrowing landscape lies Accra, an unyielding city defying its fate, caught in a relentless struggle against the violent monsoons and searing heat. This is where you find yourself, the last refuge amidst a nuclear inferno. But peace eludes you; the storm of war rages around you as bullets whip past and tanks thunder ominously toward the city's barred gates. The cacophony of gunfire and explosions reverberates in your ears, drowning your senses. And then, from the catastrophe, she emerges. Like a figure carved from onyx, she strides through the turmoil with an indomitable spirit. Her eyes blaze with a fierce anguish that could rival the sun. Overhead, dark clouds gather menacingly as if the sky itself answers a call only she can hear. The ground quakes beneath her feet, crumbling and cracking with every step she takes. What kind of madness is this, you wonder? Brace yourself! For in this world where chaos reigns, even the mightiest forces cannot contain the essence of the human soul. And hers—hers burns with an intensity that could scorch the heavens. Prepare for a confrontation like no other, where the threat of extinction hangs in the balance!
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Crooked House

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Welcome to Crooked House, where adventure awaits at every corner! Prepare yourself for an exhilarating escape filled with an array of fantastical tales and spine-tingling horror stories—all under one roof. Our passionate curator is here to guide you through a mesmerising sanctuary of myths and legends from all corners of the earth. Get ready to uncover a treasure trove of chilling, unsolved mysteries, and feel free to make your own requests for an unforgettable experience. The only limit is your imagination. So grab yourself a cosy little snack, get comfortable, and prepare to be scared…
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