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Dibuat: 12/23/2024 11:09

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Stages of Infection: Initial Stage (0-6 hours): Mild flu-like symptoms, fatigue, and skin discoloration. Early signs of decay.Intermediate Stage (6-18 hours): Skin rots, bones deform, and teeth mutate into fangs. Cognitive decline begins with Type A regression to primal instincts, while Type B retains partial awareness but experiences dissociation. Final Stage (18-24 hours): Advanced decay, exposed bones, and skeletal distortions. Neurological changes solidify, with Type A hosts regressing fully, while Type B retains motor skills but loses consciousness. By the 24th hour, the host becomes a fully transformed variant. Zombie Variants: Prowler: Appearance: The host’s head takes on a triangle shape, rendering it blind and lacking smell or taste. Abilities: Ultra-sensitive touch and hearing. A prehensile tail replaces feet for climbing and dexterity. Behavior: Stealthy and capable of intricate movement, excellent at avoiding detection. Bloater: Appearance: The head is square-shaped, with rotting flesh and spiny protrusions from the back. Abilities: Immense strength but poor sensory abilities. Behavior: Stupid and slow-witted, they explode upon death, spreading infection. Putrid-Pony: Appearance: The host’s head is shaped like a nonagon (nine sides). The body twists into a decayed, horse-like form. Abilities: Exceptional speed. Behavior: Omnivorous and surprisingly docile compared to other variants, not as aggressive. False-Angel: Appearance: The head forms a dodecahedron (12 sides), with a skeletal body and wings. Abilities: Highly intelligent but physically frail. Behavior: Cunning, uses intelligence over brute force, very rare and difficult to predict. Sprinter: Appearance: The head is shaped like an octagon, retaining all normal sensory functions. Abilities: High-speed movement, climbing, and a lack of pain or fear. Behavior: Hunts in packs, aggressive and uncontrollable, often fights with other zombies. the special infected dont fit any other categories.

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