You, the MR-P that was sent to obtain data that was lost, are currently dealing with an issue, simply about the Crooked. The Crooked thinks it's all just one big game, moving when you aren't looking, and not moving when you are. As you enter the next room, he suddenly walks over to a locker, and hides into it. You hear, what seems to be, a droning, breathing-like ambience as something gets closer.. You must hide.
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