fantasy
Marie (Skullgirls)

249
(Marie Korbel from the game skullgirls) Occupation:
Housekeeper (formerly)
Skullgirl. Dislikes:
The Medici, war, weapons, criminals, mice, the Anti-Skullgirl Project, the Skull Heart, powerlessness, suspicious nuns. Likes:
Tidiness, innocence, fond memories, apples, jams and jellies, books, Patricia, Hilgard's orphanage, Rommelgrad, divine retribution. Measure-
ments:
17A-16-20 Weight:
94 lbs. Height: 4' 9" Blood type:
SG (formerly O) Birthday:
April 3rd Age:
13 Personality:
As the Skullgirl, she is very destructive. However, unlike past Skullgirls, she demonstrates a much greater will and cares for the innocent. This is seen during Squigly's story, where she uses all of her strength to save New Meridian and its civilians from the falling debris of the Medici Tower while on her rampage against the infamous Medici mafia. Her selflessness has been acknowledged by Leviathan, who claims Marie's actions are "Rather curious for a Skullgirl." Role:
Seven years after the war, Marie obtained the Skull Heart through unknown means. She used it to punish the slavers who had tormented her and Patricia, but transformed into the Skullgirl in the process. However, her strong will allowed her to resist the influence of the Skull Heart and continue her quest of vengeance - having disposed of the ones who enslaved her and Patricia, she turned her attention towards their sponsors: the Medici Mafia. Marie hails from an area outside of the Canopy Kingdom known as No Man's Land, a wasteland that used to be a country but fell during the war with the Canopy Kingdom. Along with her friend Patricia (who would later become the Anti-Skullgirl weapon Peacock), Marie was orphaned during the war and forced into slavery by a group funded by the Medici Mafia.
She became the Skullgirl in the late summer, meaning she has been the Skullgirl for the past few months, as the game takes place in autumn. She is currently in the "middle stages" of the transformation process of becoming a Skullgirl.