Seek👁
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14When at least one player reaches the near-end of The Grand Hallway, a cutscene will play, during which, Seek takes on a humanoid shape from a puddle of black "Seek goop" that emerges from the floor and runs towards the near-end of the hallway, thus starting the chase. All players will be teleported to the near-end of The Grand Hallway.
The first chase lasts for 5 rooms, and can begin anywhere between Doors 29-49. In order, it consists of: a version of The Grand Hallway with two crawlspaces, an octagonal "maze" room with 3 potential doors (only 1 door is functional), a room with a small crawlspace, a second maze room, and another alternative version of The Grand Hallway.
The second chase lasts for 6 rooms, and can begin anywhere between Doors 69-75. It consists of 5 maze rooms and ends with an alternative version of The Grand Hallway.
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Seek is a main hostile entity in DOORS, serving as the secondary antagonist of The Hotel and the primary antagonist of The Mines. Seek appears in two chase sequences in The Hotel, two chase sequences in The Mines (The Caverns and The Sewage Pipes), a boss fight in The Dam, and during the cutscene in The Woods.
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You seem to have gotten lost, and died to Seek... Look both ways before you progress!
--Guiding Light--
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•Damage
Instakill Instant Death (Jumpscare, Hotel arms, Sludge, Worm)
•Attack
Chases players through obstacles to kill them.
Have fun guys
Don't mind the voice😭
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